Sejuani

since 0.151.2 58 changes 5 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S1515.1.1now
table view
patchsimilarityshared dims
15.1.1100.0%49
15.7.1100.0%49
15.24.1 (now)100.0%49
14.10.197.7%49
11.1.197.6%35
11.6.197.6%35
10.18.197.6%35
10.22.197.6%35
14.9.197.5%45
13.23.192.1%49
10.3.191.8%39
10.14.191.8%39
10.1.191.5%39
9.22.191.4%39
9.24.191.4%39
9.24.291.4%39
9.1.191.2%39
9.13.191.0%39
9.16.191.0%39
13.15.190.6%49
13.16.190.6%49
12.10.190.6%49
12.13.190.6%49
12.16.190.6%49
13.7.190.6%49
11.10.189.0%49
11.11.189.0%49
11.19.188.9%49
11.8.188.6%47
8.23.188.1%39
8.24.188.1%39
8.18.185.8%39
7.9.185.7%39
7.9.285.7%39
7.10.185.5%39
7.20.385.5%39
7.22.184.7%39
7.23.184.6%39
7.21.183.6%39
8.14.183.4%39
8.1.182.3%39
8.3.182.3%39
8.7.182.1%39
8.12.182.1%39
4.21.176.6%33
5.6.173.5%33
5.10.173.5%33
6.5.173.4%33
6.14.173.4%33
7.3.173.4%33
4.20.172.6%35
4.5.470.1%35
4.19.370.1%35
3.8.169.7%35
4.1.4169.7%35
4.3.269.7%35
3.6.1469.2%35
0.152.5567.0%33
0.151.266.7%33

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+7.5%-18.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15
table view
patchdeltacumulativedims
0.152.55+0.2%+0.2%63
3.6.14-1.3%-1.1%53
3.8.1-1.1%-2.2%67
4.1.410.0%-2.2%67
4.3.20.0%-2.2%67
4.5.4+0.2%-1.9%69
4.19.30.0%-1.9%69
4.20.1+1.6%-0.3%69
4.21.1-6.7%-7.1%59
5.6.1-2.5%-9.6%59
5.10.1-0.7%-10.3%59
6.5.1+0.4%-9.9%59
6.14.10.0%-9.9%57
7.3.1+0.0%-9.9%57
7.9.1-0.5%-10.3%47
7.9.2-0.2%-10.5%59
7.10.1-0.7%-11.2%57
7.20.30.0%-11.2%57
7.21.1-3.5%-14.7%57
7.22.1+0.9%-13.8%57
7.23.1-0.2%-14.0%57
8.1.1-1.8%-15.8%57
8.3.10.0%-15.8%55
8.7.1-0.1%-15.9%55
8.12.1+3.0%-12.9%55
8.14.1-0.9%-13.8%55
8.18.1+2.7%-11.1%55
8.23.1+1.8%-9.3%55
8.24.10.0%-9.3%55
9.1.1+5.4%-3.9%57
9.13.1-0.2%-4.0%61
9.16.10.0%-4.0%59
9.22.1+1.9%-2.1%59
9.24.10.0%-2.1%59
9.24.20.0%-2.1%59
10.1.1+0.4%-1.8%59
10.3.1+0.2%-1.6%59
10.14.1+0.5%-1.1%63
10.18.10.0%-1.1%37
10.22.10.0%-1.1%39
11.1.1-0.0%-1.1%39
11.6.10.0%-1.1%39
11.8.10.0%-1.1%39
11.10.10.0%-1.1%51
11.11.10.0%-1.1%53
11.19.1+0.3%-0.8%53
12.10.1+1.6%+0.8%53
12.13.10.0%+0.8%53
12.16.10.0%+0.8%53
13.7.10.0%+0.8%51
13.15.1-2.2%-1.4%51
13.16.10.0%-1.4%51
13.23.1-1.4%-2.9%51
14.9.10.0%-2.9%47
14.10.10.0%-2.9%47
15.1.1-2.2%-5.0%51
15.7.10.0%-5.0%51
15.24.10.0%-5.0%47

0.152.55 vs 3.6.14 — by dimension

Damage79%Toughness97%Control84%Tempo96%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage79.4%21
Toughness96.6%8
Control83.8%4
Tempo95.9%20

88.5% overall · 53 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.154.3 → 3.6.14

health450→440Toughness
health/lvl85→95Toughness
armor/lvl3.5→3Toughness
attack damage54→52Damage
attack damage/lvl3.5→3.3Damage

Passive

description

− Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.

+ Damaging an enemy with an ability or basic attack grants Sejuani bonus Armor and reduces movement-slowing effects on her.

Q

description

− Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.

+ Charges forward, dealing magic damage and knocking enemies into the air. The charge stops after knocking an enemy champion into the air.

cooldown 19/17/15/13/11 → 15/14/13/12/11 Tempo
cost 70/75/80/85/90 → 80/85/90/95/100 Tempo
range 700 → 650
damage.base 60/90/130/170/210 → 40/70/100/130/160 Damage
damage.max_hp_percent - → 4/6/8/10/12 Damage
damage.monster_damage_cap - → 300 Damage
tooltip

− Sejuani charges forward, dealing 60/90/130/170/210 (+0.40 AP) magic damage and applying Frost to enemies. Sejuani stops upon colliding with an enemy champion.

+ Charges forward, knocking enemies into the air and dealing magic damage equal to 40/70/100/130/160 (+0.40 AP) plus 4/6/8/10/12% of the target's maximum Health (max 300 damage to monsters). The charge stops after knocking an enemy champion into the air.

W

name Northern Winds → Flail of the Northern Winds
description

− Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.

+ Sejuani's next basic attack deals bonus magic damage to the target and enemies near it. She then spins her flail, dealing magic damage to nearby enemies.

cooldown 10 → 11/10/9/8/7 Tempo
damage.ad_ratio - → 0.30 Damage
damage.ap_ratio 0.10 → 0.60 Damage
damage.base - → 80/120/160/200/240 Damage
damage.frost_bonus_percent 50 → - Damage
damage.max_hp_percent 1/1.25/1.5/1.75/2 → - Damage
damage.max_hp_ratio 0.01/0.01/0.01/0.02/0.02 → 0 Damage
damage.on_hit_bonus - → 40/60/80/100/120 Damage
damage.per_second_vs_frost 0.01/0.02/0.02/0.03/0.03 → - Damage
tooltip

− Sejuani summons an arctic storm around her for 6 seconds, dealing 12/20/28/36/44 (+0.10 AP) (+0.01/0.01/0.01/0.02/0.02 [1/1.25/1.5/1.75/2% of maximum Health]) magic damage each second to nearby enemies.Damage is increased by 50% against enemies affected by Frost or Permafrost (0.01/0.02/0.02/0.03/0.03 magic damage per second).

+ Sejuani's next basic attack deals 40/60/80/100/120 (+0.30 AP) bonus magic damage to the target and enemies near it. She then swings her flail, dealing 80/120/160/200/240 (+0 [16% bonus HP]) (+0.60 AP) magic damage to nearby enemies over 4 seconds.If this ability is reactivated, Sejuani immediately starts swinging her flail.

E

description

− Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.

+ Abilities and basic attacks apply Frost to enemies. Activating Permafrost damages and slows all nearby enemies with Frost.

range 900 → 1000
control.slow_duration - → 2/2.25/2.5/2.75/3 Control
control.slow_percent 30/40/50/60/70 → 50/55/60/65/70 Control
misc.duration 3 → -
tooltip

− Sejuani converts Frost on nearby enemies to Permafrost, dealing 60/110/160/210/260 (+0.50 AP) magic damage and increasing the Movement Speed reduction to 30/40/50/60/70% for 3 seconds.

+ Passive: Abilities and basic attacks apply Frost to enemies for 4 seconds. Active: All nearby enemies with Frost take 60/110/160/210/260 (+0.50 AP) magic damage and are slowed by 50/55/60/65/70% for 2/2.25/2.5/2.75/3 seconds.

R

description

− Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.

+ Throws a frost-forged bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies. If the bola reaches its maximum range it shatters and slows nearby enemies.

range 1150 → 1175
control.slow_percent - → 90 Control
control.stun_duration 2 → 1.5/1.75/2 Control
control.stun_duration_secondary 1 → - Control
tooltip

− Sejuani throws her weapon, stunning the first enemy champion hit for 2 seconds and all other nearby enemies for 1 second. All affected targets take 150/250/350 (+0.80 AP) magic damage and are affected by Frost.

+ Throws a frost-forged bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies for 1.5/1.75/2 seconds. If the bola reaches its maximum range it shatters and slows enemies by 90% for 1.5/1.75/2 seconds instead.(+0.80 AP) magic damage.