Sejuani

since 0.151.2 58 changes 5 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S1515.1.1now
table view
patchsimilarityshared dims
15.1.1100.0%49
15.7.1100.0%49
15.24.1 (now)100.0%49
14.10.197.7%49
11.1.197.6%35
11.6.197.6%35
10.18.197.6%35
10.22.197.6%35
14.9.197.5%45
13.23.192.1%49
10.3.191.8%39
10.14.191.8%39
10.1.191.5%39
9.22.191.4%39
9.24.191.4%39
9.24.291.4%39
9.1.191.2%39
9.13.191.0%39
9.16.191.0%39
13.15.190.6%49
13.16.190.6%49
12.10.190.6%49
12.13.190.6%49
12.16.190.6%49
13.7.190.6%49
11.10.189.0%49
11.11.189.0%49
11.19.188.9%49
11.8.188.6%47
8.23.188.1%39
8.24.188.1%39
8.18.185.8%39
7.9.185.7%39
7.9.285.7%39
7.10.185.5%39
7.20.385.5%39
7.22.184.7%39
7.23.184.6%39
7.21.183.6%39
8.14.183.4%39
8.1.182.3%39
8.3.182.3%39
8.7.182.1%39
8.12.182.1%39
4.21.176.6%33
5.6.173.5%33
5.10.173.5%33
6.5.173.4%33
6.14.173.4%33
7.3.173.4%33
4.20.172.6%35
4.5.470.1%35
4.19.370.1%35
3.8.169.7%35
4.1.4169.7%35
4.3.269.7%35
3.6.1469.2%35
0.152.5567.0%33
0.151.266.7%33

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+7.5%-18.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15
table view
patchdeltacumulativedims
0.152.55+0.2%+0.2%63
3.6.14-1.3%-1.1%53
3.8.1-1.1%-2.2%67
4.1.410.0%-2.2%67
4.3.20.0%-2.2%67
4.5.4+0.2%-1.9%69
4.19.30.0%-1.9%69
4.20.1+1.6%-0.3%69
4.21.1-6.7%-7.1%59
5.6.1-2.5%-9.6%59
5.10.1-0.7%-10.3%59
6.5.1+0.4%-9.9%59
6.14.10.0%-9.9%57
7.3.1+0.0%-9.9%57
7.9.1-0.5%-10.3%47
7.9.2-0.2%-10.5%59
7.10.1-0.7%-11.2%57
7.20.30.0%-11.2%57
7.21.1-3.5%-14.7%57
7.22.1+0.9%-13.8%57
7.23.1-0.2%-14.0%57
8.1.1-1.8%-15.8%57
8.3.10.0%-15.8%55
8.7.1-0.1%-15.9%55
8.12.1+3.0%-12.9%55
8.14.1-0.9%-13.8%55
8.18.1+2.7%-11.1%55
8.23.1+1.8%-9.3%55
8.24.10.0%-9.3%55
9.1.1+5.4%-3.9%57
9.13.1-0.2%-4.0%61
9.16.10.0%-4.0%59
9.22.1+1.9%-2.1%59
9.24.10.0%-2.1%59
9.24.20.0%-2.1%59
10.1.1+0.4%-1.8%59
10.3.1+0.2%-1.6%59
10.14.1+0.5%-1.1%63
10.18.10.0%-1.1%37
10.22.10.0%-1.1%39
11.1.1-0.0%-1.1%39
11.6.10.0%-1.1%39
11.8.10.0%-1.1%39
11.10.10.0%-1.1%51
11.11.10.0%-1.1%53
11.19.1+0.3%-0.8%53
12.10.1+1.6%+0.8%53
12.13.10.0%+0.8%53
12.16.10.0%+0.8%53
13.7.10.0%+0.8%51
13.15.1-2.2%-1.4%51
13.16.10.0%-1.4%51
13.23.1-1.4%-2.9%51
14.9.10.0%-2.9%47
14.10.10.0%-2.9%47
15.1.1-2.2%-5.0%51
15.7.10.0%-5.0%51
15.24.10.0%-5.0%47

7.3.1 vs 7.9.1 — by dimension

Damage65%Toughness96%Control49%Tempo83%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage65.3%17
Toughness95.5%8
Control49.2%6
Tempo82.7%16

74.3% overall · 47 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

7.8.1 7.9.1

hp regen8.6788.5Toughness
mp regen7.2067Tempo
mp regen/lvl0.450.7Tempo
armor29.5427Toughness
armor/lvl34Toughness
attack damage57.54456Damage
attack damage/lvl3.33Damage
attack_range125150Damage
attack speed0.5830.625Damage
attack_speed.growth_percent1.443Damage

Passive

name Frost Frost Armor
description

− Damaging an enemy with an ability or basic attack grants Sejuani bonus Armor and reduces movement-slowing effects on her.

+ <unknown>Sejuani has Frost Armor</unknown>

Q

description

− Charges forward, dealing magic damage and knocking enemies into the air. The charge stops after knocking an enemy champion into the air.

+ Sejuani charges forward, knocking enemies into the air. The charge stops after hitting an enemy champion.

cooldown 15/14/13/12/11 13/12.5/12/11.5/11 Tempo
cost 80/85/90/95/100 70/75/80/85/90 Tempo
damage.base 80/125/170/215/260 60/90/120/150/180 Damage
tooltip

− Charges forward, knocking enemies into the air and dealing 80/125/170/215/260 (+0.40 AP) magic damage. The charge stops after knocking an enemy champion into the air.

+ Sejuani charges, dealing 60/90/120/150/180 (+0.40 AP) magic damage to enemies and knocking them up. The charge ends after hitting an enemy champion.

W

name Flail of the Northern Winds Winter's Wrath
description

− Sejuani's next basic attack deals bonus magic damage to the target and enemies near it. She then spins her flail, dealing magic damage to nearby enemies.

+ Sejuani swings her mace twice, dealing damage and applying Frost stacks.

cooldown 11/10/9/8/7 9/8/7/6/5 Tempo
cost 40/35/30/25/20 60 Tempo
range 350 600
damage.ad_ratio 0.03 - Damage
damage.ap_ratio 0.60 - Damage
damage.max_hp_ratio 0.10 - Damage
damage.on_hit_bonus 4/4.5/5/5.5/6 40/80/120/160/200 Damage
tooltip

− Sejuani's next basic attack also affects enemies near her target. All affected units are dealt magic damage equal to 4/4.5/5/5.5/6% (+0.03% AP) of their own maximum Health. Sejuani then swings her flail, dealing 40/70/100/130/160 (+0.10) (+0.60 AP) magic damage to nearby enemies over 4 seconds.If this ability is reactivated, Sejuani immediately starts swinging her flail.

+ Sejuani swings her flail, dealing 30/35/40/45/50 (+{{ f1 }}) physical damage and applying Frost to enemies hit and knocking minions and monsters back.(+{{ f2 }}) physical damage, applying Frost and slowing enemies hit briefly.

E

description

− Abilities and basic attacks apply Frost to enemies. Activating Permafrost damages and slows all nearby enemies with Frost.

+ Sejuani freezes and stuns an enemy champion that has maximum Frost stacks. Sejuani can damage a frozen enemy to shatter it, dealing massive magic damage.

cooldown 10/9/8/7/6 1.5 Tempo
cost 55 20 Tempo
range 1000 750
control.slow_duration 1.5 - Control
control.slow_percent 50/55/60/65/70 40/60/80/100/120 Control
damage.ap_ratio 0.50 0.30 Damage
damage.base 80/105/130/155/180 - Damage
tooltip

− Passive: Abilities and basic attacks apply Frost to enemies for 4 seconds. Active: All nearby enemies with Frost take 80/105/130/155/180 (+0.50 AP) magic damage and are slowed by 50/55/60/65/70% for 1.5 seconds.

+ Passive: Nearby melee allied champions' basic attacks apply Frost to enemy champions and large monsters.Active: Target enemy with 4 stacks of Frost takes 40/60/80/100/120 (+0.30 AP) magic damage and is stunned for 1/1.25/1.5/1.75/2 second(s).16

R

description

− Sejuani throws her True Ice bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies. If the bola reaches its maximum range, it shatters and slows nearby enemies.

+ Sejuani throws her bola that freezes and stuns the first champion hit and creates an ice storm that slows other enemies.

cooldown 130/115/100 120/100/80 Tempo
range 1225 1300
control.slow_percent 30 3 Control
control.slow_percent_initial - 30 Control
control.stun_duration 1.25/1.5/1.75 1 Control
control.stun_duration_extended - 2 Control
damage.ap_ratio 0.80 0.40 Damage
damage.base 150/250/350 100/125/150 Damage
damage.storm_damage - 150/250/350 Damage
damage.storm_damage_ap_ratio - 0.80 Damage
misc.duration - 2
tooltip

− Sejuani throws her True Ice bola in a line. If the bola hits an enemy champion, it shatters, stunning the target and nearby enemies for 1.25/1.5/1.75 seconds. If the bola reaches its maximum range, it shatters and slows enemies by 30% for 1.25/1.5/1.75 seconds instead.(+0.80 AP) magic damage.

+ Sejuani throws her True Ice bola that deals 100/125/150 (+0.40 AP) magic damage to the first enemy champion hit and stuns them for 1 second.(+0.40 AP) magic damage, stunning for 2 seconds and creating a storm that slows other enemies by 30%. After 2 seconds, the storm deals 150/250/350 (+0.80 AP) magic damage and slows by 80% for 3 seconds.