Seraphine

since 10.22.1 29 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

80.0%90.0%100.0%S10S11S12S13S14S15S1615.19.1now
table view
patchsimilarityshared dims
15.19.1100.0%46
16.14.1 (now)100.0%46
15.5.196.3%46
14.17.196.0%46
14.22.196.0%46
14.5.195.4%46
14.9.195.4%46
14.10.195.4%46
14.11.195.4%46
13.21.191.3%45
13.22.191.3%45
14.3.191.3%45
10.22.190.7%29
10.25.190.5%29
11.1.190.5%29
11.5.190.5%29
10.23.190.1%29
12.10.188.3%45
12.13.188.2%45
12.14.188.2%45
12.23.188.2%45
13.10.188.2%45
13.11.188.2%45
12.12.188.0%45
12.5.186.8%45
11.14.186.1%43
11.15.186.1%43
11.19.186.1%43
11.8.186.1%43
11.11.186.1%43

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+16.9%-2.3%S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
10.23.1-0.5%-0.5%41
10.25.1+0.3%-0.2%41
11.1.10.0%-0.2%41
11.5.10.0%-0.2%39
11.8.10.0%-0.2%39
11.11.10.0%-0.2%55
11.14.1+0.3%+0.1%55
11.15.10.0%+0.1%55
11.19.10.0%+0.1%55
12.5.1+4.3%+4.4%49
12.10.1+1.0%+5.4%51
12.12.1+1.3%+6.7%51
12.13.1-0.7%+6.0%51
12.14.10.0%+6.0%51
12.23.10.0%+6.0%49
13.10.10.0%+6.0%49
13.11.10.0%+6.0%49
13.21.1+2.5%+8.6%49
13.22.10.0%+8.6%55
14.3.10.0%+8.6%55
14.5.1+2.5%+11.1%43
14.9.10.0%+11.1%44
14.10.10.0%+11.1%44
14.11.10.0%+11.1%44
14.17.1+0.0%+11.1%44
14.22.10.0%+11.1%44
15.5.1+0.4%+11.5%44
15.19.1+3.8%+15.3%44
16.14.10.0%+15.3%44

14.3.1 vs 15.19.1 — by dimension

Damage93%Toughness99%Control95%Mobility100%Utility58%Tempo87%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage92.6%15
Toughness99.3%8
Control94.9%6
Mobility100.0%4
Utility58.1%4
Tempo87.0%6

91.3% overall · 45 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

14.3.1 16.13.1

attack damage5550Damage
health/lvl9095Toughness
mana/lvl5040Tempo
mp regen/lvl0.40.95Tempo
move speed325330Mobility

Q

cooldown 10/8.75/7.5/6.25/5 8/7.5/7/6.5/6 Tempo
cost 65/70/75/80/85 60/70/80/90/100 Tempo
damage.base 30/55/80/105/130 (+0.5 AP) 35/60/85/110/135 (+0.5 AP) Damage
damage.execute 45/82.5/120/157.5/195 (+0.75 AP) 61.25/105/148.75/192.5/236.25 (+0.875 AP) Damage
tooltip

− Seraphine projects a pure note, dealing 30/55/80/105/130 (+0.5 AP) magic damage, increased by the target's missing Health percentage up to 45/82.5/120/157.5/195 (+0.75 AP) damage below 25% Health.{{ spellmodifierdescriptionappend }}

+ Seraphine projects a pure note, dealing 35/60/85/110/135 (+0.5 AP) magic damage, increased against champions and monsters by the target's missing Health percentage up to 61.25/105/148.75/192.5/236.25 (+0.875 AP) damage below 25% Health.{{ spellmodifierdescriptionappend }}

W

cooldown 28/25/22/19/16 22 Tempo
cost 80/85/90/95/100 70/75/80/85/90 Tempo
utility.heal_percent 2.5/3/3.5/4/4.5 6/8/10/12/14 Utility
utility.shield_self 25/50/75/100/125 40/60/80/100/120 (+0.2 AP) Utility
tooltip

− Seraphine spurs her nearby allied champions in song, granting them 0.08 Move Speed, herself 0.2 decaying Move Speed and both 25/50/75/100/125 Shield for 2.5 seconds.If Seraphine is already Shielded, she calls out to her allies to join her, restoring 2.5/3/3.5/4/4.5% missing Health to them per nearby ally champion after a 2.5 second delay.{{ spellmodifierdescriptionappend }}

+ Seraphine spurs her nearby allied champions in song, granting them 0.08 Move Speed, herself 0.2 decaying Move Speed and both 40/60/80/100/120 (+0.2 AP) Shield for 2.5 seconds.If Seraphine is already Shielded, she calls out to her allies to join her, restoring 6/8/10/12/14% missing Health to them after a 2.5 second delay.{{ spellmodifierdescriptionappend }}

E

cooldown 10 11/10.5/10/9.5/9 Tempo
cost 60/65/70/75/80 60 Tempo
control.slow_duration 1.25 1/1.1/1.2/1.30/1.40 Control
damage.base 25/60/95/130/165 (+0.350 AP) 40/70/100/130/160 (+0.5 AP) Damage

R

cooldown 160/130/100 160/140/120 Tempo
damage.base 100/150/200 (+0.6 AP) 100/150/200 (+0.4 AP) Damage