10.1.1 → 16.4.1
| armor | 37 | → | 33 | Toughness |
| armor/lvl | 4 | → | 4.7 | Toughness |
| health | 600 | → | 670 | Toughness |
| health/lvl | 93 | → | 114 | Toughness |
| hp regen | 9.25 | → | 7 | Toughness |
| hp regen/lvl | 0.75 | → | 0.5 | Toughness |
| magic resist | 32 | → | 28 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
Q
− Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains movement speed while moving towards enemy champions.
+ Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions.
− Sett itches for a fight, gaining 30% movement speed for 1.5 seconds while moving towards enemy champions.Sett's next two basic attacks deal 0/10/20/30/40 bonus physical damage, plus {{ maxhealthdamagecalc }} of the target's maximum health [0/1/2/3/4% + {{ bonusenemymaxhealthdamage }} per 100 attack damage].Against monsters the damage is capped at 400 per punch.
+ Sett itches for a fight, gaining 30% Move Speed towards enemy champions for 1.5 seconds.Additionally Sett's next two Attacks deal an additional 0/10/20/30/40 plus 0.010 max Health physical damage.{{ spellmodifierdescriptionappend }}
W
− Passive: Sett stores 100% of damage taken as Grit, to a cap of {{ maxgrit }} Grit decays quickly 4 seconds after the damage was taken.Active: Sett winds up a giant punch in a direction, expending all Grit to deal {{ damagecalc }} Grit expended for 3 seconds.
+ Passive: Sett stores 100% of damage taken as Grit, up to {{ maxgrit }}. Grit decays quickly 4 seconds after the damage was taken.Active: Sett consumes all Grit, gaining a 100% Grit consumed Shield decaying over 3 seconds. Sett then delivers a massive punch, dealing 60/80/100/120/140 plus 0.25 (+0.002 AD) Grit consumed true damage to enemies in the center (max {{ f1 }} damage). Enemies not in the center instead take physical damage.{{ spellmodifierdescriptionappend }}
E
− Sett smashes enemies on either side of him into each other, dealing 20/50/80/110/140 (+{{ tooltipadratio_e }}) physical damage and slowing them by 50% for 0.5 seconds. If Sett grabbed at least one enemy on each side, all enemies are stunned for 1 second.
+ Sett smashes enemies on either side of him into each other, dealing 30/50/70/90/110 (+0.6 AD) physical damage and Slowing them by 70% for 0.5 seconds. If Sett grabbed at least one enemy on each side, all enemies are Stunned for 1 second.{{ spellmodifierdescriptionappend }}
R
− Sett grabs an enemy champion, carries them forward, then slams them into the ground. All enemies near the impact take 100/200/300 (+{{ tooltipadratio_r }}) (+{{ maxhealthdamagecalc }} of the grabbed enemy's bonus health) physical damage and are slowed by 99% for 1.5 seconds. Enemies take less damage the further they are from where Sett lands.
+ Sett grabs an enemy champion and Suppresses them as he carries them forward, then slams them into the ground, dealing 100/200/300 (+1.2 AD) plus 30/40/50% of the grabbed enemy's bonus Health physical damage to surrounding enemies and Slowing them by 99% for 1 second. Enemies take less damage the further they are from where Sett lands.{{ spellmodifierdescriptionappend }}
Sett