Shaco

since 0.151.2 65 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1614.3.1now
table view
patchsimilarityshared dims
14.3.1100.0%66
14.14.1100.0%66
14.15.1100.0%66
15.7.1100.0%66
15.13.1100.0%66
15.16.1100.0%66
16.1.1100.0%66
16.5.1 (now)100.0%66
13.16.197.6%66
13.24.197.6%66
13.14.197.3%66
12.21.196.3%66
13.1.196.3%66
12.12.196.3%66
12.13.196.3%66
12.16.196.3%66
12.10.196.0%66
11.14.195.2%66
12.1.195.2%66
12.2.195.2%66
11.8.195.2%65
11.11.195.2%65
11.1.192.3%47
11.2.192.3%47
11.4.192.3%47
10.7.192.3%47
10.9.192.3%47
10.6.191.9%45
9.20.191.0%45
9.21.191.0%45
9.24.191.0%45
9.24.291.0%45
10.1.191.0%45
4.20.189.9%35
5.22.189.9%35
5.23.189.9%35
6.4.189.9%35
11.5.189.8%49
11.6.189.8%49
11.7.189.8%49
0.152.5588.2%36
0.151.287.9%35
4.5.487.9%36
4.7.887.9%36
4.18.187.9%36
4.19.287.9%36
3.10.287.5%36
7.3.182.1%43
7.4.182.1%43
7.7.182.1%43
6.22.182.1%43
7.1.182.1%43
8.23.176.8%41
9.8.176.8%41
9.10.176.8%41
9.14.176.3%41
9.19.176.3%41
7.23.176.3%41
7.22.176.0%41
7.13.175.6%41
7.20.375.6%41
8.3.174.3%41
8.6.174.3%41
8.7.174.3%41
8.20.174.3%41
8.1.174.3%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.4%-5.9%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%59
3.10.2-0.8%-0.8%60
4.5.4+0.4%-0.5%60
4.7.80.0%-0.5%60
4.18.10.0%-0.5%60
4.19.20.0%-0.5%60
4.20.1+1.8%+1.4%59
5.22.10.0%+1.4%63
5.23.10.0%+1.4%63
6.4.10.0%+1.4%63
6.22.1-1.9%-0.5%53
7.1.1-2.0%-2.6%69
7.3.1+0.0%-2.6%69
7.4.10.0%-2.6%69
7.7.10.0%-2.6%65
7.13.1+3.5%+1.0%63
7.20.30.0%+1.0%67
7.22.1+0.5%+1.5%67
7.23.1+0.2%+1.7%67
8.1.1-1.5%+0.2%67
8.3.1+0.0%+0.2%67
8.6.10.0%+0.2%67
8.7.1-1.2%-0.9%73
8.20.10.0%-0.9%73
8.23.1+1.4%+0.4%73
9.8.10.0%+0.4%73
9.10.10.0%+0.4%73
9.14.1-1.0%-0.6%67
9.19.10.0%-0.6%69
9.20.1-3.5%-4.1%53
9.21.10.0%-4.1%61
9.24.10.0%-4.1%61
9.24.20.0%-4.1%61
10.1.10.0%-4.1%59
10.6.1-0.7%-4.8%59
10.7.10.0%-4.8%55
10.9.10.0%-4.8%55
11.1.1-0.0%-4.8%47
11.2.10.0%-4.8%47
11.4.10.0%-4.8%49
11.5.10.0%-4.8%49
11.6.10.0%-4.8%49
11.7.10.0%-4.8%49
11.8.10.0%-4.8%49
11.11.10.0%-4.8%65
11.14.1-0.1%-4.8%65
12.1.10.0%-4.8%66
12.2.10.0%-4.8%66
12.10.1+1.4%-3.5%66
12.12.1-0.3%-3.8%66
12.13.10.0%-3.8%64
12.16.10.0%-3.8%64
12.21.1-0.0%-3.8%64
13.1.10.0%-3.8%64
13.14.1-1.0%-4.8%64
13.16.1-0.3%-5.1%62
13.24.10.0%-5.1%62
14.3.1+1.9%-3.2%62
14.14.10.0%-3.2%62
14.15.10.0%-3.2%62
15.7.10.0%-3.2%62
15.13.10.0%-3.2%62
15.16.10.0%-3.2%62
16.1.10.0%-3.2%62
16.5.10.0%-3.2%62

0.151.2 vs 16.5.1 — by dimension

Damage90%Toughness83%Control89%Tempo95%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage89.8%5
Toughness83.5%10
Control89.0%8
Tempo94.9%10

87.9% overall · 35 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 16.5.1

armor1530Toughness
armor/lvl3.54Toughness
attack damage51.763Damage
attack damage/lvl3.53Damage
attack speed0.5620.694Damage
health441630Toughness
health/lvl8499Toughness
hp regen7.458.5Toughness
magic resist3032Toughness
magic resist/lvl1.252.050Toughness
mana230297Tempo
mp regen6.46Tempo
mp regen/lvl0.450.35Tempo
move speed325345Mobility

Passive

description

− Shaco deals 20% bonus damage when striking a unit from behind.

+ Shaco's basic attacks and Two-Shiv Poison deal additional damage when striking from behind.

Q

cooldown 13/12.5/12/11.5/11 Tempo
cost 90/80/70/60/50 40 Tempo
description

− Shaco becomes invisible and teleports to target location. His next attack is guaranteed to critically strike.

+ Shaco becomes Invisible and teleports to target location.His first attack while Invisible is empowered, dealing bonus damage and critically striking if he attacks from behind.

range 500 400
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.crit_damage_bonus_percent 140/160/180/200/220 - Damage
damage.normal_crit_damage_percent 200 - Damage
damage.total - 15/25/35/45/55 (+0.6 AD) Damage
utility.stealth_duration - 2.25/2.5/2.75/3/3.25 Utility
tooltip

− Shaco teleports nearby and becomes invisible for 3.5 seconds.His next basic attack within the next 6 seconds will critically strike, dealing 140/160/180/200/220% damage (normal critical strikes deal 200% damage).

+ Shaco teleports and becomes Invisible for 2.25/2.5/2.75/3/3.25 seconds. Using Jack In The Box or Hallucinate does not break Invisibility.Shaco's next Attack while Invisible deals an additional 15/25/35/45/55 (+0.6 AD) physical damage. If striking from behind, this Attack critically strikes for {{ qcritdamagemod }} damage.{{ spellmodifierdescriptionappend }}

W

cooldown 15 Tempo
cost 50/55/60/65/70 70/65/60/55/50 Tempo
description

− Shaco creates an animated Jack-in-the-Box at target location, which will wait, invisible, to Fear nearby units and attack them when some come nearby.

+ Shaco creates a hidden animated Jack-in-the-Box. When triggered, it will fear and attack nearby enemies.

range 425 500
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.fear_duration 0.5/0.75/1/1.25/1.5 0.25/0.5/0.75/1/1.25 Control
control.fear_duration_minion - 2 Control
damage.ap_ratio 0.20 - Damage
damage.base 35/50/65/80/95 - Damage
damage.single_target - 10/25/40/55/70 (+0.18 AP) Damage
damage.total - 5/10/15/20/25 (+0.120 AP) Damage
damage.vs_monster_bonus - 5/20/35/50/65 Damage
e4 60 -
e5 - 2
trapduration - 40 (+0.1 AP)
tooltip

− Shaco creates a Jack in the Box at the target location. It will become invisible after 2 seconds, and pop out when an enemy comes near, fearing nearby enemies for 0.5/0.75/1/1.25/1.5 seconds and attacking them.(+0.20 AP) magic damage and it lasts for 60 seconds while invisible or 5 seconds while firing.

+ Shaco creates a trap that stealths itself after 2 seconds and lasts for 40 (+0.1 AP) seconds. It activates when an enemy comes near or when revealed, Fearing nearby enemy Champions for 0.25/0.5/0.75/1/1.25 seconds, or 2 seconds for minions and jungle monsters.Once activated, the trap fires at all nearby enemies for 5 seconds, dealing 5/10/15/20/25 (+0.120 AP) magic damage, or 10/25/40/55/70 (+0.18 AP) damage if focused on a single target.Jack in the Box's attacks deal an additional 5/20/35/50/65 damage to monsters.{{ spellmodifierdescriptionappend }}

E

cost 50/55/60/65/70 75 Tempo
description

− Shaco's Shivs passively poison targets on hit, slowing them and applying a miss chance to minions. He can throw his Shivs to deal damage and poison the target.

+ Shaco's Shivs passively poison targets on hit, slowing their Move Speed. He can throw his Shivs to deal damage and poison the target. The thrown Shiv deals bonus damage if the target is below 30% health.

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_percent 20/22.5/25/27.5/30 17/20/22/25/28 Control
damage.ap_ratio 1 - Damage
damage.base 50/90/130/170/210 - Damage
damage.bonus_ap_ratio 1 - Damage
damage.execute_threshold_percent - 30 Damage
damage.execute_total - 67.5/105/142.5/180/217.5 (+1.2 AD) (+0.9 AP) Damage
damage.total - 45/70/95/120/145 (+0.8 AD) (+0.6 AP) Damage
toughness.dodge_chance_percent 20/22.5/25/27.5/30 - Toughness
tooltip

− Passive: While Two-Shiv Poison is ready to cast, Shaco's basic attacks reduce the target's Movement Speed by 20/22.5/25/27.5/30% for 2 seconds. Also reduces minions' chance to hit by 20/22.5/25/27.5/30% for 2 seconds.Active: Deals 50/90/130/170/210 (+1 AD) (+1) APmagic damage to target enemy and reduces their Movement Speed by 20/22.5/25/27.5/30% for 3 seconds.

+ Passive: While this Ability is off Cooldown, Shaco's Attacks Slow the target by 17/20/22/25/28% for 2 seconds.Active: Shaco throws a shiv, dealing 45/70/95/120/145 (+0.8 AD) (+0.6 AP) magic damage and Slowing by 17/20/22/25/28% for 3 seconds. If the target has less than 30% Health, the shiv deals 67.5/105/142.5/180/217.5 (+1.2 AD) (+0.9 AP) damage instead.{{ spellmodifierdescriptionappend }}

R

description

− Shaco creates an illusion of himself near him, which can attack nearby enemies. (Deals half damage to turrets.) Upon death, it explodes, dealing damage to nearby enemies.

+ Shaco creates an illusion of himself near him, which can attack nearby enemies (Deals reduced damage to turrets). Upon death, it explodes, spawning three mini Jack in the Boxes and dealing damage to nearby enemies.

range 200
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.fear_duration - 1 Control
damage.ap_ratio 1 - Damage
damage.base 300/450/600 - Damage
damage.clone_aa_percent - 60 Damage
damage.explosion_total - 75/150/225 (+0.700 AP) Damage
damage.single_target - 0/25/50 (+0.15 AP) Damage
damage.total - 0/10/20 (+0.1 AP) Damage
misc.duration - 18
tooltip

− Shaco vanishes briefly and reappears with a clone that lasts up to 18 seconds. The clone deals 75% of Shaco's damage and receives 50% increased damage.(+1 AP) magic damage to nearby enemies.The clone can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.

+ Shaco briefly disappears, then reappears with a clone that lasts 18 seconds and detonates when it dies, dealing 75/150/225 (+0.700 AP) magic damage and spawning three mini Jack in the Boxes that trigger immediately. The clone deals 60% of Shaco's damage and receives 50% increased damage.Mini Jack in the Boxes deal 0/10/20 (+0.1 AP) magic damage, or 0/25/50 (+0.15 AP) magic damage if firing at only one enemy, and Fear for 1 second.{{ spellmodifierdescriptionappend }}