Shaco

since 0.151.2 65 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1614.3.1now
table view
patchsimilarityshared dims
14.3.1100.0%66
14.14.1100.0%66
14.15.1100.0%66
15.7.1100.0%66
15.13.1100.0%66
15.16.1100.0%66
16.1.1100.0%66
16.5.1 (now)100.0%66
13.16.197.6%66
13.24.197.6%66
13.14.197.3%66
12.21.196.3%66
13.1.196.3%66
12.12.196.3%66
12.13.196.3%66
12.16.196.3%66
12.10.196.0%66
11.14.195.2%66
12.1.195.2%66
12.2.195.2%66
11.8.195.2%65
11.11.195.2%65
11.1.192.3%47
11.2.192.3%47
11.4.192.3%47
10.7.192.3%47
10.9.192.3%47
10.6.191.9%45
9.20.191.0%45
9.21.191.0%45
9.24.191.0%45
9.24.291.0%45
10.1.191.0%45
4.20.189.9%35
5.22.189.9%35
5.23.189.9%35
6.4.189.9%35
11.5.189.8%49
11.6.189.8%49
11.7.189.8%49
0.152.5588.2%36
0.151.287.9%35
4.5.487.9%36
4.7.887.9%36
4.18.187.9%36
4.19.287.9%36
3.10.287.5%36
7.3.182.1%43
7.4.182.1%43
7.7.182.1%43
6.22.182.1%43
7.1.182.1%43
8.23.176.8%41
9.8.176.8%41
9.10.176.8%41
9.14.176.3%41
9.19.176.3%41
7.23.176.3%41
7.22.176.0%41
7.13.175.6%41
7.20.375.6%41
8.3.174.3%41
8.6.174.3%41
8.7.174.3%41
8.20.174.3%41
8.1.174.3%41

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.4%-5.9%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%59
3.10.2-0.8%-0.8%60
4.5.4+0.4%-0.5%60
4.7.80.0%-0.5%60
4.18.10.0%-0.5%60
4.19.20.0%-0.5%60
4.20.1+1.8%+1.4%59
5.22.10.0%+1.4%63
5.23.10.0%+1.4%63
6.4.10.0%+1.4%63
6.22.1-1.9%-0.5%53
7.1.1-2.0%-2.6%69
7.3.1+0.0%-2.6%69
7.4.10.0%-2.6%69
7.7.10.0%-2.6%65
7.13.1+3.5%+1.0%63
7.20.30.0%+1.0%67
7.22.1+0.5%+1.5%67
7.23.1+0.2%+1.7%67
8.1.1-1.5%+0.2%67
8.3.1+0.0%+0.2%67
8.6.10.0%+0.2%67
8.7.1-1.2%-0.9%73
8.20.10.0%-0.9%73
8.23.1+1.4%+0.4%73
9.8.10.0%+0.4%73
9.10.10.0%+0.4%73
9.14.1-1.0%-0.6%67
9.19.10.0%-0.6%69
9.20.1-3.5%-4.1%53
9.21.10.0%-4.1%61
9.24.10.0%-4.1%61
9.24.20.0%-4.1%61
10.1.10.0%-4.1%59
10.6.1-0.7%-4.8%59
10.7.10.0%-4.8%55
10.9.10.0%-4.8%55
11.1.1-0.0%-4.8%47
11.2.10.0%-4.8%47
11.4.10.0%-4.8%49
11.5.10.0%-4.8%49
11.6.10.0%-4.8%49
11.7.10.0%-4.8%49
11.8.10.0%-4.8%49
11.11.10.0%-4.8%65
11.14.1-0.1%-4.8%65
12.1.10.0%-4.8%66
12.2.10.0%-4.8%66
12.10.1+1.4%-3.5%66
12.12.1-0.3%-3.8%66
12.13.10.0%-3.8%64
12.16.10.0%-3.8%64
12.21.1-0.0%-3.8%64
13.1.10.0%-3.8%64
13.14.1-1.0%-4.8%64
13.16.1-0.3%-5.1%62
13.24.10.0%-5.1%62
14.3.1+1.9%-3.2%62
14.14.10.0%-3.2%62
14.15.10.0%-3.2%62
15.7.10.0%-3.2%62
15.13.10.0%-3.2%62
15.16.10.0%-3.2%62
16.1.10.0%-3.2%62
16.5.10.0%-3.2%62

11.4.1 vs 11.5.1 — by dimension

Damage100%Toughness100%Control100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%11
Toughness100.0%10
Control100.0%12
Utility100.0%2
Tempo100.0%14

100.0% overall · 53 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

11.4.1 11.5.1

Q

tooltip

− Shaco teleports and becomes Invisible for 2.25/2.5/2.75/3/3.25 seconds. Using Jack In The Box or Hallucinate does not break Invisibility.Shaco's next Attack while Invisible deals an additional {{ totaldamage }} physical damage. If striking from behind, this Attack critically strikes for 130% damage.

+ Shaco teleports and becomes Invisible for 2.25/2.5/2.75/3/3.25 seconds. Using Jack In The Box or Hallucinate does not break Invisibility.Shaco's next Attack while Invisible deals an additional {{ totaldamage }} physical damage. If striking from behind, this Attack critically strikes for 130% damage.

W

damage.vs_monster_bonus - 0/10/20/30/40 Damage
tooltip

− Shaco creates a Jack in the Box trap that stealths itself after 2 seconds and lasts for {{ trapduration }} seconds. It activates when an enemy comes near or when revealed, Fearing nearby enemies for 0.5/0.75/1/1.25/1.5 seconds, or 2 seconds for minions and jungle monsters.The Box fires at all nearby enemies for 5 seconds, dealing {{ aoedamage }} magic damage, or {{ stdamage }} damage if focused on a single target.

+ Shaco creates a trap that stealths itself after 2 seconds and lasts for {{ trapduration }} seconds. It activates when an enemy comes near or when revealed, Fearing nearby enemy Champions for 0.5/0.75/1/1.25/1.5 seconds, or 2 seconds for minions and jungle monsters.Once activited, the trap fires at all nearby enemies for 5 seconds, dealing {{ aoedamage }} magic damage, or {{ stdamage }} damage if focused on a single target.Jack in the Box's attacks deal an additional 0/10/20/30/40 damage to monsters.

R

tooltip

− Shaco briefly disappears, then reappears with a clone that lasts 18 seconds and detonates when it dies, dealing {{ explosiontotaldamage }} magic damage and spawning three mini Jack in the Boxes that trigger immediately. The clone deals 60% of Shaco's damage and recieves 50% increased damage.Mini Jack in the Boxes deal {{ aoedamage }} magic damage, or {{ stdamage }} if firing at only one enemy, and Fear for 1 second(s).

+ Shaco briefly disappears, then reappears with a clone that lasts 18 seconds and detonates when it dies, dealing {{ explosiontotaldamage }} magic damage and spawning three mini Jack in the Boxes that trigger immediately. The clone deals 60% of Shaco's damage and receives 50% increased damage.Mini Jack in the Boxes deal {{ aoedamage }} magic damage, or {{ stdamage }} magic damage if firing at only one enemy, and Fear for 1 second(s).