12.12.1 → 12.13.1
Q
− Shaco teleports and becomes Invisible for 2.25/2.5/2.75/3/3.25 seconds. Using Jack In The Box or Hallucinate does not break Invisibility.Shaco's next Attack while Invisible deals an additional 15/25/35/45/55 (+0.4 AD) physical damage. If striking from behind, this Attack critically strikes for {{ qcritdamagemod }} damage.
+ Shaco teleports and becomes Invisible for 2.25/2.5/2.75/3/3.25 seconds. Using Jack In The Box or Hallucinate does not break Invisibility.Shaco's next Attack while Invisible deals an additional 15/25/35/45/55 (+0.5 AD) physical damage. If striking from behind, this Attack critically strikes for {{ qcritdamagemod }} damage.{{ spellmodifierdescriptionappend }}
W
− Shaco creates a trap that stealths itself after 2 seconds and lasts for 40 (+0.05 AP) seconds. It activates when an enemy comes near or when revealed, Fearing nearby enemy Champions for 0.5/0.75/1/1.25/1.5 seconds, or 2 seconds for minions and jungle monsters.Once activated, the trap fires at all nearby enemies for 5 seconds, dealing 5/10/15/20/25 (+0.120 AP) magic damage, or 10/25/40/55/70 (+0.18 AP) damage if focused on a single target.Jack in the Box's attacks deal an additional 0/10/20/30/40 damage to monsters.
+ Shaco creates a trap that stealths itself after 2 seconds and lasts for 40 (+0.1 AP) seconds. It activates when an enemy comes near or when revealed, Fearing nearby enemy Champions for 0.5/0.75/1/1.25/1.5 seconds, or 2 seconds for minions and jungle monsters.Once activated, the trap fires at all nearby enemies for 5 seconds, dealing 5/10/15/20/25 (+0.120 AP) magic damage, or 10/25/40/55/70 (+0.18 AP) damage if focused on a single target.Jack in the Box's attacks deal an additional 0/10/20/30/40 damage to monsters.{{ spellmodifierdescriptionappend }}
E
− Passive: While this Ability is off Cooldown, Shaco's Attacks Slow the target by 17/20/22/25/28% for 2 seconds.Active: Shaco throws a shiv, dealing 45/70/95/120/145 (+0.75 AD) (+0.6 AP) magic damage and Slowing by 17/20/22/25/28% for 3 seconds. If the target has less than 30% Health, the shiv deals 67.5/105/142.5/180/217.5 (+1.125 AD) (+0.9 AP) damage instead.
+ Passive: While this Ability is off Cooldown, Shaco's Attacks Slow the target by 17/20/22/25/28% for 2 seconds.Active: Shaco throws a shiv, dealing 45/70/95/120/145 (+0.75 AD) (+0.6 AP) magic damage and Slowing by 17/20/22/25/28% for 3 seconds. If the target has less than 30% Health, the shiv deals 67.5/105/142.5/180/217.5 (+1.125 AD) (+0.9 AP) damage instead.{{ spellmodifierdescriptionappend }}
R
− Shaco briefly disappears, then reappears with a clone that lasts 18 seconds and detonates when it dies, dealing 75/150/225 (+0.700 AP) magic damage and spawning three mini Jack in the Boxes that trigger immediately. The clone deals 60% of Shaco's damage and receives 50% increased damage.Mini Jack in the Boxes deal 0/10/20 (+0.1 AP) magic damage, or 0/25/50 (+0.15 AP) magic damage if firing at only one enemy, and Fear for 1 second(s).
+ Shaco briefly disappears, then reappears with a clone that lasts 18 seconds and detonates when it dies, dealing 75/150/225 (+0.700 AP) magic damage and spawning three mini Jack in the Boxes that trigger immediately. The clone deals 60% of Shaco's damage and receives 50% increased damage.Mini Jack in the Boxes deal 0/10/20 (+0.1 AP) magic damage, or 0/25/50 (+0.15 AP) magic damage if firing at only one enemy, and Fear for 1 second(s).{{ spellmodifierdescriptionappend }}
Shaco