0.151.2 → 15.22.1
| armor | 17.75 | → | 36 | Toughness |
| armor/lvl | 3.25 | → | 4.2 | Toughness |
| attack damage | 55.52 | → | 68 | Damage |
| attack damage/lvl | 3.188 | → | 4 | Damage |
| attack_range | 125 | → | 175 | Damage |
| attack speed | 0.625 | → | 0.679 | Damage |
| attack_speed.growth_percent | 1.63 | → | 1.3 | Damage |
| health | 403 | → | 655 | Toughness |
| health/lvl | 104 | → | 87 | Toughness |
| hp regen | 7.9 | → | 9 | Toughness |
| hp regen/lvl | 0.95 | → | 0.8 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 200 | → | 400 | Tempo |
| mana/lvl | 40 | → | 52 | Tempo |
| mp regen | 6.3 | → | 8 | Tempo |
| mp regen/lvl | 0.4 | → | 0.6 | Tempo |
| move speed | 320 | → | 345 | Mobility |
Passive
− Sion has a 40% chance to ignore up to 30/40/50 damage each time he is attacked.
+ After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.
Q
− Sion's stare terrifies a single enemy, dealing damage and stunning them.
+ Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
− Blasts a single enemy, dealing 70/125/180/240/300 (+0.90 AP) magic damage and stunning for 1.5 seconds.
+ Begin Charging: Sion charges a heavy blow for up to 2 seconds.Release: Sion slams his axe down, briefly Slowing and dealing between 20/40/60/80/100 (+0.3/0.4/0.5/0.6/0.700 AD) and 25/90/155/220/285 (+0.900/1.2/1.5/1.800/2.100 AD) physical damage based on charge time. If Sion charged for at least 1 second, enemies are Knocked Up and Stunned for between 1.25 and 2.25 seconds based on charge time.{{ spellmodifierdescriptionappend }}
W
− Sion surrounds himself with a damage-absorbing shield. If the shield is not destroyed in 10 seconds then it will explode, dealing damage to surrounding enemies. Cast again after 4 seconds to manually detonate.
+ Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
− Sion surrounds himself with a shield which absorbs 100/150/200/250/300 (+0.90 AP) damage. If the shield is not destroyed in 10 seconds, it will explode, dealing 100/150/200/250/300 (+0.90 AP) magic damage to surrounding enemies.Cast again after 4 seconds to manually detonate.
+ Passive: Sion gains 4 max Health HP when he kills a unit, or 15 for champion takedowns, large minions and large monsters.Active: Sion gains 60/75/90/105/120 (+0.4 AP) (+0.060/0.080/0.1/0.120/0.14 Max HP) Shield for 6 seconds. After 3 seconds if the shield still holds, Sion can Recast to detonate the shield to deal 40/65/90/115/140 (+0.4 AP) plus 14% max Health magic damage.{{ spellmodifierdescriptionappend }}
E
− While active Sion gains Attack Damage at the cost of Health on each basic attack. Additonally, he permanently increases his maximum Health whenever he kills a unit.
+ Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
− Toggle: Sion's Attack Damage is increased by 25/35/45/55/65 and he permanently gains 1/1.5/2/2.5/3 maximum Health per kill.+1/1.50/2/2.50/3
+ Sion fires a shockwave, dealing 30/65/100/135/170 (+0.55 AP) magic damage, Slowing them by 35/40/45/50/55% for 2.5 seconds and removing 25% Armor Armor for 4 seconds. Non-champions hit are Knocked Back. Enemies hit by a Knocked Back unit take the same damage and effects.{{ spellmodifierdescriptionappend }}
R
− Sion consumes some of his enemies' life force on each attack, leeching health to himself and nearby allies. The smell of flesh also renews Sion's fervor, increasing his Attack Speed.
+ Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
− Grants Sion 50/75/100% Life Steal and 50% Attack Speed for 20 seconds. Additionally, Sion's basic attacks heal surrounding allies for 25/37.5/50% of the damage dealt.
+ Sion charges Unstoppably in a direction for 8 seconds, turning towards the mouse cursor. Sion stops on colliding with an enemy champion or wall or on Recasting this Ability. At the end of the charge, Sion deals between 0/150/300 (+0.6 AD) and 0/400/800 (+1.2 AD) physical damage based on distance travelled. Enemies close to Sion are Stunned for between 0.75 and 1.75 seconds based on distance travelled. Enemies in a larger area are Slowed by 35/40/45% for 3 seconds.{{ spellmodifierdescriptionappend }}
Sion