4.18.1 → 4.19.2
| health/lvl | 70 | → | 73 | Toughness |
Passive
− After being killed Sion will reanimate himself, but his Health rapidly decays while he is reanimated.He can move and attack during this time. He gains 100% Lifesteal, attacks extremely fast and will deal an additional 10% of his target's maximum Health on hit. Max 75 bonus damage against monsters.All of his abilities are replaced with Death Surge, which grants him a burst of Movement Speed.
+ After being killed Sion will reanimate himself, but his Health rapidly decays while he is reanimated.He can move and attack during this time. He gains 100% Lifesteal, attacks extremely fast and will deal an additional 10% of his target's maximum Health as physical damage on hit. Max 75 bonus damage against monsters.All of his abilities are replaced with Death Surge, which grants him a burst of Movement Speed.
Q
− Sion charges up a heavy blow for up to 2 seconds. When released, he deals (+{{ f1 }} AD) to (+{{ f2 }} AD) physical damage to enemies in the area (60% damage to minions). Enemies hit are briefly slowed.If Sion charges for at least 1 second, enemies are knocked up and stunned for 1.25 to 2.25 seconds.
+ Sion charges up a heavy blow for up to 2 seconds. When released, he deals 20/40/60/80/100 (+0.60 AD) to 60/120/180/240/300 (+1.80 AD) physical damage to enemies in the area (60% damage to minions). Enemies hit are briefly slowed.If Sion charges for at least 1 second, enemies are knocked up and stunned for 1.25 to 2.25 seconds.
W
− Passive: Sion gains 2 maximum Health whenever he kills a unit (8 for large monster and champion kill or assist). Current Bonus: {{ f1 }} Active: Sion shields himself for 30/55/80/105/130 (+0.40 AP) (+{{ f2 }}) (10% of maximum Health) for 6 seconds. After 2 seconds, while the shield holds Sion can reactivate to deal 40/65/90/115/140 (+0.40 AP) plus 10/11/12/13/14% of the target's maximum Health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters.
+ Passive: Sion gains 2 maximum Health whenever he kills a unit (10 for large monster and champion kill or assist). Current Bonus: 0.10 Active: Sion shields himself for 30/55/80/105/130 (+0.40 AP) (+{{ f2 }}) (10% of maximum Health) for 6 seconds. After 2 seconds, while the shield holds, Sion can reactivate to deal 40/65/90/115/140 (+0.40 AP) plus 10/11/12/13/14% of the target's maximum Health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters.
E
− Sion fires a short range shockwave that damages and slows the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging and slowing all enemies that it passes through.
+ Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging and slowing all enemies that it passes through.
Sion