5.7.2 → 5.8.1
W
− Sion shields himself and can reactivate after 2 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
+ Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
− Passive: Sion gains 2 maximum Health whenever he kills a unit (10 for large monster and champion kill or assist). Current Bonus: 0.10 Active: Sion shields himself for 30/55/80/105/130 (+0.40 AP) (+{{ f2 }}) (10% of maximum Health) for 6 seconds. After 2 seconds, while the shield holds, Sion can reactivate to deal 40/65/90/115/140 (+0.40 AP) plus 10/11/12/13/14% of the target's maximum Health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters.
+ Passive: Sion gains 2 maximum Health whenever he kills a unit (10 for large monster and champion kill or assist). Current Bonus: 0.10 Active: Sion shields himself for 30/55/80/105/130 (+0.40 AP) (+{{ f2 }}) (6/7/8/9/10% of maximum Health) for 6 seconds. After 3 seconds, while the shield holds, Sion can reactivate to deal 40/65/90/115/140 (+0.40 AP) plus 10/11/12/13/14% of the target's maximum Health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters.
Sion