8.22.1 → 8.23.1
| attack speed | 0 | → | 0.679 | Damage |
Q
W
− Passive: Sion gains 4 maximum Health when he kills a unit (15 for champion kills, assists, large minions and large monsters). Current Bonus: 0.10 Active: Sion shields himself for 30/55/80/105/130 (+0.40 AP) (+{{ f2 }}) (8/9/10/11/12% of maximum Health) for 6 seconds. After 3 seconds, while the shield holds, Sion can reactivate to deal 40/65/90/115/140 (+0.40 AP) plus 10/11/12/13/14% of the target's maximum Health as magic damage to nearby enemies. Max 400 bonus damage to minions and monsters.
+ Passive: Sion gains 4 maximum Health when he kills a unit (15 for champion kills, assists, large minions and large monsters). Active: Sion shields himself for 30/55/80/105/130 (+0.40 AP) (+{{ f2 }} HP) (8/9/10/11/12% of maximum Health) for 6 seconds. After 3 seconds, while the shield holds, Sion can reactivate to deal 40/65/90/115/140 (+0.40 AP) plus 10/11/12/13/14% of the target's maximum Health as magic damage to nearby enemies. Max 400 bonus damage to minions and monsters.
E
R
− Sion charges in a direction for 8 seconds and can steer slowly towards the mouse cursor. While charging, Sion is immune to all Crowd Control. Reactivating will cancel Sion's charge early.(+0.40 AD) physical damage and knocks up enemies in a small area for 0.75 seconds. Enemies in a larger area take the same damage and are slowed by 40/45/50% for 3 seconds.(+0.80 AD) and the stun increases to 1.75 seconds as Sion charges farther.
+ Sion charges in a direction for 8 seconds and can steer slowly towards the mouse cursor. While charging, Sion is immune to all Crowd Control. Reactivating will cancel Sion's charge early.When Sion collides with an enemy champion or wall, he deals 150/300/450 (+0.40 AD) physical damage and knocks up enemies in a small area for 0.75 seconds. Enemies in a larger area take the same damage and are slowed by 40/45/50% for 3 seconds.The damage increases to 400/800/1200 (+0.80 AD) and the stun increases to 1.75 seconds as Sion charges farther.
Sion