10.21.1 → 10.22.1
Q
− Sivir hurls her crossblade like a boomerang, dealing {{ totaldamage }} physical damage to all enemies it cuts through.Hitting non-Champions reduces the damage to subsequent targets by 15%, down to a minimum of 40%.
+ Sivir hurls her crossblade, dealing {{ totaldamage }} physical damage to all enemies it cuts through before returning, dealing damage a second time. This Ability deals 15% less damage per non-champion hit, down to a minimum of 40%.
W
− Sivir's next 3 basic attacks bounce to nearby targets, dealing Targets cannot be hit more than once by a given Ricochet attack and on-hit effects are applied only to the first target of each attack.
+ Sivir's next 3 Attacks bounce to nearby enemies, dealing {{ firsttargetdamage }} physical damage to the initial target and {{ bouncedamage }} physical damage to each subsequent target.If a given Attack critically strikes its first target, all subsequent bounces from that Attack will also critically strike.
E
− Sivir creates a magical barrier for 1.5 seconds that blocks the next incoming enemy ability.If an ability is blocked by the shield, Sivir regains 110/120/130/140/150 Mana.
+ Sivir creates a magical barrier for 1.5 seconds that blocks the next incoming enemy Ability. If an Ability is blocked by the shield, Sivir regains 110/120/130/140/150 Mana Mana.
R
− Passive: Sivir gains 15/30/45% Attack Speed while Ricochet is active.Active: Sivir rallies her allies for 8 seconds, granting all nearby allies an initial 30/40/50% Movement Speed bonus that reduces to 15/20/25% after the first 1/2/3 seconds of On The Hunt elapse.
+ Passive: Sivir gains 15/30/45% Attack Speed while Ricochet is active.Active: Sivir rallies her allies for 8 seconds, granting all nearby allies 30/40/50% Move Speed decaying over 1/2/3 seconds.
Sivir