0.151.2 → 13.22.1
| armor | 19 | → | 38 | Toughness |
| armor/lvl | 3.8 | → | 5 | Toughness |
| attack damage | 54.1 | → | 65 | Damage |
| attack damage/lvl | 4.2 | → | 4.5 | Damage |
| health | 440 | → | 650 | Toughness |
| health/lvl | 96 | → | 99 | Toughness |
| hp regen | 7.5 | → | 9 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 205 | → | 320 | Tempo |
| mana/lvl | 40 | → | 60 | Tempo |
| mp regen | 6.45 | → | 7.2 | Tempo |
| move speed | 320 | → | 335 | Mobility |
Passive
− Basic attacks lower all ability cooldowns by 0.5 seconds. Double effect when attacking champions.
+ Skarner's presence causes crystals to spawn in set locations around the map. Crystals can be captured by either team by standing close to them. When near crystals his team owns, Skarner gains Move Speed, attack speed, and increased mana regeneration.
Q
− Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage and slows all targets hit.
+ Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.
− Skarner deals 25/40/55/70/85 (+0.80 AD) physical damage to all nearby enemies and charges himself with Crystal Energy for 5 seconds if a unit is struck.(+0.40 AP) bonus magic damage and slows by 20/25/30/35/40% for 2 seconds.
+ Skarner slashes wildly, dealing 0.2 AD plus 0.5/1/1.5/2/2.5% max Health physical damage to nearby enemies. If at least one enemy was hit, Skarner becomes charged for 5 seconds. While charged, this Ability deals an additional 0.2 AD (+0.3 AP) plus 0.5/1/1.5/2/2.5% max Health magic damage.Attacks against champions reduce this Ability's Cooldown by 1 second.Attacks against non-structures reduce it by 0.25 seconds.{{ spellmodifierdescriptionappend }}
W
− Skarner gains a shield, and while the shield persists his movement speed and attack speed are both increased.
+ Skarner gains a shield and has increased Move Speed while the shield persists.
− Skarner is shielded for 70/115/160/205/250 (+0.60 AP) damage for 6 seconds. While the shield persists, Skarner gains 30/35/40/45/50% Attack Speed and 15/17/19/21/23% increased Movement Speed.
+ Skarner gains 0.8 AP Shield for 6 seconds. While active, Skarner gains 8/10/12/14/16% Move Speed, increasing up to 16/20/24/28/32% Move Speed over 3 seconds.{{ spellmodifierdescriptionappend }}
E
− Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Striking enemies will consume the mark to heal Skarner. Killing targets outright will also activate the heal.
+ Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.
− Skarner deals 80/120/160/200/240 (+0.70 AP) magic damage to enemies in a line and marks them for 6 seconds.(+0.30 AP). Killing targets outright will also activate the heal. (Each activation heals for 50% less.)
+ Skarner blasts crystalline energy, dealing 40/65/90/115/140 (+0.2 AP) magic damage, Slowing by 30/35/40/45/50% for 2.5 seconds, and marking for 5 seconds. Skarner's next Attack against a marked enemy consumes it to deal an additional 30/50/70/90/110 physical damage and Stun for 1.25 seconds.Consuming this Ability's mark or using Impale reduces this Ability's Cooldown by the duration of the crowd control.{{ spellmodifierdescriptionappend }}
R
− Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.
+ Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.
− Skarner suppresses an enemy champion for 1.75 seconds and deals 100/150/200 (+0.50 AP) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt an additional 100/150/200 (+0.50 AP) magic damage.
+ Skarner impales an enemy champion, Suppressing them for 1.75 seconds, dealing 0.6 AD physical damage and -20/20/60 (+0.5 AP) magic damage at the beginning and end of the duration. While Suppressing, Skarner can move and will drag his helpless victim around with him.{{ spellmodifierdescriptionappend }}
Skarner