0.151.2 → 4.10.7
| armor | 19 | → | 23 | Toughness |
| move speed | 320 | → | 345 | Mobility |
Passive
− Basic attacks lower all ability cooldowns by 0.5 seconds. Double effect when attacking champions.
+ Skarner's damaging spells apply Crystal Venom to enemies for 5 seconds that stacks up to 3 times. If an enemy has 3 stacks of Crystal Venom, Skarner's next Attack will deal additional magic damage and stun the target. Skarner cannot apply Crystal Venom to this target for 6 seconds after he stuns them.
Q
− Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage and slows all targets hit.
+ Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage. Whenever he hits a target with Crystal Slash he gains a stacking buff that increases his Attack Speed for a few seconds. Basic attack reduce this ability's cooldown.
− Skarner deals 25/40/55/70/85 (+0.80 AD) physical damage to all nearby enemies and charges himself with Crystal Energy for 5 seconds if a unit is struck.(+0.40 AP) bonus magic damage and slows by 20/25/30/35/40% for 2 seconds.
+ Skarner deals 20/32/44/56/68 (+0.80 AD) physical damage to all nearby enemies. If a unit is struck, he charges himself with Crystal Energy for 5 seconds and gains 8/10/12/14/16% Attack Speed and 3/4/5/6/7% Movement Speed for 5 seconds, stacking up to 3 times.(+0.20 AP) bonus magic damage.Basic attacks lower Crystal Slash's cooldown by 0.5 seconds. Double effect when attacking champions.
W
− Skarner gains a shield, and while the shield persists his movement speed and attack speed are both increased.
+ Skarner gains a shield, and while the shield persists his Movement Speed is increased.
− Skarner is shielded for 70/115/160/205/250 (+0.60 AP) damage for 6 seconds. While the shield persists, Skarner gains 30/35/40/45/50% Attack Speed and 15/17/19/21/23% increased Movement Speed.
+ Skarner is shielded for 80/135/190/245/300 (+0.80 AP) damage for 6 seconds. While the shield persists, Skarner gains 16/20/24/28/32% increased Movement Speed that ramps up over 3 seconds.
E
− Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Striking enemies will consume the mark to heal Skarner. Killing targets outright will also activate the heal.
+ Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them.
− Skarner deals 80/120/160/200/240 (+0.70 AP) magic damage to enemies in a line and marks them for 6 seconds.(+0.30 AP). Killing targets outright will also activate the heal. (Each activation heals for 50% less.)
+ Skarner summons a blast of crystalline energy which deals 40/60/80/100/120 (+0.40 AP) magic damage to enemies hit and slows them by 45/50/55/60/65% for 2.5 seconds.
R
− Skarner suppresses an enemy champion for 1.75 seconds and deals 100/150/200 (+0.50 AP) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt an additional 100/150/200 (+0.50 AP) magic damage.
+ Skarner suppresses an enemy champion for 1.75 seconds and deals 100/150/200 (+0.50 AP) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt an additional 100/150/200 (+0.50 AP) magic damage.Impale consumes all stacks of Crystal Venom on the target and deals 50/75/100 magic damage for each stack consumed.
Skarner