0.151.2 → 5.4.1
| armor | 19 | → | 29.384 | Toughness |
| attack damage | 54.1 | → | 61.156 | Damage |
| health | 440 | → | 601.28 | Toughness |
| hp regen | 7.5 | → | 8.925 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 205 | → | 272.2 | Tempo |
| mp regen | 6.45 | → | 7.205 | Tempo |
| move speed | 320 | → | 345 | Mobility |
Passive
− Basic attacks lower all ability cooldowns by 0.5 seconds. Double effect when attacking champions.
+ Skarner's damaging spells apply Crystal Venom to enemies for 5 seconds that stacks up to 3 times. If an enemy has 3 stacks of Crystal Venom, Skarner's next attack will deal additional magic damage and stun the target. Skarner cannot apply Crystal Venom to this target for 6 seconds after he stuns them.
Q
− Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage and slows all targets hit.
+ Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage. Whenever he hits a target with Crystal Slash he gains a stacking buff that increases his Attack Speed for a few seconds. Basic attack reduce this ability's cooldown.
− Skarner deals 25/40/55/70/85 (+0.80 AD) physical damage to all nearby enemies and charges himself with Crystal Energy for 5 seconds if a unit is struck.(+0.40 AP) bonus magic damage and slows by 20/25/30/35/40% for 2 seconds.
+ Skarner deals 18/28/38/48/58 (+0.80 AD) physical damage to all nearby enemies. If a unit is struck, he charges himself with Crystal Energy for 5 seconds and gains 8/10/12/14/16% Attack Speed and 2/3/4/5/6% Movement Speed for 5 seconds, stacking up to 3 times.(+0.20 AP) bonus magic damage.Basic attacks lower Crystal Slash's cooldown by 0.5 seconds. Double effect when attacking champions.
W
− Skarner gains a shield, and while the shield persists his movement speed and attack speed are both increased.
+ Skarner gains a shield, and while the shield persists his Movement Speed is increased.
− Skarner is shielded for 70/115/160/205/250 (+0.60 AP) damage for 6 seconds. While the shield persists, Skarner gains 30/35/40/45/50% Attack Speed and 15/17/19/21/23% increased Movement Speed.
+ Skarner is shielded for 80/135/190/245/300 (+0.80 AP) damage for 6 seconds. While the shield persists, Skarner gains 16/20/24/28/32% increased Movement Speed that ramps up over 3 seconds.
E
− Skarner summons a blast of crystalline energy which deals damage to enemies struck and marks them. Striking enemies will consume the mark to heal Skarner. Killing targets outright will also activate the heal.
+ Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them.
− Skarner deals 80/120/160/200/240 (+0.70 AP) magic damage to enemies in a line and marks them for 6 seconds.(+0.30 AP). Killing targets outright will also activate the heal. (Each activation heals for 50% less.)
+ Skarner summons a blast of crystalline energy which deals 40/60/80/100/120 (+0.40 AP) magic damage to enemies hit and slows them by 45/50/55/60/65% for 2.5 seconds.
R
− Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.
+ Skarner suppresses an enemy champion and deals magic damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt additional damage.
− Skarner suppresses an enemy champion for 1.75 seconds and deals 100/150/200 (+0.50 AP) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt an additional 100/150/200 (+0.50 AP) magic damage.
+ Skarner suppresses an enemy champion for 1.75 seconds and deals 100/150/200 (+0.50 AP) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt an additional 100/150/200 (+0.50 AP) magic damage.Impale consumes all stacks of Crystal Venom on the target and deals 50/75/100 magic damage for each stack consumed.
Skarner