14.7.1 → 14.8.1
| mana/lvl | 60 | → | 40 | Tempo |
| mp regen/lvl | 0.45 | → | 0.6 | Tempo |
Passive
− Skarner's Attacks, <unknown>Shattered Earth</unknown>, <unknown>Upheaval</unknown>, and <unknown>Impale</unknown>, apply <keywordMajor>Quaking</keywordMajor>. At max stacks of <keywordMajor>Quaking</keywordMajor>, enemies take <magicDamage>max-Health magic damage</magicDamage> over its duration.
+ Skarner's Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.
Q
− Skarner rips a boulder from the ground, empowering his next 3 Attacks with 15/20/25/30/35% Attack Speed and dealing {{ abilitydamage }} physical damage to surrounding enemies. His final Attack will deal an additional 15% max-Health physical damage and Slow affected foes by 40% for 1.25s.Recast: Skarner ends Shattered Earth and throws his boulder, dealing {{ spell.skarnerq:abilitydamage }} + {{ spell.skarnerq:maxhppercent*100 }}% max-Health physical damage, and additionally Slowing the first enemy hit — and any other surrounding enemies — by {{ spell.skarnerq:slowpercent*100 }}% for {{ spell.skarnerq:slowduration }}s.{{ spellmodifierdescriptionappend }}
+ Skarner rips a boulder from the ground, empowering his next 3 Attacks with 15/20/25/30/35% Attack Speed and dealing {{ abilitydamage }} physical damage to surrounding enemies. His final Attack will deal an additional 15% max Health physical damage and Slow affected foes by 40% for 1.25s.Recast: Skarner ends this Ability and throws his boulder, dealing {{ spell.skarnerq:abilitydamage }} + {{ spell.skarnerq:maxhppercent*100 }}% max Health physical damage, and additionally Slowing the first enemy hit — and any other surrounding enemies — by {{ spell.skarnerq:slowpercent*100 }}% for {{ spell.skarnerq:slowduration }}s.{{ spellmodifierdescriptionappend }}
W
E
− Skarner charges forward, steering toward the chosen direction and ignoring terrain. If he runs into a Champion or large monster, Skarner drags them along for the rest of his charge.Colliding into a wall with an enemy in tow deals {{ pindamage }} physical damage to the enemy and Stuns them for 1.5s.Skarner can Recast this Ability to end his charge early.Successful wall collisions reduce this Ability's cooldown to 65%.{{ spellmodifierdescriptionappend }}
+ Skarner charges forward, steering toward the chosen direction and ignoring terrain. If he runs into a champion or large monster, Skarner drags them along for the rest of his charge.Colliding into a wall with an enemy in tow deals {{ pindamage }} physical damage to the enemy and Stuns them for 1.5s.Skarner can Recast this Ability to end his charge early.{{ spellmodifierdescriptionappend }}
R
− Skarner's tails lash forward, dealing 50/150/250 (+1 AP) magic damage and Suppressing the first 3 Champions he hits for 1.5s. Those hit are dragged along by Skarner for the duration of this Ability.If Skarner hits at least one Champion he gains 40% Move Speed for 1.5 seconds.If Shattered Earth is active, Skarner will cast Upheaval first.{{ spellmodifierdescriptionappend }}
+ Skarner's tails lash forward, dealing 50/150/250 (+1 AP) magic damage and Suppressing the first 3 champions he hits for 1.5s. Those hit are dragged along by Skarner for the duration of this Ability.If Skarner hits at least one champion he gains 40% Move Speed for 1.5 seconds.If Shattered Earth is active, Skarner will cast Upheaval first.{{ spellmodifierdescriptionappend }}
Skarner