16.10.1 → 16.11.1
| attack damage | 60 | → | 58 | Damage |
Q
damage.base 45/60/75/90/105 (+1.300 AD) → 50/60/70/80/90 (+1.300 AD) Damage
R
damage.secondary 150/300/450 (+1.65 AD) (+1.5 AP) → 75/225/375 (+1.5 AD) (+1.5 AP) Damage
damage.total 100/200/300 (+1.1 AD) (+1 AP) → 50/150/250 (+1 AD) (+1 AP) Damage
Smolder