Soraka

since 0.151.2 59 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

65.0%82.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S14S1514.4.1now
table view
patchsimilarityshared dims
14.4.1100.0%51
15.5.1100.0%51
15.7.1 (now)100.0%51
12.12.199.4%51
12.13.199.4%51
12.10.198.6%51
11.4.197.1%39
11.8.196.5%51
11.11.196.5%51
11.18.196.5%51
12.8.195.8%51
10.10.195.8%39
10.24.195.8%39
11.2.195.8%39
11.19.195.6%51
10.8.194.8%39
10.9.194.8%39
10.6.194.5%39
10.7.194.5%39
10.5.193.4%39
9.11.193.3%31
9.15.193.3%31
9.24.193.3%31
9.24.293.3%31
10.1.193.3%31
10.4.192.5%39
9.10.190.1%31
9.9.190.0%31
9.7.177.1%33
7.22.175.7%35
8.23.175.7%35
6.5.175.2%35
6.7.175.2%35
7.9.174.9%35
5.22.274.2%35
5.24.174.2%35
6.9.173.8%35
6.14.173.8%35
6.19.173.8%35
7.3.173.8%35
4.21.173.6%35
5.1.173.6%35
5.8.173.6%35
8.1.172.8%35
8.20.172.8%35
4.5.472.3%31
3.15.271.9%31
4.1.271.9%31
4.3.271.9%31
3.14.1271.6%31
4.8.171.5%31
4.9.171.5%31
4.11.371.5%31
4.13.171.5%31
4.20.171.5%35
4.17.168.4%35
0.151.267.9%35
0.152.5567.9%35
3.8.167.9%35
3.13.167.8%33

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+14.1%-9.4%S0S3S4S5S6S7S8S9S10S11S12S14S15
table view
patchdeltacumulativedims
0.152.550.0%0.0%53
3.8.10.0%0.0%54
3.13.10.0%0.0%52
3.14.12-7.5%-7.5%46
3.15.2+0.5%-6.9%56
4.1.20.0%-6.9%52
4.3.20.0%-6.9%52
4.5.4+0.4%-6.5%54
4.8.1-0.6%-7.1%54
4.9.1+0.9%-6.1%54
4.11.30.0%-6.1%54
4.13.10.0%-6.1%54
4.17.1+9.6%+3.4%41
4.20.1+0.7%+4.1%53
4.21.1+0.5%+4.6%53
5.1.10.0%+4.6%53
5.8.10.0%+4.6%53
5.22.2+0.4%+5.0%53
5.24.10.0%+5.0%51
6.5.1-1.2%+3.8%43
6.7.10.0%+3.8%47
6.9.1-2.3%+1.6%47
6.14.10.0%+1.6%47
6.19.10.0%+1.6%45
7.3.10.0%+1.6%45
7.9.1+2.2%+3.8%45
7.22.1+0.6%+4.4%45
8.1.1-2.2%+2.2%45
8.20.10.0%+2.2%45
8.23.1+2.2%+4.4%45
9.7.10.0%+4.4%41
9.9.1+2.5%+6.9%25
9.10.1+0.4%+7.3%31
9.11.10.0%+7.3%31
9.15.10.0%+7.3%31
9.24.10.0%+7.3%31
9.24.20.0%+7.3%31
10.1.10.0%+7.3%31
10.4.1-3.0%+4.2%31
10.5.1+1.4%+5.6%41
10.6.1+1.4%+7.0%41
10.7.10.0%+7.0%41
10.8.1+0.3%+7.3%39
10.9.10.0%+7.3%39
10.10.1+1.0%+8.3%39
10.24.10.0%+8.3%37
11.2.10.0%+8.3%37
11.4.1+1.4%+9.6%37
11.8.10.0%+9.6%37
11.11.10.0%+9.6%49
11.18.10.0%+9.6%49
11.19.1-1.0%+8.7%49
12.8.1-0.0%+8.6%49
12.10.1+2.0%+10.6%49
12.12.1+0.8%+11.5%49
12.13.10.0%+11.5%49
14.4.1+0.7%+12.1%47
15.5.10.0%+12.1%47
15.7.10.0%+12.1%47

4.13.1 vs 4.17.1 — by dimension

Damage90%Toughness84%Utility83%Tempo70%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage89.6%11
Toughness84.3%12
Utility83.0%8
Tempo69.9%10

72.4% overall · 47 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

4.16.1 4.17.1

health405398Toughness
health/lvl7678Toughness
hp regen4.53.5Toughness
hp regen/lvl0.550.7Toughness
mana240250Tempo
mp regen6.87.8Tempo
attack damage48.853Damage
move speed340325Mobility

Passive

description

− Soraka's Health and Mana restoring abilities are 1% more powerful for each 2% Health or Mana the target is missing.

+ Soraka runs faster towards nearby low health allies.

Q

description

− A shower of stars falls from the sky, striking all nearby enemies for magic damage and reducing their Magic Resist for a short duration. If Starcall hits an enemy champion the cooldown on Astral Blessing is reduced.

+ A star falls from the sky at the target location dealing magic damage and slowing enemies in the center of effect.

cooldown 2.5 7/6.5/6/5.5/5 Tempo
cost 30/40/50/60/70 70/75/80/85/90 Tempo
range 675 970
control.mr_reduction_ap_ratio 0.01 - Control
damage.ap_ratio 0.40 0.35 Damage
damage.base 40/65/90/115/140 70/110/150/190/230 Damage
misc.count 10 -
misc.duration 5 30/35/40/45/50
tempo.cooldown_reduction 10/11.25/12.5/13.75/15 - Tempo
tooltip

− Strikes all nearby enemies dealing 40/65/90/115/140 (+0.40 AP) magic damage, and reduces their Magic Resist by 6 (+0.01 AP) for 5 seconds (stacks up to 10 times).If Starcall hits at least one enemy champion, Astral Blessing's cooldown is reduced by 10/11.25/12.5/13.75/15%.

+ Calls down a star from Soraka to a target location. Enemies standing in the explosion radius take 70/110/150/190/230 (+0.35 AP) magic damage. Enemies standing in the center take 150% damage and are slowed by 30/35/40/45/50% for 2 seconds.

W

name Astral Blessing Astral Infusion
description

− Soraka blesses a friendly unit, restoring Health and increasing Armor for a short time.

+ Soraka sacrifices a portion of her own Health to heal another friendly unit.

cooldown 20 4/3.5/3/2.5/2 Tempo
cost 80/100/120/140/160 20/25/30/35/40 Tempo
range 750 450
resource {{ cost }} Mana 10% Max Health, {{ cost }} Mana
misc.duration 2 25/35/45/55/65
toughness.bonus_armor 50/65/80/95/110 50/70/90/110/130 Toughness
toughness.bonus_armor_ap_ratio 0.15 0.40 Toughness
utility.heal 70/120/170/220/270 120/150/180/210/240 Utility
utility.heal_ap_ratio 0.35 0.60 Utility
tooltip

− Restores 70/120/170/220/270 (+0.35 AP) Health, and temporarily grants 50/65/80/95/110 (+0.15 AP) bonus Armor to an ally for 2 seconds.

+ Passive: Each enemy Champion hit by Starcall heals Soraka for 25/35/45/55/65 (+{{ f1 }} AP) to 50/70/90/110/130 (+0.40 AP), increasing based on how much Health Soraka is missing.Active: Restores 120/150/180/210/240 (+0.60 AP) Health to her target ally. Cannot be cast if Soraka is below 5% Health.

E

name Infuse Equinox
description

− Restores Mana to an ally, or deals damage to an enemy and silences them for a short duration.

+ Creates a zone at a location that silences all enemies inside. When the zone expires, all enemies still inside are rooted.

cooldown 0/0/10/0/0 18/17/16/15/14 Tempo
cost 70 Tempo
range 725 925
resource Variable Mana Cost {{ cost }} Mana
damage.base 40/70/100/130/160 - Damage
damage.bonus 0.05 - Damage
misc.duration 1.5/1.75/2/2.25/2.5 70/110/150/190/230
utility.mana_restore 20/40/60/80/100 - Utility
utility.mana_restore_percent - 1/1.25/1.5/1.75/2 Utility
tooltip

− On Ally Cast: Donates up to {{ f3 }} Mana Mana to restore {{ f4 }} Mana Mana (20/40/60/80/100 plus 5% of Soraka's maximum Mana) to an ally Champion.On Enemy Cast: Costs 50 Mana. Deals 40/70/100/130/160 (+0.40 AP) (+0.05 Mana) magic damage to an enemy and silences them for 1.5/1.75/2/2.25/2.5 seconds.

+ Creates a zone at target location for 1.5 seconds, dealing 70/110/150/190/230 (+0.40 AP) Magic Damage to enemy Champions in the cast radius. Enemy Champions standing in the zone are silenced until they leave. (+0.40) AP Magic Damage.

R

description

− Soraka fills her allies with hope, instantly restoring Health to herself and all friendly champions.

+ Soraka fills her allies with hope, instantly restoring health to herself and all friendly champions.

tooltip

− Calls upon divine powers to instantly restore 150/250/350 (+0.55 AP) Health to all allied Champions.

+ Calls upon divine powers to restore 150/250/350 (+0.55 AP) Health to all allied Champions, removing all instances of Grievous Wounds beforehand. Wish's power is increased by 50% on each Champion below 40% Health.