Soraka

since 0.151.2 59 changes 4 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

65.0%82.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S14S1514.4.1now
table view
patchsimilarityshared dims
14.4.1100.0%51
15.5.1100.0%51
15.7.1 (now)100.0%51
12.12.199.4%51
12.13.199.4%51
12.10.198.6%51
11.4.197.1%39
11.8.196.5%51
11.11.196.5%51
11.18.196.5%51
12.8.195.8%51
10.10.195.8%39
10.24.195.8%39
11.2.195.8%39
11.19.195.6%51
10.8.194.8%39
10.9.194.8%39
10.6.194.5%39
10.7.194.5%39
10.5.193.4%39
9.11.193.3%31
9.15.193.3%31
9.24.193.3%31
9.24.293.3%31
10.1.193.3%31
10.4.192.5%39
9.10.190.1%31
9.9.190.0%31
9.7.177.1%33
7.22.175.7%35
8.23.175.7%35
6.5.175.2%35
6.7.175.2%35
7.9.174.9%35
5.22.274.2%35
5.24.174.2%35
6.9.173.8%35
6.14.173.8%35
6.19.173.8%35
7.3.173.8%35
4.21.173.6%35
5.1.173.6%35
5.8.173.6%35
8.1.172.8%35
8.20.172.8%35
4.5.472.3%31
3.15.271.9%31
4.1.271.9%31
4.3.271.9%31
3.14.1271.6%31
4.8.171.5%31
4.9.171.5%31
4.11.371.5%31
4.13.171.5%31
4.20.171.5%35
4.17.168.4%35
0.151.267.9%35
0.152.5567.9%35
3.8.167.9%35
3.13.167.8%33

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+14.1%-9.4%S0S3S4S5S6S7S8S9S10S11S12S14S15
table view
patchdeltacumulativedims
0.152.550.0%0.0%53
3.8.10.0%0.0%54
3.13.10.0%0.0%52
3.14.12-7.5%-7.5%46
3.15.2+0.5%-6.9%56
4.1.20.0%-6.9%52
4.3.20.0%-6.9%52
4.5.4+0.4%-6.5%54
4.8.1-0.6%-7.1%54
4.9.1+0.9%-6.1%54
4.11.30.0%-6.1%54
4.13.10.0%-6.1%54
4.17.1+9.6%+3.4%41
4.20.1+0.7%+4.1%53
4.21.1+0.5%+4.6%53
5.1.10.0%+4.6%53
5.8.10.0%+4.6%53
5.22.2+0.4%+5.0%53
5.24.10.0%+5.0%51
6.5.1-1.2%+3.8%43
6.7.10.0%+3.8%47
6.9.1-2.3%+1.6%47
6.14.10.0%+1.6%47
6.19.10.0%+1.6%45
7.3.10.0%+1.6%45
7.9.1+2.2%+3.8%45
7.22.1+0.6%+4.4%45
8.1.1-2.2%+2.2%45
8.20.10.0%+2.2%45
8.23.1+2.2%+4.4%45
9.7.10.0%+4.4%41
9.9.1+2.5%+6.9%25
9.10.1+0.4%+7.3%31
9.11.10.0%+7.3%31
9.15.10.0%+7.3%31
9.24.10.0%+7.3%31
9.24.20.0%+7.3%31
10.1.10.0%+7.3%31
10.4.1-3.0%+4.2%31
10.5.1+1.4%+5.6%41
10.6.1+1.4%+7.0%41
10.7.10.0%+7.0%41
10.8.1+0.3%+7.3%39
10.9.10.0%+7.3%39
10.10.1+1.0%+8.3%39
10.24.10.0%+8.3%37
11.2.10.0%+8.3%37
11.4.1+1.4%+9.6%37
11.8.10.0%+9.6%37
11.11.10.0%+9.6%49
11.18.10.0%+9.6%49
11.19.1-1.0%+8.7%49
12.8.1-0.0%+8.6%49
12.10.1+2.0%+10.6%49
12.12.1+0.8%+11.5%49
12.13.10.0%+11.5%49
14.4.1+0.7%+12.1%47
15.5.10.0%+12.1%47
15.7.10.0%+12.1%47

9.7.1 vs 9.9.1 — by dimension

Damage100%Toughness100%Mobility69%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%5
Toughness100.0%8
Mobility69.2%2
Utility100.0%2
Tempo100.0%8

86.2% overall · 29 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

9.8.1 9.9.1

Q

description

− A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers health and gains movement speed when moving away from enemy champions.

+ A star falls from the sky at the target location dealing magic damage and slowing enemies. If an enemy champion is hit by Starcall, Soraka recovers health.

cooldown 5 8/7/6/5/4 Tempo
control.slow_duration - 1.5 Control
control.slow_percent - 30 Control
damage.ap_ratio 0.35 - Damage
damage.base 70/110/150/190/230 - Damage
misc.count 4 -
misc.duration 14/16/18/20/22 5
mobility.move_speed_percent - 10/14/18/22/26 Mobility
tooltip

− Calls down a star from Soraka to a target location. Enemies standing in the explosion radius take 70/110/150/190/230 Rejuvenation for 4 seconds, which restores 14/16/18/20/22 (+{{ f1 }} AP) health per second and grants 10% movement speed when not moving toward enemy champions.

+ Calls down a star from Soraka to a target location. Enemies standing in the explosion radius take {{ totaldamage }} magic damage and are slowed by 30% for 1.5 seconds.If Starcall hits a champion Soraka gains Rejuvenation for 5 seconds, which restores {{ totalhot }} health and grants 10/14/18/22/26% movement speed decaying over its duration.

W

resource 10% Max Health, {{ cost }} Mana {{ percenthealthcost*100 }}% Max Health, {{ cost }} Mana
utility.heal 80/110/140/170/200 - Utility
utility.heal_ap_ratio 0.60 - Utility
tooltip

− Restores 80/110/140/170/200 Rejuvenation, Soraka will grant her target its benefits for {{ f1 }} seconds.Cannot be cast if Soraka is below 5% Health.

+ Restores Cannot be cast if Soraka is below {{ minimumhealth }} Health (5% of her max health).

E

cooldown 24/22/20/18/16 20/19/18/17/16 Tempo
cost 70 70/75/80/85/90 Tempo
control.root_duration - 0.75/1/1.25/1.5/1.75 Control
damage.ap_ratio 0.40 - Damage
misc.duration 70/110/150/190/230 1.5
utility.mana_restore_percent 1/1.25/1.5/1.75/2 - Utility
tooltip

− Creates a zone at target location for 1.5 seconds, dealing 70/110/150/190/230 (+0.40 AP) magic damage to enemy Champions in the cast radius. Enemy Champions standing in the zone are silenced until they leave. When the zone disappears, all enemy Champions still standing in the zone are rooted for 1/1.25/1.5/1.75/2 second(s) and are dealt 70/110/150/190/230 (+0.40) APmagic damage.

+ Creates a zone at target location for 1.5 seconds, dealing {{ totaldamage }} magic damage to enemy Champions in the cast radius. Enemy Champions standing in the zone are silenced until they leave. When the zone disappears, all enemy Champions still standing in the zone are rooted for 0.75/1/1.25/1.5/1.75 second(s) and take an additional {{ totaldamage }} magic damage.

R

tooltip

− Calls upon divine powers to restore {{ healingcalc }} Health to all allied Champions. Wish's power is increased by 50% on each Champion below 40% Health.

+ Calls upon divine powers to restore {{ healingcalc }} Health to all allied Champions. Wish's power is increased by 50% on each Champion below 40% Health ({{ ampedhealing }}).