10.23.1 → 10.24.1
Q
− Sylas lashes his chains out in an X-shaped area, intersecting at his targeted location dealing {{ damage }} magic damage to and slowing enemies by {{ slowamountcalc }} for 1.5 seconds. After 0.6 seconds, magical energy explodes from the intersection point dealing {{ explosiondamage }}.The explosion deals 40% damage to minions and monsters.
+ Sylas lashes his chains out, dealing {{ damage }} magic damage and Slowing by {{ slowamountcalc }} for 1.5 seconds. The place where the chains intersect explodes, dealing a further {{ explosiondamage }} magic damage.
W
− Sylas lunges at an enemy with magical force dealing {{ mindamage }} magic damage.If used against a champion, Sylas heals for {{ minhealing }} - {{ maxhealing }} based on his missing health (maximum heal at 40% health).
+ Sylas lunges at an enemy with magical force dealing {{ mindamage }} magic damage. Against champions, Sylas restores between {{ minhealing }} and {{ maxhealing }} Health based on his missing Health (max healing at or below 40% Health).
E
− Sylas dashes to a location.Recast: Sylas throws out his chain in a direction, pulling himself to the first enemy hit dealing {{ damage }} magic damage and knocking them up for 0.35 seconds.
+ Sylas quickly dashes, and prepares a Recast for 3.5 seconds.Recast: Sylas throws his chains, pulling himself to the first enemy hit, dealing {{ damage }} magic damage, and Knocking Up for 0.35 seconds.
R
− Sylas hijacks a targeted enemy, allowing him to cast their ultimate ability as they would cast it, based on his Ultimate level and using his stats.Hijacking an enemy places a cooldown on them for 200% (modified by Sylas' Cooldown Reduction, minimum 40 seconds) of the enemy's ultimate's cooldown, during which time Sylas cannot hijack them again.Sylas converts non-hybrid AD ratios into AP ratios, granting him .4 AP: 1 Bonus AD and .6 AP: 1 Total AD respectively.
+ Sylas hijacks an enemy champion, allowing him to cast a copy of their ultimate Ability, based on his Ultimate level and using his stats.Hijacking an enemy places a cooldown on them for {{ pertargetcooldown }}% (modified by Sylas' Cooldown Reduction) of the enemy's ultimate's cooldown, with a minimum of 40 seconds, during which time Sylas cannot hijack them again.
Sylas