11.7.1 → 11.8.1
Q
control.slow_percent - → 0.15/0.15/0.2/0.25/0.3 Control
damage.base - → 20/40/60/80/100 (+0.4 AP) Damage
damage.explosion - → 5/60/115/170/225 (+0.8 AP) Damage
W
damage.base - → 35/70/105/140/175 (+0.900 AP) Damage
utility.heal_max - → 0/60/120/180/240 (+0.900 AP) Utility
utility.heal_min - → 0/30/60/90/120 (+0.450 AP) Utility
E
damage.base - → 30/80/130/180/230 (+1 AP) Damage
Sylas