0.151.2 → 3.12.37
| move speed | 305 | → | 330 | Mobility |
Passive
− Spells gain extra effects at max rank.<keywordMajor>Dark Sphere</keywordMajor>: Deals 15% bonus damage to champions.<keywordMajor>Force of Will</keywordMajor>: Increases the slowing duration by 33%.<keywordMajor>Scatter the Weak</keywordMajor>: Spell width increased by 50%.
+ Spells gain extra effects at max rank.<keywordMajor>Dark Sphere</keywordMajor>: Deals 15% bonus damage to champions.<keywordMajor>Force of Will</keywordMajor>: Increases the slowing duration by 33%.<keywordMajor>Scatter the Weak</keywordMajor>: Spell width increased by 50%.<keywordMajor>Unleashed Power</keywordMajor>: Range increased by 75.
Q
− Conjures a Dark Sphere dealing 70/110/150/190/230 (+0.60 AP) magic damage. The sphere remains for 6 seconds and can be manipulated by Syndra's other abilities.
+ Conjures a Dark Sphere dealing 70/110/150/190/230 (+0.60 AP) magic damage. The sphere remains for 6 seconds and can be manipulated by Syndra's other abilitiesThis spell can be cast while moving.
W
− First Cast: Grabs target Dark Sphere or enemy minion. If no target selected grabs nearest Dark Sphere.Second Cast: Throws the Dark Sphere or enemy minion. Enemies hit take 80/120/160/200/240 (+0.70 AP) magic damage and are slowed by 25/30/35/40/45% for 0 seconds.
+ First Cast: Grabs target Dark Sphere or enemy minion. If no target is selected, grabs nearest Dark Sphere.Second Cast: Throws the Dark Sphere or enemy minion. Enemies hit take 80/120/160/200/240 (+0.70 AP) magic damage and are slowed by 25/30/35/40/45% for 0 seconds.This spell can be cast while moving.
Syndra