12.12.1 → 12.13.1
Q
− Syndra conjures a Dark Sphere, dealing 70/105/140/175/210 (+0.650 AP) magic damage. The Sphere remains for 6 seconds and can be manipulated by Syndra's other Abilities.
+ Syndra conjures a Dark Sphere, dealing 70/105/140/175/210 (+0.650 AP) magic damage. The Sphere remains for 6 seconds and can be manipulated by Syndra's other Abilities.{{ spellmodifierdescriptionappend }}
W
− Syndra grabs a Dark Sphere, enemy minion, or non-epic jungle monster. She drags it with her and can Recast for up to 5 seconds.Recast: Syndra hurls the grabbed unit, dealing 70/110/150/190/230 (+0.700 AP) magic damage and Slowing by 25/30/35/40/45% for {{ f2 }} seconds.
+ Syndra grabs a Dark Sphere, enemy minion, or non-epic jungle monster. She drags it with her and can Recast for up to 5 seconds.Recast: Syndra hurls the grabbed unit, dealing 70/110/150/190/230 (+0.700 AP) magic damage and Slowing by 25/30/35/40/45% for {{ f2 }} seconds.{{ spellmodifierdescriptionappend }}
E
− Syndra projects a wave of force, Knocking Back enemies and Dark Spheres and dealing 85/130/175/220/265 (+0.6 AP) magic damage.Dark Spheres that are pushed Stun enemies for 1.5 seconds and deal 85/130/175/220/265 (+0.6 AP) magic damage.
+ Syndra projects a wave of force, Knocking Back enemies and Dark Spheres and dealing 85/130/175/220/265 (+0.6 AP) magic damage.Dark Spheres that are pushed Stun enemies for 1.5 seconds and deal 85/130/175/220/265 (+0.6 AP) magic damage.{{ spellmodifierdescriptionappend }}
R
− Syndra draws on her full cataclysmic power, launching the 3 Dark Spheres orbiting her plus up to 4 more previously created at an enemy champion. Each Dark Sphere deals 40/90/140 (+0.2 AP) magic damage (max 280/630/980 (+1.4 AP) magic damage).
+ Syndra draws on her full cataclysmic power, launching the 3 Dark Spheres orbiting her plus up to 4 more previously created at an enemy champion. Each Dark Sphere deals 40/90/140 (+0.2 AP) magic damage (max 280/630/980 (+1.4 AP) magic damage).{{ spellmodifierdescriptionappend }}
Syndra