3.8.5 → 3.9.4
Q
− Conjures a Dark Sphere dealing 70/110/150/190/230 (+0.60 AP) magic damage. The sphere remains for 6 seconds and can be manipulated by Syndra's other abilities.
+ Conjures a Dark Sphere dealing 70/110/150/190/230 (+0.60 AP) magic damage. The sphere remains for 6 seconds and can be manipulated by Syndra's other abilitiesThis spell can be cast while moving.
W
− First Cast: Grabs target Dark Sphere or enemy minion. If no target is selected, grabs nearest Dark Sphere.Second Cast: Throws the Dark Sphere or enemy minion. Enemies hit take 80/120/160/200/240 (+0.70 AP) magic damage and are slowed by 25/30/35/40/45% for 0 seconds.
+ First Cast: Grabs target Dark Sphere or enemy minion. If no target is selected, grabs nearest Dark Sphere.Second Cast: Throws the Dark Sphere or enemy minion. Enemies hit take 80/120/160/200/240 (+0.70 AP) magic damage and are slowed by 25/30/35/40/45% for 0 seconds.This spell can be cast while moving.
Syndra