TahmKench

since 5.13.1 55 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S5S6S7S8S9S11S12S13S14S15S1615.2.1now
table view
patchsimilarityshared dims
16.9.1 (now)100.0%67
15.2.199.0%67
15.7.199.0%67
15.19.199.0%67
15.1.198.9%67
14.10.198.8%67
14.11.198.8%67
14.23.198.8%67
14.24.198.8%67
13.10.198.5%67
13.21.195.8%67
12.23.195.5%67
13.11.195.5%67
13.18.195.5%67
12.13.194.0%67
12.19.194.0%67
12.11.193.9%67
12.10.192.2%67
12.2.192.0%67
12.3.192.0%67
11.16.190.3%61
11.17.190.3%61
11.21.190.3%61
11.22.190.3%61
11.14.189.2%61
11.13.188.8%59
9.9.187.5%29
9.10.187.5%29
9.12.187.5%29
8.23.184.3%29
9.3.184.3%29
9.14.184.1%29
7.22.183.8%35
6.13.183.4%35
9.15.183.1%29
11.1.182.8%29
11.2.182.8%29
9.16.182.8%29
9.19.182.8%29
9.24.182.8%29
9.24.282.8%29
11.8.181.1%31
8.16.181.0%29
8.18.181.0%29
8.1.181.0%35
8.8.181.0%35
8.19.180.9%29
5.22.280.7%35
5.23.180.7%35
5.24.180.7%35
6.2.180.7%35
6.4.180.7%35
6.10.180.7%35
5.16.179.8%35
5.13.179.5%35
5.14.179.5%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.6%-11.8%S5S6S7S8S9S11S12S13S14S15S16
table view
patchdeltacumulativedims
5.14.1+0.7%+0.7%59
5.16.1+0.2%+0.9%59
5.22.2+0.5%+1.5%59
5.23.10.0%+1.5%59
5.24.10.0%+1.5%60
6.2.1-1.3%+0.2%60
6.4.10.0%+0.2%60
6.10.10.0%+0.2%60
6.13.1-1.3%-1.1%56
7.22.1+0.7%-0.3%58
8.1.1-1.7%-2.0%58
8.8.1-1.1%-3.2%56
8.16.1-1.0%-4.2%50
8.18.10.0%-4.2%50
8.19.1-0.1%-4.2%50
8.23.1+2.0%-2.2%50
9.3.10.0%-2.2%50
9.9.1+0.1%-2.2%46
9.10.10.0%-2.2%47
9.12.1+0.1%-2.1%49
9.14.1-0.5%-2.6%47
9.15.1+0.6%-2.0%47
9.16.1-1.5%-3.5%47
9.19.10.0%-3.5%47
9.24.10.0%-3.5%47
9.24.20.0%-3.5%47
11.1.1-0.0%-3.5%33
11.2.10.0%-3.5%33
11.8.10.0%-3.5%33
11.13.1-5.1%-8.6%31
11.14.1-0.0%-8.6%59
11.16.1-1.1%-9.7%61
11.17.10.0%-9.7%61
11.21.10.0%-9.7%61
11.22.10.0%-9.7%61
12.2.1-0.7%-10.4%59
12.3.10.0%-10.4%63
12.10.1+0.4%-10.1%63
12.11.1+0.8%-9.3%63
12.13.1-0.1%-9.4%63
12.19.10.0%-9.4%63
12.23.1+1.6%-7.8%61
13.10.1+3.3%-4.5%61
13.11.1-3.3%-7.8%61
13.18.10.0%-7.8%61
13.21.1+0.2%-7.6%61
14.10.1+3.3%-4.3%61
14.11.10.0%-4.3%61
14.23.10.0%-4.3%61
14.24.10.0%-4.3%61
15.1.1-0.1%-4.5%61
15.2.1-0.1%-4.6%61
15.7.10.0%-4.6%61
15.19.10.0%-4.6%61
16.9.1+1.1%-3.5%61

5.13.1 vs 9.24.2 — by dimension

Damage88%Toughness92%Control81%Utility33%Tempo96%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage87.7%19
Toughness92.1%8
Control80.6%6
Utility33.3%2
Tempo96.1%8

86.4% overall · 45 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

5.13.1 10.25.1

armor2747Toughness
armor/lvl33.5Toughness
attack_range200175Damage
attack speed0.6250.658Damage
health610600Toughness
health/lvl95100Toughness
mp regen5.58Tempo

Passive

description

− By damaging enemy champions with basic attacks and abilities, Tahm Kench builds stacks of An Acquired Taste on them. At three stacks, he can use Devour on an enemy champion.

+ Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy champion.

Q

cooldown 6 5 Tempo
range 800 900
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_duration 2 3 Control
control.stun_duration 1.5 2 Control
damage.base 80/115/150/185/220 80/130/180/230/280 Damage
tooltip

− Damage the first enemy hit for 80/115/150/185/220 (+0.70 AP) magic damage and slow them by 30/40/50/60/70% for 2s. Champions with 3 stacks of An Acquired Taste will additionally be stunned for 1.5s.Devour while your tongue is in midair to devour monsters/minions from a distance.

+ Damage the first enemy hit for 80/130/180/230/280 Devour while your tongue is in midair to devour monsters/minions from a distance.

W

cooldown 14/13/12/11/10 20 Tempo
cost 90 100 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.base 100/150/200/250/300 - Damage
damage.monster_cap 400/450/500/550/600 500 Damage
damage.percent_health 20/23/26/29/32 11 Damage
misc.duration 4/4.5/5/5.5/6 4
mobility.move_speed_percent 30/35/40/45/50 - Mobility
tooltip

− Devour a target for 4/4.5/5/5.5/6s (half that for enemy champions.) Enemies are dealt 20/23/26/29/32% (+0.02% AP) of their maximum health as magic damage (maximum of 400/450/500/550/600 against neutral monsters).Enemy Champions: Requires 3 stacks of An Acquired Taste to be devoured. While holding an enemy champion, Tahm Kench is slowed by 95%. Allied Champions: While holding an allied champion, Tahm Kench gains 30/35/40/45/50% movement speed toward enemy champions (halved when not moving toward enemy champions).Minions and Monsters: Reactivate to spit them, dealing 100/150/200/250/300 (+0.60 AP) magic damage to targets hit.

+ Devour a target for 4s (half that for enemy champions.) Enemies are dealt 60/105/150/195/240 (+11%) When used on an enemy, half of Devour's cooldown and mana cost are refunded.

E

cooldown 16/15/14/13/12 3 Tempo
cost 50 Tempo
range 1
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
toughness.stored_damage_percent - 45/50/55/60/65 Toughness
utility.heal_percent 20/26/32/38/44 - Utility
utility.shield_duration 6 2 Utility
tooltip

− Passive: Damage taken while this ability is not cooling down is converted to gray health. If allowed to decay, 20/26/32/38/44% of gray health will turn back into health.Active: Convert all of your gray health into a shield that lasts 6 seconds, but falls off gradually over that time.

+ Passive: 45/50/55/60/65% of the Damage taken while this ability is inactive is converted to gray health. If allowed to decay, {{ healthratio }} of it is regenerated as health.Active: Convert all of your gray health into a shield that lasts 2 seconds.

R

cooldown 160/130/100 140/130/120 Tempo
description

− Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his bonus health. When activated, Tahm Kench teleports across the map, and he may bring one ally champion with him.

+ Tahm Kench teleports across the map, and he may bring one ally champion with him.

range 4000/5000/6000 2500/5500/8500
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.percent_bonus_health 4/5/6 - Damage
tooltip

− Passive: Basic attacks and damaging abilities deal an additional {{ f1 }} (20 + 4/5/6% of Tahm Kench's bonus health) magic damage.Active: Begin to channel for up to 15 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. On reactivation or once an ally has opted in, Tahm travels to the target location. Incoming champion damage breaks the channel.'Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again.'

+ Begin to channel for up to 6 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. On reactivation or once an ally has opted in, Tahm travels to the target location.Taking damage from champions cancels the channel.Allies in combat with champions cannot take Abyssal Voyage.