5.13.1 → 10.25.1
| armor | 27 | → | 47 | Toughness |
| armor/lvl | 3 | → | 3.5 | Toughness |
| attack_range | 200 | → | 175 | Damage |
| attack speed | 0.625 | → | 0.658 | Damage |
| health | 610 | → | 600 | Toughness |
| health/lvl | 95 | → | 100 | Toughness |
| mp regen | 5.5 | → | 8 | Tempo |
Passive
− By damaging enemy champions with basic attacks and abilities, Tahm Kench builds stacks of An Acquired Taste on them. At three stacks, he can use Devour on an enemy champion.
+ Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his total health. Damaging enemy champions builds stacks of An Acquired Taste. At three stacks, he can use Devour on an enemy champion.
Q
− Damage the first enemy hit for 80/115/150/185/220 (+0.70 AP) magic damage and slow them by 30/40/50/60/70% for 2s. Champions with 3 stacks of An Acquired Taste will additionally be stunned for 1.5s.Devour while your tongue is in midair to devour monsters/minions from a distance.
+ Damage the first enemy hit for 80/130/180/230/280 Devour while your tongue is in midair to devour monsters/minions from a distance.
W
− Devour a target for 4/4.5/5/5.5/6s (half that for enemy champions.) Enemies are dealt 20/23/26/29/32% (+0.02% AP) of their maximum health as magic damage (maximum of 400/450/500/550/600 against neutral monsters).Enemy Champions: Requires 3 stacks of An Acquired Taste to be devoured. While holding an enemy champion, Tahm Kench is slowed by 95%. Allied Champions: While holding an allied champion, Tahm Kench gains 30/35/40/45/50% movement speed toward enemy champions (halved when not moving toward enemy champions).Minions and Monsters: Reactivate to spit them, dealing 100/150/200/250/300 (+0.60 AP) magic damage to targets hit.
+ Devour a target for 4s (half that for enemy champions.) Enemies are dealt 60/105/150/195/240 (+11%) When used on an enemy, half of Devour's cooldown and mana cost are refunded.
E
− Passive: Damage taken while this ability is not cooling down is converted to gray health. If allowed to decay, 20/26/32/38/44% of gray health will turn back into health.Active: Convert all of your gray health into a shield that lasts 6 seconds, but falls off gradually over that time.
+ Passive: 45/50/55/60/65% of the Damage taken while this ability is inactive is converted to gray health. If allowed to decay, {{ healthratio }} of it is regenerated as health.Active: Convert all of your gray health into a shield that lasts 2 seconds.
R
− Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his bonus health. When activated, Tahm Kench teleports across the map, and he may bring one ally champion with him.
+ Tahm Kench teleports across the map, and he may bring one ally champion with him.
− Passive: Basic attacks and damaging abilities deal an additional {{ f1 }} (20 + 4/5/6% of Tahm Kench's bonus health) magic damage.Active: Begin to channel for up to 15 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. On reactivation or once an ally has opted in, Tahm travels to the target location. Incoming champion damage breaks the channel.'Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again.'
+ Begin to channel for up to 6 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. On reactivation or once an ally has opted in, Tahm travels to the target location.Taking damage from champions cancels the channel.Allies in combat with champions cannot take Abyssal Voyage.
TahmKench