TahmKench

since 5.13.1 55 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S5S6S7S8S9S11S12S13S14S15S1615.2.1now
table view
patchsimilarityshared dims
16.9.1 (now)100.0%67
15.2.199.0%67
15.7.199.0%67
15.19.199.0%67
15.1.198.9%67
14.10.198.8%67
14.11.198.8%67
14.23.198.8%67
14.24.198.8%67
13.10.198.5%67
13.21.195.8%67
12.23.195.5%67
13.11.195.5%67
13.18.195.5%67
12.13.194.0%67
12.19.194.0%67
12.11.193.9%67
12.10.192.2%67
12.2.192.0%67
12.3.192.0%67
11.16.190.3%61
11.17.190.3%61
11.21.190.3%61
11.22.190.3%61
11.14.189.2%61
11.13.188.8%59
9.9.187.5%29
9.10.187.5%29
9.12.187.5%29
8.23.184.3%29
9.3.184.3%29
9.14.184.1%29
7.22.183.8%35
6.13.183.4%35
9.15.183.1%29
11.1.182.8%29
11.2.182.8%29
9.16.182.8%29
9.19.182.8%29
9.24.182.8%29
9.24.282.8%29
11.8.181.1%31
8.16.181.0%29
8.18.181.0%29
8.1.181.0%35
8.8.181.0%35
8.19.180.9%29
5.22.280.7%35
5.23.180.7%35
5.24.180.7%35
6.2.180.7%35
6.4.180.7%35
6.10.180.7%35
5.16.179.8%35
5.13.179.5%35
5.14.179.5%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.6%-11.8%S5S6S7S8S9S11S12S13S14S15S16
table view
patchdeltacumulativedims
5.14.1+0.7%+0.7%59
5.16.1+0.2%+0.9%59
5.22.2+0.5%+1.5%59
5.23.10.0%+1.5%59
5.24.10.0%+1.5%60
6.2.1-1.3%+0.2%60
6.4.10.0%+0.2%60
6.10.10.0%+0.2%60
6.13.1-1.3%-1.1%56
7.22.1+0.7%-0.3%58
8.1.1-1.7%-2.0%58
8.8.1-1.1%-3.2%56
8.16.1-1.0%-4.2%50
8.18.10.0%-4.2%50
8.19.1-0.1%-4.2%50
8.23.1+2.0%-2.2%50
9.3.10.0%-2.2%50
9.9.1+0.1%-2.2%46
9.10.10.0%-2.2%47
9.12.1+0.1%-2.1%49
9.14.1-0.5%-2.6%47
9.15.1+0.6%-2.0%47
9.16.1-1.5%-3.5%47
9.19.10.0%-3.5%47
9.24.10.0%-3.5%47
9.24.20.0%-3.5%47
11.1.1-0.0%-3.5%33
11.2.10.0%-3.5%33
11.8.10.0%-3.5%33
11.13.1-5.1%-8.6%31
11.14.1-0.0%-8.6%59
11.16.1-1.1%-9.7%61
11.17.10.0%-9.7%61
11.21.10.0%-9.7%61
11.22.10.0%-9.7%61
12.2.1-0.7%-10.4%59
12.3.10.0%-10.4%63
12.10.1+0.4%-10.1%63
12.11.1+0.8%-9.3%63
12.13.1-0.1%-9.4%63
12.19.10.0%-9.4%63
12.23.1+1.6%-7.8%61
13.10.1+3.3%-4.5%61
13.11.1-3.3%-7.8%61
13.18.10.0%-7.8%61
13.21.1+0.2%-7.6%61
14.10.1+3.3%-4.3%61
14.11.10.0%-4.3%61
14.23.10.0%-4.3%61
14.24.10.0%-4.3%61
15.1.1-0.1%-4.5%61
15.2.1-0.1%-4.6%61
15.7.10.0%-4.6%61
15.19.10.0%-4.6%61
16.9.1+1.1%-3.5%61

5.13.1 vs 16.9.1 — by dimension

Damage98%Toughness85%Control89%Utility42%Tempo71%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage98.0%5
Toughness85.2%8
Control88.6%6
Utility41.7%2
Tempo71.2%14

79.5% overall · 35 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

5.13.1 16.9.1

armor2739Toughness
armor/lvl34.7Toughness
attack_range200175Damage
attack speed0.6250.658Damage
health610640Toughness
health/lvl95103Toughness
magic resist32.132Toughness
magic resist/lvl1.252.050Toughness
mana/lvl4050Tempo
mp regen5.58Tempo

Passive

description

− By damaging enemy champions with basic attacks and abilities, Tahm Kench builds stacks of An Acquired Taste on them. At three stacks, he can use Devour on an enemy champion.

+ Tahm Kench puts the heft of his immense body behind his attacks, gaining extra damage based on his total health. Damaging enemy champions builds stacks of <unknown>An Acquired Taste</unknown>. At three stacks, he can use <unknown>Devour</unknown> on an enemy champion.

Q

cooldown 6 7/6.5/6/5.5/5 Tempo
cost 50 50/46/42/38/34 Tempo
description

− Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit. This ability gains a stun after three stacks of An Acquired Taste.

+ Tahm Kench lashes out with his tongue, damaging and slowing the first unit hit and healing himself if he strikes an enemy champion.Applies a stack of <unknown>An Acquired Taste</unknown> to enemy champions. If the champion already has 3 stacks of <unknown>An Acquired Taste</unknown>, they are stunned and the stacks are consumed.

range 800 900
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_percent 30/40/50/60/70 50 Control
damage.ap_ratio 0.70 - Damage
damage.base 80/115/150/185/220 - Damage
damage.total - 30/75/120/165/210 (+1 AP) Damage
utility.heal - 5/10/15/20/25 Utility
utility.heal_percent - 5/5/5/6/6 Utility
tooltip

− Damage the first enemy hit for 80/115/150/185/220 (+0.70 AP) magic damage and slow them by 30/40/50/60/70% for 2s. Champions with 3 stacks of An Acquired Taste will additionally be stunned for 1.5s.Devour while your tongue is in midair to devour monsters/minions from a distance.

+ Deals Devour while your tongue is in midair to devour enemy champions who already have 3 stacks of An Acquired Taste from a distance when you hit them.{{ spellmodifierdescriptionappend }}

W

cooldown 14/13/12/11/10 21/20/19/18/17 Tempo
cost 90 60/75/90/105/120 Tempo
description

− Tahm Kench devours a target, dealing a percentage of their maximum health as magic damage. He can spit devoured minions and monsters out as a skillshot that deals magic damage in an area upon impact.

+ Dive down and then re-appear at target location, damaging and knocking up all enemies in an area.

name Devour Abyssal Dive
range 250 1000/1050/1100/1150/1200
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.knockup_duration - 1 Control
damage.ap_ratio 0.02 - Damage
damage.ap_ratio_spit 0.60 - Damage
damage.base 100/150/200/250/300 - Damage
damage.monster_cap 400/450/500/550/600 - Damage
damage.percent_health 20/23/26/29/32 - Damage
damage.total - 65/100/135/170/205 (+1.5 AP) Damage
misc.duration 4/4.5/5/5.5/6 -
mobility.move_speed_percent 30/35/40/45/50 - Mobility
tempo.refund_percent - 38/40/43/45/47 Tempo
tooltip

− Devour a target for 4/4.5/5/5.5/6s (half that for enemy champions.) Enemies are dealt 20/23/26/29/32% (+0.02% AP) of their maximum health as magic damage (maximum of 400/450/500/550/600 against neutral monsters).Enemy Champions: Requires 3 stacks of An Acquired Taste to be devoured. While holding an enemy champion, Tahm Kench is slowed by 95%. Allied Champions: While holding an allied champion, Tahm Kench gains 30/35/40/45/50% movement speed toward enemy champions (halved when not moving toward enemy champions).Minions and Monsters: Reactivate to spit them, dealing 100/150/200/250/300 (+0.60 AP) magic damage to targets hit.

+ Dive down and then re-appear at target location, dealing Devoured allies can be taken along for the ride (but can always hop out early).{{ spellmodifierdescriptionappend }}

E

cooldown 16/15/14/13/12 3 Tempo
cost 50 Tempo
description

− Tahm Kench turns incoming damage into gray health. As gray health decays, Tahm Kench is healed for a percentage of the gray health amount. When activated, this ability turns all gray health into a shield.

+ <spellPassive>Passive:</spellPassive> Tahm Kench stores a percent of the damage he takes and heals based on it while out of combat.<spellActive>Active:</spellActive> Convert all stored damage into a temporary shield.

range 2400
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
misc.count - 2
misc.duration - 4
toughness.stored_damage_percent - 7/15/23/31/39 Toughness
toughness.stored_damage_percent_enhanced - 40/42/44/46/48 Toughness
utility.heal_percent 20/26/32/38/44 - Utility
utility.shield_duration 6 2.5 Utility
tooltip

− Passive: Damage taken while this ability is not cooling down is converted to gray health. If allowed to decay, 20/26/32/38/44% of gray health will turn back into health.Active: Convert all of your gray health into a shield that lasts 6 seconds, but falls off gradually over that time.

+ Passive: 7/15/23/31/39% of damage Tahm Kench takes is stored by his Thick Skin, increased to 40/42/44/46/48% if there are at least 2 nearby enemy champions. If Kench has not taken damage within 4 seconds, Thick Skin will rapidly be consumed to heal Tahm for {{ greyhealthhealingratio }} of its value.Active: Convert all your stored Thick Skin into a Shield, lasting 2.5 seconds.{{ spellmodifierdescriptionappend }}

R

cooldown 160/130/100 Tempo
description

− Tahm Kench puts the heft of his immense body behind his attacks and abilities, gaining extra damage based on his bonus health. When activated, Tahm Kench teleports across the map, and he may bring one ally champion with him.

+ Tahm Kench devours a champion for a few seconds, dealing magic damage if they are an enemy, or shielding them if they are an ally.

name Abyssal Voyage Devour
range 4000/5000/6000 25000
resource {{ cost }} Mana {{ datamanacost }} Mana
allyduration - 3
control.slow_percent - 40 Control
damage.base - -50/100/250 Damage
damage.percent_bonus_health 4/5/6 - Damage
damage.percent_health - 0.15 Damage
enemyduration - 3
mobility.move_speed_percent - 60 Mobility
utility.shield - 500/650/800 (+1 AP) Utility
tooltip

− Passive: Basic attacks and damaging abilities deal an additional {{ f1 }} (20 + 4/5/6% of Tahm Kench's bonus health) magic damage.Active: Begin to channel for up to 15 seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. On reactivation or once an ally has opted in, Tahm travels to the target location. Incoming champion damage breaks the channel.'Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again.'

+ Tahm Kench devours a champion for a few seconds. He can Recast to spit them out.Enemy Champions: Require 3 stacks of An Acquired Taste. Are devoured for up to 3 seconds and take -50/100/250 (+0.15 of their Max Health) magic damage. Tahm Kench is Slowed by 40% and Grounded during this effect.Ally Champions: Are devoured for up to 3 seconds and are granted 500/650/800 (+1 AP) Shield which decays gradually after being spit out. Allies can also choose to exit early. Tahm Kench is Grounded during this effect, but can cast Abyssal Dive and gains 60% Move Speed for 3 seconds.{{ spellmodifierdescriptionappend }}