TahmKench

since 5.13.1 55 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S5S6S7S8S9S11S12S13S14S15S1615.2.1now
table view
patchsimilarityshared dims
16.9.1 (now)100.0%67
15.2.199.0%67
15.7.199.0%67
15.19.199.0%67
15.1.198.9%67
14.10.198.8%67
14.11.198.8%67
14.23.198.8%67
14.24.198.8%67
13.10.198.5%67
13.21.195.8%67
12.23.195.5%67
13.11.195.5%67
13.18.195.5%67
12.13.194.0%67
12.19.194.0%67
12.11.193.9%67
12.10.192.2%67
12.2.192.0%67
12.3.192.0%67
11.16.190.3%61
11.17.190.3%61
11.21.190.3%61
11.22.190.3%61
11.14.189.2%61
11.13.188.8%59
9.9.187.5%29
9.10.187.5%29
9.12.187.5%29
8.23.184.3%29
9.3.184.3%29
9.14.184.1%29
7.22.183.8%35
6.13.183.4%35
9.15.183.1%29
11.1.182.8%29
11.2.182.8%29
9.16.182.8%29
9.19.182.8%29
9.24.182.8%29
9.24.282.8%29
11.8.181.1%31
8.16.181.0%29
8.18.181.0%29
8.1.181.0%35
8.8.181.0%35
8.19.180.9%29
5.22.280.7%35
5.23.180.7%35
5.24.180.7%35
6.2.180.7%35
6.4.180.7%35
6.10.180.7%35
5.16.179.8%35
5.13.179.5%35
5.14.179.5%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.6%-11.8%S5S6S7S8S9S11S12S13S14S15S16
table view
patchdeltacumulativedims
5.14.1+0.7%+0.7%59
5.16.1+0.2%+0.9%59
5.22.2+0.5%+1.5%59
5.23.10.0%+1.5%59
5.24.10.0%+1.5%60
6.2.1-1.3%+0.2%60
6.4.10.0%+0.2%60
6.10.10.0%+0.2%60
6.13.1-1.3%-1.1%56
7.22.1+0.7%-0.3%58
8.1.1-1.7%-2.0%58
8.8.1-1.1%-3.2%56
8.16.1-1.0%-4.2%50
8.18.10.0%-4.2%50
8.19.1-0.1%-4.2%50
8.23.1+2.0%-2.2%50
9.3.10.0%-2.2%50
9.9.1+0.1%-2.2%46
9.10.10.0%-2.2%47
9.12.1+0.1%-2.1%49
9.14.1-0.5%-2.6%47
9.15.1+0.6%-2.0%47
9.16.1-1.5%-3.5%47
9.19.10.0%-3.5%47
9.24.10.0%-3.5%47
9.24.20.0%-3.5%47
11.1.1-0.0%-3.5%33
11.2.10.0%-3.5%33
11.8.10.0%-3.5%33
11.13.1-5.1%-8.6%31
11.14.1-0.0%-8.6%59
11.16.1-1.1%-9.7%61
11.17.10.0%-9.7%61
11.21.10.0%-9.7%61
11.22.10.0%-9.7%61
12.2.1-0.7%-10.4%59
12.3.10.0%-10.4%63
12.10.1+0.4%-10.1%63
12.11.1+0.8%-9.3%63
12.13.1-0.1%-9.4%63
12.19.10.0%-9.4%63
12.23.1+1.6%-7.8%61
13.10.1+3.3%-4.5%61
13.11.1-3.3%-7.8%61
13.18.10.0%-7.8%61
13.21.1+0.2%-7.6%61
14.10.1+3.3%-4.3%61
14.11.10.0%-4.3%61
14.23.10.0%-4.3%61
14.24.10.0%-4.3%61
15.1.1-0.1%-4.5%61
15.2.1-0.1%-4.6%61
15.7.10.0%-4.6%61
15.19.10.0%-4.6%61
16.9.1+1.1%-3.5%61

9.16.1 vs 9.19.1 — by dimension

Damage100%Toughness100%Control100%Mobility100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%20
Toughness100.0%10
Control100.0%6
Mobility100.0%1
Utility100.0%2
Tempo100.0%8

100.0% overall · 49 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

9.18.1 9.19.1

E

tooltip

− Passive: 45/50/55/60/65% of the Damage taken while this ability is inactive is converted to gray health. If allowed to decay, it is regenerated as health.Active: Convert all of your gray health into a shield that lasts 2 seconds.

+ Passive: 45/50/55/60/65% of the Damage taken while this ability is inactive is converted to gray health. If allowed to decay, {{ healthratio }} of it is regenerated as health.Active: Convert all of your gray health into a shield that lasts 2 seconds.