6.10.1 → 10.24.1
| armor/lvl | 3 | → | 3.5 | Toughness |
| attack damage | 56 | → | 58 | Damage |
| health | 500 | → | 532 | Toughness |
| health/lvl | 75 | → | 90 | Toughness |
| hp regen | 6 | → | 7 | Toughness |
| magic resist/lvl | 0 | → | 0.5 | Toughness |
| mana | 340 | → | 425 | Tempo |
| mana/lvl | 60 | → | 30 | Tempo |
| mp regen | 7 | → | 9.335 | Tempo |
| move speed | 325 | → | 335 | Mobility |
Q
− Hurls 5 rocks in a direction, dealing 60/80/100/120/140 (+0.40 AP) magic damage in a small area around the first enemy hit. Subsequent hits on the same unit deal 50% reduced damage. Creates Worked Ground for {{ f1 }} seconds.{{ f2 }}% movement speed on Worked Ground. Casting Threaded Volley on Worked Ground only hurls one rock but refunds half its mana cost.
+ Hurls 5 rocks in a direction, each dealing 70/95/120/145/170 Worked Ground for 45 seconds.Worked Ground only hurls one rock but its cost is reduced to 1 mana.
W
− First cast: Target a location. After a short delay, enemies caught within the area will be knocked up and dealt 60/80/100/120/140 (+0.40 AP) magic damage.Second cast: Pick a direction. If you do, enemies will be pushed in this direction.
+ Taliyah targets an area. After a short delay, enemies caught within the area will be pushed and dealt 60/80/100/120/140 (+0.40 AP) magic damage.You can control the direction enemies will be pushed by clicking and dragging your mouse in a line.
E
− Places a field of dash-sensitive traps that deal 80/105/130/155/180 (+0.40 AP) magic damage and slow enemies in the area by {{ f2 }}% AP. After 4 seconds, the traps explode, dealing damage again.dashing, being pushed, or being pulled through Unravelled Earth will trigger traps, taking {{ f3 }} (+{{ f1 }} AP) magic damage from each trap (maximum 4).
+ Places a field of dash-sensitive traps that deal 50/75/100/125/150 (+0.40 AP) magic damage and slow enemies in the area by {{ f2 }}% AP. After 4 seconds, the traps explode, dealing damage again.Enemies dashing, being pushed, or being pulled through Unraveled Earth will trigger traps, taking {{ f3 }} (+{{ f1 }} AP) magic damage from each trap (maximum 4, each hit after the first deals {{ f4 }}% less damage).
R
− Stone Weaver creates a very long wall and then surfs it.
+ Taliyah creates a very long wall and then surfs it.
Taliyah