6.10.1 → 12.1.1
| armor/lvl | 3 | → | 3.5 | Toughness |
| attack damage | 56 | → | 58 | Damage |
| health | 500 | → | 532 | Toughness |
| health/lvl | 75 | → | 90 | Toughness |
| hp regen | 6 | → | 7 | Toughness |
| magic resist/lvl | 0 | → | 0.5 | Toughness |
| mana | 340 | → | 425 | Tempo |
| mana/lvl | 60 | → | 30 | Tempo |
| mp regen | 7 | → | 9.34 | Tempo |
| move speed | 325 | → | 335 | Mobility |
Q
− Hurls 5 rocks in a direction, dealing 60/80/100/120/140 (+0.40 AP) magic damage in a small area around the first enemy hit. Subsequent hits on the same unit deal 50% reduced damage. Creates Worked Ground for {{ f1 }} seconds.{{ f2 }}% movement speed on Worked Ground. Casting Threaded Volley on Worked Ground only hurls one rock but refunds half its mana cost.
+ Taliyah hurls 5 rocks, each dealing 70/95/120/145/170 (+0.450 AP) magic damage to the first enemy hit. Subsequent hits against the same enemy deal reduced damage.Taliyah also creates Worked Ground at her location for 25 seconds. Using this Ability on Worked Ground instead hurls one rock, refunding 50% cooldown and costing only 1 Mana Mana.
W
− First cast: Target a location. After a short delay, enemies caught within the area will be knocked up and dealt 60/80/100/120/140 (+0.40 AP) magic damage.Second cast: Pick a direction. If you do, enemies will be pushed in this direction.
+ Taliyah quakes the earth, dealing 60/80/100/120/140 (+0.4 AP) magic damage in an area and Knocking Back enemies toward a chosen direction.
E
− Places a field of dash-sensitive traps that deal 80/105/130/155/180 (+0.40 AP) magic damage and slow enemies in the area by {{ f2 }}% AP. After 4 seconds, the traps explode, dealing damage again.dashing, being pushed, or being pulled through Unravelled Earth will trigger traps, taking {{ f3 }} (+{{ f1 }} AP) magic damage from each trap (maximum 4).
+ Taliyah scatters loose stones in an area, dealing 50/75/100/125/150 (+0.4 AP) magic damage and Slowing enemies hit by -0.2. After 4 seconds the stones shatter, dealing the damage again.Enemies that dash or are Knocked through the stones detonate them, taking 50/60/70/80/90 (+0.3 AP) magic damage for each stone they pass through (max 4). Stones beyond the first deal reduced damage.
R
− Stone Weaver creates a very long wall and then surfs it.
+ Taliyah creates a very long wall and then surfs it.
− Cast once to create a wall. Recast immediately to ride ahead of the wall. Moving or receiving damage will cause Taliyah to stop.Weaver's Wall lasts for 6/7/8 seconds. Deactivate this spell to break the wall early.
+ Taliyah creates a massive earthen wall for 5 seconds. If she immediately Recasts she will ride along it as it unravels. Moving or taking damage will end the ride.
Taliyah