0.151.2 → 15.7.1
| armor | 16.5 | → | 40 | Toughness |
| armor/lvl | 3.2 | → | 4.3 | Toughness |
| attack damage | 58 | → | 55 | Damage |
| attack_range | 125 | → | 150 | Damage |
| attack_speed.growth_percent | 2.02 | → | 2 | Damage |
| health | 468 | → | 645 | Toughness |
| health/lvl | 90 | → | 99 | Toughness |
| hp regen | 7.1 | → | 6 | Toughness |
| magic resist | 30 | → | 28 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 255 | → | 300 | Tempo |
| mana/lvl | 56 | → | 60 | Tempo |
| mp regen | 4.1 | → | 8.5 | Tempo |
| mp regen/lvl | 0.4 | → | 0.8 | Tempo |
| move speed | 315 | → | 340 | Mobility |
Passive
− Taric loves to socket magical gems into all of his weapons, resulting in his basic attacks replenishing his Mana based on the damage dealt.
+ Spellcasts empower Taric's next 2 basic attacks to deal bonus magic damage, reduce his spell cooldowns, and attack in quick succession.
Q
− Taric brings forth earthen energy to heal an ally and himself. This heal is more potent when Taric heals only himself. Additionally,Taric's basic attacks reduce Imbue's cooldown.
+ Heals nearby allied champions based on charges stored. Bravado-empowered attacks grant a charge of Starlight's Touch.
− Taric brings forth earthen energy to heal a target ally and himself for 60/100/140/180/220 (+0.60 AP). If he targets himself, the heal increases by 40% restoring 84/140/196/252/308 (+0.84 AP) health.Taric's basic attacks reduce Imbue's cooldown by 1 seconds (3 seconds if attacking an enemy champion).
+ Passive: Gain a stack (max 1/2/3/4/5) every 15 seconds and when hitting a Bravado Attack.Active: Consume all stacks to restore 25 (+0.15 AP) (+0.010 Max HP) Health per stack to nearby ally champions (25 (+0.15 AP) (+0.010 Max HP) at 1/2/3/4/5 stacks).{{ spellmodifierdescriptionappend }}
W
− Taric is protected by a hardening aura, increasing the Armor of himself and nearby allied champions. He may choose to splinter the enchanted rocks surrounding him to deal damage and decrease the Armor of nearby enemies at the cost of some Armor for a short time.
+ Passively increase the Armor of Taric and any allied champion with Bastion.Actively shields an ally and grants them Bastion for as long as they remain near Taric. Taric's spells also cast off the ally with Bastion.
− Passive: Taric's gemstones increase the Armor of nearby allied champions by 10/15/20/25/30. Taric gains an additional 10/15/20/25/30 Armor for himself.Active: Taric shatters his armor, dealing 60/105/150/195/240 (+0.60 AP) magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4 seconds. Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown.
+ Passive: Taric gains 0.05/0.060/0.07/0.080/0.09 Armor Armor Armor and forms a tether between him and the ally bound by this Ability. As long as they are near each other, the ally gains 0.05/0.060/0.07/0.080/0.09 Armor Armor Armor and Taric casts all his Abilities from both himself and his linked ally.Active: Taric binds to an ally champion, granting a 7/8/9/10/11% max Health Shield for 2.5 seconds.{{ spellmodifierdescriptionappend }}
E
− Taric emits a brilliant ball of prismatic light from his gemmed shield, stunning his target and damaging them based on how close he is to them.
+ Taric readies a beam of starlight that, after a brief delay, deals magic damage and stuns enemies.
− Taric fires a prismatic sphere at a target enemy, stunning them for 1.5 seconds and dealing between 40/70/100/130/160 (+0.40 AP) and 80/140/200/260/320 (+0.80 AP) magic damage. Dazzle's damage increases the closer Taric is to the target.
+ Taric projects a beam of starlight, bursting after 1 second to deal 90/130/170/210/250 (+0.5 AP) (+0.5 Armor) magic damage and Stun enemies for 1.5 seconds.{{ spellmodifierdescriptionappend }}
R
− Taric slams his hammer into the ground to deal damage to nearby enemies. For a time after, Taric's gems radiate energy empowering Taric and his allies with bonus Attack Damage and Ability Power.
+ Pulses cosmic energy onto nearby allied champions after a delay, making them invulnerable for a short duration.
− Taric slams his hammer into the ground, dealing 150/250/350 (+0.70 AP) magic damage to nearby enemies.For the next 10 seconds, Taric's gems radiate energy, granting him 30/50/70 Attack Damage and Ability Power and his nearby allies half of the bonuses.
+ Taric calls down protection from the heavens. After 2.5 seconds, nearby ally champions become invulnerable for 2.5 seconds.{{ spellmodifierdescriptionappend }}
Taric