Taric

since 0.151.2 51 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S1514.2.1now
table view
patchsimilarityshared dims
14.2.1100.0%39
14.21.1100.0%47
15.7.1 (now)100.0%47
12.17.199.8%43
13.11.199.8%43
13.14.199.8%39
13.23.199.8%39
12.11.199.6%43
12.13.199.6%43
12.10.198.8%43
14.10.198.7%47
14.11.198.7%47
13.10.198.3%47
11.2.195.9%37
11.8.194.9%43
11.9.194.9%43
11.10.194.9%43
11.11.194.9%43
11.13.194.9%43
11.14.194.9%43
7.24.193.2%41
8.23.193.2%41
9.7.193.2%41
9.24.193.2%41
9.24.293.2%41
11.1.193.1%41
10.10.193.0%41
7.22.192.9%41
9.4.192.4%37
7.14.192.3%41
7.17.192.3%41
8.1.190.7%41
8.13.190.7%41
8.20.190.7%41
6.9.188.0%39
6.8.187.1%39
5.22.277.2%33
5.16.176.3%33
4.20.176.0%33
5.10.176.0%33
0.151.275.0%29
0.152.5575.0%29
3.8.174.0%27
3.8.572.9%29
3.12.272.9%29
4.5.472.4%31
3.14.1272.1%31
3.14.2072.1%31
3.15.272.1%31
4.1.272.1%31
4.1.4172.1%31
4.3.272.1%31

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+4.6%-12.2%S0S3S4S5S6S7S8S9S10S11S12S13S14S15
table view
patchdeltacumulativedims
0.152.550.0%0.0%71
3.8.1-0.8%-0.8%68
3.8.50.0%-0.8%72
3.12.20.0%-0.8%76
3.14.12-8.5%-9.2%54
3.14.200.0%-9.2%60
3.15.20.0%-9.2%60
4.1.20.0%-9.2%60
4.1.410.0%-9.2%54
4.3.20.0%-9.2%54
4.5.4+0.3%-8.9%58
4.20.1+3.2%-5.7%57
5.10.10.0%-5.7%67
5.16.1+0.2%-5.5%67
5.22.2+0.4%-5.1%67
6.8.1-3.7%-8.8%43
6.9.1-0.1%-8.9%53
7.14.1-0.1%-9.0%47
7.17.10.0%-9.0%49
7.22.1+1.0%-7.9%49
7.24.1-0.2%-8.2%49
8.1.1-2.0%-10.2%49
8.13.1-0.6%-10.8%47
8.20.10.0%-10.8%47
8.23.1+2.1%-8.6%47
9.4.10.0%-8.6%45
9.7.10.0%-8.6%45
9.24.10.0%-8.6%47
9.24.20.0%-8.6%47
10.10.1-0.8%-9.4%47
11.1.1-0.0%-9.4%47
11.2.10.0%-9.4%33
11.8.10.0%-9.4%33
11.9.10.0%-9.4%39
11.10.10.0%-9.4%39
11.11.10.0%-9.4%39
11.13.10.0%-9.4%39
11.14.10.0%-9.4%37
12.10.1+0.1%-9.3%37
12.11.1+0.9%-8.4%37
12.13.10.0%-8.4%37
12.17.1-0.3%-8.8%37
13.10.10.0%-8.8%37
13.11.10.0%-8.8%37
13.14.10.0%-8.8%33
13.23.10.0%-8.8%33
14.2.1-0.2%-9.0%33
14.10.10.0%-9.0%33
14.11.10.0%-9.0%39
14.21.1-1.6%-10.6%39
15.7.10.0%-10.6%39

0.151.2 vs 3.15.2 — by dimension

Damage82%Toughness100%Control87%Utility83%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage82.2%15
Toughness100.0%8
Control86.9%2
Utility83.3%12
Tempo100.0%8

89.5% overall · 47 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 3.15.5

attack damage5852Damage
move speed315340Mobility

Passive

description

− Taric loves to socket magical gems into all of his weapons, resulting in his basic attacks replenishing his Mana based on the damage dealt.

+ After casting a spell, Taric's next basic attack deals bonus magic damage based on his Armor and reduces his cooldowns.

Q

cooldown 20/19/18/17/16 18/17/16/15/14 Tempo
cost 80/95/110/125/140 60/80/100/120/140 Tempo
description

− Taric brings forth earthen energy to heal an ally and himself. This heal is more potent when Taric heals only himself. Additionally,Taric's basic attacks reduce Imbue's cooldown.

+ Taric brings forth earthen energy to heal an ally and himself. This heal is more potent when Taric heals only himself.

misc.count - 5
tempo.cooldown_reduction 1 - Tempo
tempo.cooldown_reduction_enemy 3 - Tempo
utility.heal_ap_ratio 0.60 0.30 Utility
utility.heal_ap_ratio_bonus 0.84 0.42 Utility
utility.heal_bonus_health - 0 Utility
utility.heal_bonus_health_max - 0 Utility
tooltip

− Taric brings forth earthen energy to heal a target ally and himself for 60/100/140/180/220 (+0.60 AP). If he targets himself, the heal increases by 40% restoring 84/140/196/252/308 (+0.84 AP) health.Taric's basic attacks reduce Imbue's cooldown by 1 seconds (3 seconds if attacking an enemy champion).

+ Taric brings forth earthen energy to heal a target ally and himself for 60/100/140/180/220 (+0.30 AP) (+0) (5% of Taric's bonus health). If he targets himself, the heal increases by 40% restoring 84/140/196/252/308 (+0.42 AP) (+0) health.

W

cost 50/60/70/80/90 50 Tempo
description

− Taric is protected by a hardening aura, increasing the Armor of himself and nearby allied champions. He may choose to splinter the enchanted rocks surrounding him to deal damage and decrease the Armor of nearby enemies at the cost of some Armor for a short time.

+ Taric is protected by a hardening aura, increasing the Armor of himself and nearby allied champions. He may choose to splinter the enchanted rocks surrounding him to deal damage, decrease the Armor of nearby enemies, at the cost of some Armor for a short time.

damage.ap_ratio 0.60 - Damage
damage.armor_ratio - 0.20 Damage
damage.base 60/105/150/195/240 - Damage
toughness.armor_bonus 10/15/20/25/30 - Toughness
toughness.armor_shred 10/15/20/25/30 - Toughness
toughness.armor_shred_duration - 4 Toughness
toughness.armor_shred_ratio - 0 Toughness
utility.armor_bonus - 0.12 Utility
utility.armor_percent - 12 Utility
tooltip

− Passive: Taric's gemstones increase the Armor of nearby allied champions by 10/15/20/25/30. Taric gains an additional 10/15/20/25/30 Armor for himself.Active: Taric shatters his armor, dealing 60/105/150/195/240 (+0.60 AP) magic damage to nearby enemies and reducing their Armor by 10/15/20/25/30 for 4 seconds. Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown.

+ Passive: Taric's gemstones increase his Armor by 10/15/20/25/30. Additionally, nearby allied champions gain 0.12 Armor Armor (12% of Taric's Armor).Active: Taric shatters his armor, dealing 40/80/120/160/200 (+0.20 Armor) magic damage to nearby enemies and reducing their Armor by 5/10/15/20/25 (+0 Armor) for 4 seconds. Taric loses 10/15/20/25/30 Armor while Shatter is on cooldown.

E

cooldown 14/13/12/11/10 18/17/16/15/14 Tempo
cost 95 75 Tempo
control.stun_duration 1.5 1.2/1.3/1.4/1.5/1.6 Control
damage.ap_ratio 0.40 0.20 Damage
damage.ap_ratio_max 0.80 0.40 Damage
damage.secondary 80/140/200/260/320 - Damage

R

cooldown 60 75 Tempo
description

− Taric slams his hammer into the ground to deal damage to nearby enemies. For a time after, Taric's gems radiate energy empowering Taric and his allies with bonus Attack Damage and Ability Power.

+ Taric slams his hammer into the ground to deal damage to nearby enemies. For a time after, Taric's gems radiate energy, empowering Taric and his allies with bonus Attack Damage and Ability Power.

damage.ap_ratio 0.70 0.50 Damage