10.23.1 → 10.24.1
Q
− Deals {{ calculateddamage }} magic damage and blinds the target for 1.25/1.5/1.75/2/2.25 seconds.
+ Teemo fires a dart, Blinding for 1.25/1.5/1.75/2/2.25 seconds and dealing {{ calculateddamage }} magic damage.
W
− Passive: Teemo's Movement Speed is increased by 6/10/14/18/22% unless he has been damaged by an enemy champion or turret in the last 5 seconds.Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.
+ Passive: Teemo gains 6/10/14/18/22% Move Speed while he hasn't been damaged by a champion or turret in the last 5 seconds.Active: Teemo sprints, gaining 12/20/28/36/44% Move Speed that is not lost when struck for 3 seconds.
E
− Teemo's basic attacks poison their target, dealing {{ impactcalculateddamage }} magical damage upon impact and {{ tickcalculateddamage }} magical damage each second for 4.5 seconds.
+ Passive: Teemo's Attacks apply poison, dealing an additional {{ impactcalculateddamage }} magic damage plus {{ totaldotdamage }} magic damage over 4.5 seconds.
R
− Tosses a stored mushroom as a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows Movement Speed by 20/30/40%, reveals them and deals {{ totaldamage }} magic damage over 4 seconds. 2/3/4 Teemos further before planting.
+ Teemo tosses a mushroom trap that detonates when stepped on. The traps Slow by 20/30/40% and deal {{ totaldamage }} magic damage over 4 seconds. Enemies are revealed for the same duration.Traps last 5 minutes and are stealthed. A mushroom tossed onto another mushroom bounces before landing at its position. This Ability has {{ maxammo }} charges ({{ ammorechargetime }} second refresh)
Teemo