6.9.1 → 6.10.1
Q
W
− Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.
+ Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.
E
− Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+0.30 AP) magical damage upon impact and 6/12/18/24/30 (+0.10 AP) magical damage each second for 4 seconds.
+ Teemo's basic attacks poison their target, dealing 10/20/30/40/50 (+0.30 AP) magical damage upon impact and 6/12/18/24/30 (+0.10 AP) magical damage each second for 4 seconds.
R
− Tosses a stored mushroom as a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows Movement Speed by 30/40/50%, reveals them and deals 200/325/450 (+0.50 AP) magic damage over 4 seconds. 3/4/5 Teemos further before planting.{{ f1 }} seconds, but he is only big enough to carry 3 at once.
+ Tosses a stored mushroom as a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows Movement Speed by 30/40/50%, reveals them and deals 200/325/450 (+0.50 AP) magic damage over 4 seconds. 3/4/5 Teemos further before planting.{{ f1 }} seconds, but he is only big enough to carry 3 at once.
Teemo