Teemo

since 0.151.2 60 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S14S15S1615.3.1now
table view
patchsimilarityshared dims
16.11.1 (now)100.0%45
15.3.199.8%45
15.4.199.8%45
16.4.199.8%45
16.5.199.8%45
16.9.199.8%45
14.21.197.5%45
14.23.197.5%45
14.20.195.9%45
14.2.195.8%43
12.14.195.7%43
12.10.195.2%43
12.13.195.2%43
9.18.193.0%33
9.24.193.0%33
9.24.293.0%33
10.1.193.0%33
10.6.193.0%33
11.21.193.0%43
12.1.193.0%43
8.23.193.0%33
11.1.192.5%35
11.7.192.5%35
10.24.192.5%35
11.17.191.9%43
11.8.191.8%43
11.11.191.8%43
11.13.191.8%43
7.24.290.4%33
7.22.190.3%33
8.9.190.0%33
7.9.189.9%33
6.10.188.7%33
6.22.188.7%33
6.23.188.7%33
7.3.188.7%33
8.3.188.1%33
8.1.187.9%33
6.1.186.2%27
6.4.186.2%27
6.9.186.2%27
5.15.186.1%27
5.16.186.1%27
5.19.186.1%27
5.20.186.1%27
5.21.186.1%27
5.22.286.1%27
4.20.182.4%27
0.151.280.6%25
0.152.5580.6%25
0.152.10780.6%25
3.8.180.6%25
3.8.580.6%25
4.5.479.0%27
4.7.879.0%27
4.11.379.0%27
4.13.179.0%27
4.18.179.0%27
3.11.278.4%27
3.12.278.4%27
4.3.278.4%27

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+7.4%-6.2%S0S3S4S5S6S7S8S9S10S11S12S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%53
0.152.107-1.4%-1.4%54
3.8.10.0%-1.4%52
3.8.50.0%-1.4%52
3.11.20.0%-1.4%54
3.12.20.0%-1.4%54
4.3.2-1.4%-2.8%54
4.5.4+0.4%-2.4%54
4.7.80.0%-2.4%54
4.11.30.0%-2.4%54
4.13.10.0%-2.4%54
4.18.10.0%-2.4%54
4.20.1+2.1%-0.2%53
5.15.10.0%-0.2%53
5.16.10.0%-0.2%55
5.19.10.0%-0.2%53
5.20.10.0%-0.2%53
5.21.10.0%-0.2%53
5.22.20.0%-0.2%53
6.1.1+0.1%-0.1%53
6.4.10.0%-0.1%53
6.9.10.0%-0.1%49
6.10.10.0%-0.1%49
6.22.10.0%-0.1%53
6.23.10.0%-0.1%53
7.3.1+0.0%-0.1%53
7.9.1+1.9%+1.7%53
7.22.1+0.6%+2.3%53
7.24.2-0.2%+2.1%53
8.1.1-1.9%+0.2%53
8.3.1-0.1%+0.1%53
8.9.1-0.1%+0.0%53
8.23.1+1.9%+1.9%53
9.18.1-5.1%-3.2%37
9.24.10.0%-3.2%37
9.24.20.0%-3.2%37
10.1.10.0%-3.2%35
10.6.10.0%-3.2%35
10.24.10.0%-3.2%33
11.1.1-0.0%-3.2%35
11.7.10.0%-3.2%35
11.8.10.0%-3.2%35
11.11.10.0%-3.2%41
11.13.10.0%-3.2%41
11.17.1+2.6%-0.6%41
11.21.1+1.2%+0.6%39
12.1.10.0%+0.6%39
12.10.1+2.8%+3.4%39
12.13.10.0%+3.4%39
12.14.1+0.5%+3.9%39
14.2.1-1.4%+2.5%39
14.20.10.0%+2.5%39
14.21.1+1.8%+4.3%39
14.23.10.0%+4.3%39
15.3.1+2.0%+6.2%39
15.4.10.0%+6.2%39
16.4.10.0%+6.2%39
16.5.10.0%+6.2%39
16.9.10.0%+6.2%39
16.11.1-0.2%+6.0%39

8.9.1 vs 8.23.1 — by dimension

Damage95%Toughness100%Control100%Mobility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage95.2%21
Toughness100.0%8
Control100.0%6
Mobility100.0%6
Tempo100.0%12

98.2% overall · 57 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

8.22.1 8.23.1

attack speed00.69Damage

Q

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}

W

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
tooltip

− Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.

+ Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.

E

resource Passive {{ cost }} {{ abilityresourcename }}

R

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
tooltip

− Tosses a stored mushroom as a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows Movement Speed by 30/40/50%, reveals them and deals 200/325/450 (+0.50 AP) magic damage over 4 seconds. 3/4/5 Teemos further before planting.{{ f1 }} seconds, but he is only big enough to carry 3 at once.

+ Tosses a stored mushroom as a trap that detonates if an enemy steps on it, spreading poison to nearby enemies that slows Movement Speed by 30/40/50%, reveals them and deals 200/325/450 3/4/5 Teemos further before planting.Teemo forages for a mushroom every {{ f1 }} per level seconds, but he is only big enough to carry 3 at once.