0.153.2 → 16.5.1
| armor | 18 | → | 33 | Toughness |
| attack damage | 46 | → | 56 | Damage |
| attack_range | 475 | → | 450 | Damage |
| attack_speed.growth_percent | 1 | → | 3.5 | Damage |
| health | 452 | → | 620 | Toughness |
| health/lvl | 89 | → | 120 | Toughness |
| hp regen | 6 | → | 7 | Toughness |
| magic resist/lvl | 0 | → | 1.55 | Toughness |
| mana | 200 | → | 274 | Tempo |
| mp regen | 5 | → | 6 | Tempo |
| mp regen/lvl | 0.7 | → | 0.8 | Tempo |
| move speed | 335 | → | 330 | Mobility |
Passive
− Thresh can harvest the souls of enemies that die near him, permanently granting him armor and ability power.
+ Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.
Q
− Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
+ Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
− Passive: Deal 0-0 magic damage on each hit that builds up when not attacking. of attack damage, based on the amount of time since his last attack.Active: Grab an enemy, then pull them to you or leap to them. (+0.50 AP) magic damage to the first unit hit and pulling them toward him for 1.5 seconds. Reactivate this ability to pull Thresh to the bound enemy.
+ Thresh throws out his scythe, Stunning the first unit hit and Pulling them towards Thresh for 1.5 seconds. The scythe does 50/100/150/200/250 (+0.900 AP) magic damage and also grants True Sight for the duration.Thresh can Recast this Ability to pull himself to the enemy.If this Ability hits, its Cooldown is reduced by 2 seconds.{{ spellmodifierdescriptionappend }}
W
− Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
+ Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
− Create a shielding lantern that an ally can use to dash to you. (+0.40 AP) damage. Allies can only receive the shield once per cast.
+ Thresh throws his lantern, allowing an ally to click on it to dash to Thresh.The lantern also grants 30/50/70/90/110 Shield for 4 seconds to Thresh and the first ally champion to come in contact with it.{{ spellmodifierdescriptionappend }}
E
− Sweeps his chain, knocking all enemies hit in the direction of the blow.
+ Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
− Knock nearby enemies in the direction of your choice. (+0.40 AP) magic damage in a line beginning behind him. Enemies hit are pushed in the direction of the swing, then slowed by 20/25/30/35/40% for 1.5 seconds.Cast forward to push; cast backward to pull.
+ Passive: Thresh's Attacks deal additional damage based on how long since he last Attacked. They deal between {{ pattackdamagemin }} and 0.6/0.900/1.2/1.5/1.800 AD magic damage.Active: Thresh whips his chains, Pulling or Pushing enemies in the direction of the swing. Enemies hit are also Slowed by 20/25/30/35/40% for 1 second and take 75/120/165/210/255 (+0.700 AP) magic damage.{{ spellmodifierdescriptionappend }}
R
− Trap enemies inside walls that slow and deal damage if broken. (+1 AP) magic damage and are slowed by 99% for 2 seconds, but break that wall. Once one wall is broken, remaining walls deal half damage and apply half slow duration. An enemy cannot be affected by multiple walls.
+ Thresh creates a prison of spectral walls, Slowing champions by 99% for 2 seconds and dealing 250/400/550 (+1 AP) magic damage. Walls break after one collision, and after one is broken, the rest deal no damage and Slow for half duration.{{ spellmodifierdescriptionappend }}
Thresh