0.153.2 → 6.3.1
| armor | 18 | → | 16 | Toughness |
| attack damage | 46 | → | 47.696 | Damage |
| attack_range | 475 | → | 450 | Damage |
| attack_speed.growth_percent | 1 | → | 3.5 | Damage |
| health | 452 | → | 560.52 | Toughness |
| health/lvl | 89 | → | 93 | Toughness |
| hp regen | 6 | → | 6.92 | Toughness |
| mana | 200 | → | 273.92 | Tempo |
| mp regen | 5 | → | 6 | Tempo |
| mp regen/lvl | 0.7 | → | 0.8 | Tempo |
Passive
− Thresh can harvest the souls of enemies that die near him, permanently granting him armor and ability power.
+ Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.
Q
− Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
+ Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
− Passive: Deal 0-0 magic damage on each hit that builds up when not attacking. of attack damage, based on the amount of time since his last attack.Active: Grab an enemy, then pull them to you or leap to them. (+0.50 AP) magic damage to the first unit hit and pulling them toward him for 1.5 seconds. Reactivate this ability to pull Thresh to the bound enemy.
+ Thresh grabs an enemy, then pull them to him or leaps to them. (+0.50 AP) Magic Damage to the first unit hit and pulling them toward him for 1.5 seconds.Death Sentence's cooldown is reduced by 3 seconds if it strikes an enemy.Reactivate this ability to pull Thresh to the bound enemy.
W
− Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
+ Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
− Create a shielding lantern that an ally can use to dash to you. (+0.40 AP) damage. Allies can only receive the shield once per cast.
+ Thresh creates a shielding lantern that an ally can use to dash to him. (+0.40 AP) damage to Thresh and up to one ally if they come near the Lantern.
E
− Sweeps his chain, knocking all enemies hit in the direction of the blow.
+ Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
− Knock nearby enemies in the direction of your choice. (+0.40 AP) magic damage in a line beginning behind him. Enemies hit are pushed in the direction of the swing, then slowed by 20/25/30/35/40% for 1.5 seconds.Cast forward to push; cast backward to pull.
+ Passive: Thresh deals {{ f1 }}-{{ f2 }} Magic Damage on each hit, which builds up when not attacking. of Attack Damage, based on the amount of time since his last attack.Active: Thresh knocks nearby enemies in the direction of his choice. (+0.40 AP) Magic Damage in a line beginning behind him. Enemies hit are pushed in the direction of the swing, then slowed by 20/25/30/35/40% for 1.5 seconds.Cast forward to push; cast backward to pull.
R
− Trap enemies inside walls that slow and deal damage if broken. (+1 AP) magic damage and are slowed by 99% for 2 seconds, but break that wall. Once one wall is broken, remaining walls deal half damage and apply half slow duration. An enemy cannot be affected by multiple walls.
+ Thresh traps enemies inside walls that slow and deal damage if broken. (+1 AP) Magic Damage and are slowed by 99% for 2 seconds, but break that wall. Once one wall is broken, remaining walls deal no damage and apply half slow duration. An enemy cannot be affected by multiple walls simultaneously.
Thresh