6.18.1 → 6.19.1
Q
− Thresh throws out his scythe, dealing 80/120/160/200/240 (+0.50 AP) magic damage and stunning the first unit hit, pulling them in for 1.5 seconds.Reactivating this ability will pull Thresh to the bound enemy.Death Sentence's cooldown is reduced by 3 seconds if it hits an enemy.
+ Thresh throws out his scythe, dealing 80/120/160/200/240 (+0.50 AP) magic damage and stunning the first unit hit, pulling them in for 1.5 seconds.Reactivating this ability will pull Thresh to the bound enemy.Death Sentence's cooldown is reduced by 3 seconds if it hits an enemy.
W
E
− Passive: Thresh's basic attacks deal from {{ f3 }} to {{ f2 }} AD additional magic damage, which builds up while not attacking (total souls collected plus up to 80/110/140/170/200% total Attack Damage).Active: Deals 65/95/125/155/185 (+0.40 AP) magic damage in a line beginning behind Thresh. Enemies hit are pushed in the direction of the swing, then slowed by 20/25/30/35/40% for 1.5 seconds.Cast forward to push; cast backward to pull.
+ Passive: Thresh's basic attacks deal from {{ f3 }} to {{ f2 }} additional magic damage, which builds up while not attacking (total souls collected plus up to 80/110/140/170/200% total Attack Damage).Active: Deals 65/95/125/155/185 (+0.40 AP) magic damage in a line beginning behind Thresh. Enemies hit are pushed in the direction of the swing, then slowed by 20/25/30/35/40% for 1 second.Cast forward to push; cast backward to pull.
R
− Thresh creates a prison of spectral walls around himself. Enemy champions who walk through a wall suffer 250/400/550 (+1 AP) magic damage and are slowed by 99% for 2 seconds, but break that wall. Once one wall is broken, the remaining walls deal no damage and apply half slow duration. An enemy cannot be affected by multiple walls simultaneously.
+ Thresh creates a prison of spectral walls around himself. Enemy champions who walk through a wall suffer 250/400/550 (+1 AP) magic damage and are slowed by 99% for 2 seconds, but break that wall. Once one wall is broken, the remaining walls deal no damage and apply half slow duration. An enemy cannot be affected by multiple walls simultaneously.
Thresh