0.154.3 → 3.6.14
| mp regen | 6.9 | → | 6.5 | Tempo |
| attack damage | 54.66 | → | 55 | Damage |
Passive
− Whenever an enemy unit near Trundle dies, he heals for a percent of their maximum health.
+ When an enemy unit dies near Trundle, he heals for a percent of its maximum health.
Q
− Trundle bites his opponent, dealing damage and sapping some of their attack damage.
+ Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their attack damage.
− Trundle bites his opponent instead of attacking for his next standard attack, dealing 30/45/60/75/90 (+0.80/0.90/1/1.10/1.20 AD) physical damage.This attack increases Trundle's Attack Damage by 20/25/30/35/40 for 8 seconds, with his opponent losing half of this amount.
+ Trundle lunges at his opponent with his next basic attack, dealing 20/40/60/80/100 (+0.80/0.90/1/1.10/1.20 AD) physical damage and briefly slowing his target.This attack increases Trundle's Attack Damage by 20/25/30/35/40 for 8 seconds, with his opponent losing half of this amount.
W
− Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
+ Trundle turns target location into his domain, gaining attack speed, movement speed, and increased healing from all sources while on it.
− Trundle affects target location with his curse for 8 seconds, gaining 20/25/30/35/40% Movement Speed, 20/30/40/50/60% Attack Speed and 20/25/30/35/40% Crowd Control Reduction while on it.
+ Trundle coats target location with ice for 8 seconds, gaining 20/25/30/35/40% Movement Speed, 20/35/50/65/80% Attack Speed and 8/11/14/17/20% increased healing and regeneration from all sources.
E
− Trundle creates a plagued beacon at target location, becoming impassable terrain and slowing all nearby enemy units.
+ Trundle creates a ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
− Trundle creates a plagued beacon at target location, becoming impassable terrain and slowing all nearby enemy units by 25/30/35/40/45%.
+ Trundle creates an icy pillar at target location for {{ e1 }} seconds, becoming impassable terrain and slowing all nearby enemy units by 25/30/35/40/45%.
R
− Trundle immediately steals his target's health and a percent of their armor and magic resistance. Over the next 6 seconds the amount of health, armor, and magic resistance stolen is doubled.
+ Trundle immediately steals a percent of his target's health, armor and magic resistance. Over the next 3 seconds the amount of health, armor, and magic resistance stolen is doubled.
− Trundle immediately drains a target of 100/175/250 (+0.60 AP) Health and 15/20/25% of their Armor and Magic Resist, and then drains them again for the total of these amounts over the next 6 seconds.Trundle gains these stats for himself while the target is being drained.
+ Trundle drains 20/24/28 (+0.02 AP)% of an enemy champion's maximum Health as magic damage and 40% of their Armor and Magic Resist, half immediately and half over 4 seconds. The Armor and Magic Resist is returned 4 seconds after the drain ends.
Trundle