Tryndamere

since 0.151.2 44 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S0S3S4S6S7S8S9S10S11S12S13S14S1616.3.1now
table view
patchsimilarityshared dims
16.9.1 (now)100.0%54
16.3.199.0%54
16.1.198.8%54
14.6.196.1%50
14.10.196.1%50
13.20.195.8%50
14.20.194.2%50
14.12.194.0%50
13.18.192.3%48
13.17.191.8%46
13.16.191.5%45
12.10.186.8%47
13.5.186.2%47
12.11.186.1%47
12.13.186.1%47
8.23.185.0%45
9.10.185.0%45
9.24.185.0%45
9.24.285.0%45
7.22.184.4%45
12.6.184.4%47
6.10.183.8%45
7.3.183.8%45
11.1.183.0%43
11.2.183.0%43
10.24.182.9%43
11.4.182.9%43
8.3.182.8%45
8.13.182.8%45
8.16.182.8%45
8.1.182.5%45
11.8.182.2%47
12.2.182.2%47
4.20.180.5%39
6.4.180.5%39
4.5.478.6%39
4.7.878.6%39
4.13.178.6%39
0.151.278.4%39
0.152.5578.4%39
3.6.1478.3%39
3.8.178.3%39
3.8.578.3%39
3.13.178.3%39
4.3.278.3%39

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+7.3%-9.1%S0S3S4S6S7S8S9S10S11S12S13S14S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%49
3.6.14-3.3%-3.3%50
3.8.10.0%-3.3%50
3.8.50.0%-3.3%50
3.13.10.0%-3.3%52
4.3.20.0%-3.3%52
4.5.4+0.4%-2.9%52
4.7.80.0%-2.9%52
4.13.10.0%-2.9%52
4.20.1+1.5%-1.4%51
6.4.10.0%-1.4%51
6.10.1+4.2%+2.8%47
7.3.1+0.0%+2.8%53
7.22.1+1.0%+3.8%53
8.1.1-1.9%+2.0%53
8.3.1+0.3%+2.2%53
8.13.10.0%+2.2%53
8.16.10.0%+2.2%53
8.23.1+1.9%+4.1%53
9.10.1-0.8%+3.3%53
9.24.10.0%+3.3%53
9.24.20.0%+3.3%53
10.24.1+2.5%+5.9%41
11.1.1-0.0%+5.8%43
11.2.10.0%+5.8%43
11.4.1+0.1%+5.9%43
11.8.10.0%+5.9%43
12.2.10.0%+5.9%47
12.6.1-2.2%+3.7%45
12.10.1+0.4%+4.1%45
12.11.1+1.6%+5.7%45
12.13.10.0%+5.7%45
13.5.1+0.2%+5.9%45
13.16.1-4.2%+1.7%43
13.17.1-0.1%+1.6%43
13.18.1-0.2%+1.4%44
13.20.1-6.6%-5.2%46
14.6.1+0.3%-4.9%48
14.10.10.0%-4.9%48
14.12.1-2.8%-7.7%48
14.20.1+0.2%-7.5%48
16.1.1+3.8%-3.7%46
16.3.1+0.2%-3.5%50
16.9.1-1.1%-4.5%50

0.151.2 vs 14.20.1 — by dimension

Damage70%Toughness61%Control67%Utility74%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage69.8%9
Toughness60.9%10
Control66.6%4
Utility73.8%6
Tempo100.0%8

76.7% overall · 41 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 15.24.1

armor14.933Toughness
armor/lvl3.14.8Toughness
attack damage5666Damage
attack damage/lvl3.24Damage
attack_range125175Damage
attack speed0.6060.67Damage
attack_speed.growth_percent2.93.4Damage
health461696Toughness
health/lvl98108Toughness
hp regen78.5Toughness
magic resist3032Toughness
magic resist/lvl1.252.050Toughness
move speed320345Mobility

Passive

description

− Tryndamere gains Fury for each attack, critical strike, and killing blow he makes. Fury passively increases his critical strike chance and can be consumed with his Bloodlust spell.

+ Tryndamere gains Fury for each attack, critical strike, and killing blow he makes. Fury passively increases his Critical Strike Chance and can be consumed with his Bloodlust spell.

Q

range 400
damage.ad_bonus_base 5/10/15/20/25 - Damage
damage.ad_bonus_per_missing_hp 0.15/0.2/0.25/0.3/0.35 - Damage
utility.heal 30/40/50/60/70 20/30/40/50/60 (+0.3 AP) Utility
utility.heal_per_fury 0.5/0.95/1.4/1.85/2.3 0.05/0.5/0.950/1.400/1.85 (+0.012 AP) Utility
utility.heal_ratio 1.50 - Utility
tooltip

− Passive: Tryndamere thirsts for blood, gaining 5/10/15/20/25 Attack Damage plus 0.15/0.2/0.25/0.3/0.35 per 1% Health missing.Active: Tryndamere consumes his Fury, restoring 30/40/50/60/70 (+1.50 AP) Health, plus 0.5/0.95/1.4/1.85/2.3 Health per Fury consumed.

+ Passive: Tryndamere thirsts for blood, gaining 0/5/10/15/20 Attack Damage AD plus 0.05/0.15/0.25/0.35/0.45 AD per 1% missing Health.Active: Tryndamere consumes his Fury, restoring 20/30/40/50/60 (+0.3 AP) plus 0.05/0.5/0.950/1.400/1.85 (+0.012 AP) Health per Fury.{{ spellmodifierdescriptionappend }}

W

description

− Tryndamere lets out an insulting cry, decreasing surrounding champions' Attack Damage. Enemies with their backs turned to Tryndamere also have their Movement Speed reduced.

+ Tryndamere lets out an insulting cry, decreasing surrounding champions' Attack Damage. Enemies with their backs turned to Tryndamere also have their Move Speed reduced.

control.ad_reduction 20/35/50/65/80 5/20/35/50/65 Control
control.slow_percent 30/37.5/45/52.5/60 22/30/38/45/52 Control
tooltip

− Decreases surrounding champions' Attack Damage by 20/35/50/65/80 for 4 seconds, and enemies with their backs turned also have their Movement Speed reduced by 30/37.5/45/52.5/60%.

+ Tryndamere hurls insults, reducing champions' Attack Damage by 5/20/35/50/65 for 4 seconds. Enemy champions with their backs towards Tryndamere are Slowed by 22/30/38/45/52% for the same duration.{{ spellmodifierdescriptionappend }}

E

cooldown 13/12/11/10/9 12/11/10/9/8 Tempo
resource No Cost</font> No Cost
damage.ad_ratio 1.20 - Damage
damage.ap_ratio 1 - Damage
damage.base 70/100/130/160/190 - Damage
damage.total - 45/75/105/135/165 (+1.300 AD) (+0.8 AP) Damage
tempo.cooldown_reduction - 0.75 Tempo
tempo.cooldown_reduction_champion - 1.5 Tempo
utility.fury_gain - 2 Utility
utility.fury_gain_champion - 5 Utility
tooltip

− Tryndamere spins through his enemies, dealing 70/100/130/160/190 (+1.20 AD) (+1 AP) physical damage to enemies in his path.Spinning Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.

+ Tryndamere spins through his enemies, dealing 45/75/105/135/165 (+1.300 AD) (+0.8 AP) physical damage and generating 2 Fury per enemy hit, increased to 5 Fury against enemy champions.This Ability's Cooldown is reduced by 0.75 second when Tryndamere critically strikes, and reduced by 1.5 seconds when critically striking a champion.{{ spellmodifierdescriptionappend }}

R

cooldown 110/100/90 120/100/80 Tempo
range 400
toughness.min_health_floor 1 30/50/70 Toughness
tooltip

− Tryndamere becomes completely immune to death for 5 seconds, refusing to be reduced below 1 Health and instantly gaining 50/75/100 Fury.

+ Tryndamere becomes completely immune to death for 5 seconds, refusing to be reduced below 30/50/70 Health, and instantly gains 50/75/100 Fury.{{ spellmodifierdescriptionappend }}