11.1.1 → 11.2.1
Q
− Passive: Tryndamere thirsts for blood, gaining 10/15/20/25/30 Attack Damage AD plus 0.15/0.25/0.35/0.45/0.55 AD per 1% missing Health.Active: Tryndamere consumes his Fury, restoring {{ baseheal }} plus 0.5/0.95/1.4/1.85/2.3 Health per Fury.
+ Passive: Tryndamere thirsts for blood, gaining 10/15/20/25/30 Attack Damage AD plus 0.15/0.25/0.35/0.45/0.55 AD per 1% missing Health.Active: Tryndamere consumes his Fury, restoring {{ baseheal }} plus 0.5/0.95/1.4/1.85/2.3 Health per Fury.
E
− Tryndamere spins through his enemies, dealing {{ totaldamage }} physical damage and generating 4 Fury per enemy hit.This Ability's Cooldown is reduced by 1 second when Tryndamere critically strikes, and reduced by 2 seconds when critically striking a champion.
+ Tryndamere spins through his enemies, dealing {{ totaldamage }} physical damage and generating 4 Fury per enemy hit.This Ability's Cooldown is reduced by 1 second when Tryndamere critically strikes, and reduced by 2 seconds when critically striking a champion.
R
− Tryndamere becomes completely immune to death for 5 seconds, refusing to be reduced below 30/50/70 Health, and instantly gains 50/75/100 Fury.
+ Tryndamere becomes completely immune to death for 5 seconds, refusing to be reduced below 30/50/70 Health, and instantly gains 50/75/100 Fury.
Tryndamere