10.23.1 → 10.24.1
Q
− Passive: Tryndamere thirsts for blood, gaining 5/10/15/20/25 Attack Damage plus 0.15/0.2/0.25/0.3/0.35 per 1% Health missing.Active: Tryndamere consumes his Fury, restoring 30/40/50/60/70 (+0.30 AP) Health, plus 0.5/0.95/1.4/1.85/2.3 (+{{ f2 }} AP) Health per Fury consumed.
+ Passive: Tryndamere thirsts for blood, gaining 10/15/20/25/30 Attack Damage AD plus 0.15/0.25/0.35/0.45/0.55 AD per 1% missing Health.Active: Tryndamere consumes his Fury, restoring {{ baseheal }} plus 0.5/0.95/1.4/1.85/2.3 Health per Fury.
W
− Decreases surrounding champions' Attack Damage by 20/35/50/65/80 for 4 seconds, and enemies with their backs turned also have their Movement Speed reduced by 30/37.5/45/52.5/60% for 4 seconds.
+ Tryndamere hurls insults, reducing champions' Attack Damage by 20/35/50/65/80 for 4 seconds. Enemies with their backs towards Tryndamere are Slowed by 30/37.5/45/52.5/60% for the same duration.
E
− Tryndamere spins through his enemies, dealing 80/110/140/170/200 (+1.30 AD) (+0.80 AP) physical damage to enemies in his path and generating Fury.Spinning Slash's cooldown is reduced by 1 second whenever Tryndamere critically strikes. This reduction is increased to 2 seconds against champions.
+ Tryndamere spins through his enemies, dealing {{ totaldamage }} physical damage and generating 4 Fury per enemy hit.This Ability's cooldown is reduced by 1 second when Tryndamere critically strikes, and reduced by 2 seconds when critically striking a champion.
R
− Tryndamere becomes completely immune to death for 5 seconds, refusing to be reduced below 30/50/70 Health and instantly gaining 50/75/100 Fury.
+ Tryndamere becomes completely immune to death for 5 seconds, refusing to be reduced below 30/50/70 Health, and instantly gains 50/75/100 Fury.
Tryndamere