0.151.2 → 16.11.1
| armor | 14.75 | → | 31 | Toughness |
| armor/lvl | 4 | → | 4.7 | Toughness |
| attack damage | 52.91 | → | 62 | Damage |
| attack damage/lvl | 3.2 | → | 4 | Damage |
| attack speed | 0.594 | → | 0.65 | Damage |
| attack_speed.growth_percent | 2.67 | → | 3 | Damage |
| health | 427 | → | 664 | Toughness |
| health/lvl | 99 | → | 92 | Toughness |
| hp regen | 7.45 | → | 6 | Toughness |
| magic resist | 30 | → | 32 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 220 | → | 271 | Tempo |
| mana/lvl | 30 | → | 50 | Tempo |
| mp regen | 6.4 | → | 7.5 | Tempo |
| move speed | 320 | → | 350 | Mobility |
Passive
− Entering a stance grants Udyr 10% Attack Speed for a short duration. This effect can stack up to 3 times.
+ Udyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with Ultimate benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.
Q
− Tiger Stance: Activation - Udyr's next attack will deal a high amount of damage over 2 seconds, and Udyr's Attack Speed is increased for a few seconds. Persistent Effect - Udyr's Attack Speed is passively increased.
+ Udyr gains attack speed and his next two attacks deal bonus physical damage. Recast: Gain even more attack speed, and the next two attacks call lightning to strike the target.
− Persistent Effect: Increases Attack Speed by 20/25/30/35/40%.Activation: Udyr's Attack Speed is increased by 15/20/25/30/35% and Udyr's first attack rends his target, dealing an extra 30/80/130/180/230 (+1.50 AD) magic damage over 2 seconds.
+ Claw Stance: Udyr gains 8/20/32/44/56/68% Attack Speed and his Attacks deal 0/6/12/18/24/30 (+0.2 AD) (+0.008/0.010/0.012/0.014/0.016/0.018 Max HP) physical damage %i:OnHit% On-Hit for 4 seconds. Additionally, Udyr's next two Attacks in this stance deal a bonus 0.020/0.030/0.040/0.05/0.060/0.07 max Health physical damage and gain 50 range.Awaken: Increase bonus Attack Speed to 0.080/0.2/0.320/0.440/0.56/0.68 and max Health damage to 0.020/0.030/0.040/0.05/0.060/0.07. Additionally, Udyr's next two Attacks call lightning six times, dealing a total of {{ empoweredlightningbonusmax }} max Health magic damage to isolated targets (strikes bounce to other nearby targets when possible).{{ spellmodifierdescriptionappend }}
W
− Turtle Stance: Activation - Udyr gains a temporary shield that absorbs damage. Persistent Effect - Udyr's attacks cannot crit, but he restores his Health and Mana equivalent to a percentage of his damage dealt.
+ Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.
− Persistent Effect: Udyr's attacks cannot crit, but he restores 10/12/14/16/18% of his damage as Health and 5/6/7/8/9% of his damage as Mana.Activation: Udyr gains a temporary shield that absorbs 60/95/130/165/200 (+0.50 AP) damage.
+ Mantle Stance: Udyr gains 25/45/65/85/105/125 (+0.4 AP) (+0.5 AD) (+0.017/0.020/0.023/0.026/0.029/0.032 Max HP) Shield for 4 seconds. Additionally, Udyr's next two Attacks gain 14/15/16/17/18/19% Life Steal and restore 0.012 Max HP (+0.080 AP) Health.Awaken: Gain 25/45/65/85/105/125 (+0.650 AP) (+0.080 Max HP) (+1 AD) Shield, restore 12.5/22.5/32.5/42.5/52.5/62.5 (+0.325 AP) (+0.040 Max HP) (+0.5 AD) Health over 4 seconds, and Udyr's next two Attacks instead have 28/30/32/34/36/38% Life Steal and restore 0.024 Max HP (+0.160 AP) Health.{{ spellmodifierdescriptionappend }}
E
− Bear Stance: Activation - Udyr gains a large Movement Speed increase for a short duration. Persistent Effect - Udyr's attacks stun his target for 1 second. This effect cannot occur on the same target for several seconds.
+ Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.
− Persistent Effect: Udyr mauls his target with such force that they are stunned for 1 second. This effect cannot occur on the same target for 6 seconds.Activation: Udyr gains 15/18/21/24/27% increased Movement Speed for 2/2.5/3/3.5/4 seconds.
+ Stampede Stance: Udyr gains 0.190/0.25/0.31/0.37/0.43/0.49 Move Speed, decaying over 4 seconds. Additionally, Udyr's Attacks dash him to the target and Stun for 0.75 seconds (6.4/6/5.60/5.20/4.8/4.4 second Cooldown per target).Awaken: Grants immunity to Immobilizing and Disabling effects and an additional 0.001 AD Move Speed for 1.5 seconds.{{ spellmodifierdescriptionappend }}
R
− Phoenix Stance: Activation - Udyr sends out pulsing waves of fire dealing damage to nearby foes for 5 seconds and has increased Ability Power and Attack Damage. Persistent Effect - Every third attack, Udyr engulfs enemies in front of him in flame.
+ Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.
− Persistent Effect: Every third attack, Udyr engulfs enemies in front of him in flame, dealing 40/80/120/160/200 (+0.25 AP) magic damage.Activation: Udyr sends out pulsing waves of fire dealing 15/25/35/45/55 (+0.25 AP) magic damage each second to nearby enemies for 5 seconds. In addition, Udyr's Ability Power is increased by 16/24/32/40/48 and his Attack Damage is increased by half of that amount.
+ Storm Stance: Udyr surrounds himself in a glacial storm for 4 seconds, dealing 4/20/36/52/68/84 (+0.350 AP) magic damage per second to nearby enemies and Slowing them by 12/15/18/21/24/27%. Additionally, Udyr's next two Attacks in this stance deal 0.350 AP magic damage to enemies in the storm.Awaken: Unleash the storm, causing it to follow Udyr's last Attacked enemy, deal an additional 0 max Health magic damage over the duration, and Slow by an additional 0.05.{{ spellmodifierdescriptionappend }}
Udyr