Udyr

since 0.151.2 72 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S0S3S4S6S7S8S9S10S11S12S13S14S15S1616.9.1now
table view
patchsimilarityshared dims
16.11.1 (now)100.0%79
16.9.198.7%79
16.5.197.3%75
15.11.196.2%75
15.19.196.2%75
16.4.196.0%75
15.20.195.4%75
14.22.195.3%75
15.7.195.3%75
13.10.195.1%75
14.10.195.1%75
14.11.195.1%75
14.12.195.1%75
14.20.195.1%75
13.23.194.6%69
14.3.194.6%69
13.4.194.0%53
13.11.194.0%53
13.3.193.7%53
13.1.193.1%53
12.18.193.1%53
12.19.193.1%53
12.20.193.1%53
13.18.192.4%71
12.17.191.5%51
12.16.191.3%51
11.7.188.8%39
11.5.188.7%39
11.1.188.5%39
11.2.188.5%39
11.3.188.5%39
10.23.188.5%39
10.25.188.5%39
10.18.187.5%39
10.19.187.5%39
10.21.187.5%39
9.7.184.6%39
10.10.184.2%41
9.13.184.2%41
9.24.184.2%41
9.24.284.2%41
9.4.183.7%37
12.10.183.4%43
12.13.183.4%43
8.23.182.9%41
7.22.182.7%41
6.19.182.5%41
7.3.182.5%41
7.8.182.5%41
7.10.182.5%41
7.20.182.5%41
7.21.182.5%41
11.8.182.5%43
11.11.182.5%43
11.12.182.5%43
11.20.182.5%43
12.2.182.5%43
6.7.181.5%41
6.4.180.8%33
4.20.180.8%33
8.1.180.5%41
8.18.180.5%41
4.5.478.5%33
0.151.278.1%33
0.152.5578.1%33
0.153.278.1%33
3.7.178.1%33
3.7.978.1%33
3.8.178.1%33
3.10.278.1%33
3.13.178.1%33
4.4.278.1%33
3.6.1477.9%33

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+9.2%-7.2%S0S3S4S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%57
0.153.20.0%0.0%58
3.6.14+5.0%+5.0%44
3.7.1+0.1%+5.1%46
3.7.90.0%+5.1%46
3.8.10.0%+5.1%46
3.10.20.0%+5.1%46
3.13.10.0%+5.1%46
4.4.20.0%+5.1%50
4.5.4+0.4%+5.6%50
4.20.1+2.3%+7.9%49
6.4.1-0.3%+7.5%57
6.7.1-2.1%+5.4%57
6.19.1+0.9%+6.3%61
7.3.1+0.0%+6.3%61
7.8.1-0.7%+5.6%49
7.10.10.0%+5.6%51
7.20.1-2.0%+3.6%49
7.21.1+1.7%+5.3%51
7.22.1+0.7%+6.0%51
8.1.1-2.0%+4.0%51
8.18.10.0%+4.0%51
8.23.1+2.0%+6.0%51
9.4.10.0%+6.0%43
9.7.10.0%+6.0%43
9.13.1-1.1%+4.9%41
9.24.10.0%+4.9%41
9.24.20.0%+4.9%41
10.10.1+0.0%+4.9%41
10.18.10.0%+4.9%32
10.19.10.0%+4.9%32
10.21.10.0%+4.9%32
10.23.1+1.3%+6.2%32
10.25.10.0%+6.2%32
11.1.1-0.0%+6.2%32
11.2.10.0%+6.2%32
11.3.10.0%+6.2%32
11.5.1-0.2%+6.0%32
11.7.1-0.1%+5.9%32
11.8.10.0%+5.9%32
11.11.10.0%+5.9%44
11.12.1-1.4%+4.5%44
11.20.1+1.4%+5.9%44
12.2.10.0%+5.9%44
12.10.1-0.1%+5.8%44
12.13.10.0%+5.8%44
12.16.1-5.8%-0.0%33
12.17.1+2.3%+2.3%51
12.18.1+0.2%+2.5%49
12.19.10.0%+2.5%49
12.20.10.0%+2.5%49
13.1.1-2.1%+0.5%43
13.3.1-0.2%+0.3%43
13.4.1-0.3%-0.0%43
13.10.1-2.3%-2.4%43
13.11.1+2.3%-0.0%43
13.18.1-2.3%-2.4%43
13.23.10.0%-2.4%59
14.3.10.0%-2.4%59
14.10.10.0%-2.4%59
14.11.10.0%-2.4%65
14.12.10.0%-2.4%65
14.20.1-0.5%-2.9%65
14.22.1+0.8%-2.1%65
15.7.10.0%-2.1%65
15.11.1+0.1%-2.0%65
15.19.10.0%-2.0%65
15.20.1+1.5%-0.5%65
16.4.1+1.1%+0.6%65
16.5.1-1.5%-1.0%65
16.9.1-1.9%-2.9%63
16.11.1-1.5%-4.3%67

11.1.1 vs 11.2.1 — by dimension

Damage100%Toughness100%Control100%Mobility100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%5
Toughness100.0%8
Control100.0%2
Mobility100.0%3
Utility100.0%2
Tempo100.0%12

100.0% overall · 42 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

11.1.1 11.2.1

Passive

description

− Udyr gains stacking Move Speed andAttack Speed after using an Ability. Udyr has four basic Abilities that he may use to swap between Stances. Changing Stances immediately ends both the passive and the on-hit portion of the previous Stance.

+ Udyr gains stacking Move Speed and Attack Speed after using an Ability. Udyr has four basic Abilities that he may use to swap between Stances. Changing Stances immediately ends both the passive and the on-hit portion of the previous Stance.