12.15.1 → 12.16.1
| attack damage | 64 | → | 62 | Damage |
| attack damage/lvl | 5 | → | 4 | Damage |
| attack speed | 0.658 | → | 0.65 | Damage |
| attack_speed.growth_percent | 2.67 | → | 3 | Damage |
Passive
− Udyr gains stacking Move Speed and Attack Speed after using an Ability. Udyr has four basic Abilities that he may use to swap between Stances. Changing Stances immediately ends both the passive and the on-hit portion of the previous Stance.
+ Udyr has four basic Abilities that swap between Stances and can Recast an Ability to renew it with additional benefits. Additionally, after using an Ability, Udyr's next two Attacks gain Attack Speed.
Q
− Tiger Stance: Activation - Udyr's Attack Speed is increased for a few seconds. Persistent Effect - Udyr's first attack and every third attack after will deal a high amount of damage over 2 seconds.
+ Udyr gains attacks and his next two attack deal bonus physical damage. Recast: Gain even more attack speed, and next two attacks call lightning to strike the target.
− Stance: Udyr's next Attack and every third Attack after is a Tiger Strike, dealing an additional 30/60/90/120/150/180 physical damage over 2 seconds. Subsequent Tiger Strikes on that target refresh this effect and deal any remaining damage instantly.Active: Udyr gains 30/40/50/60/70/80% Attack Speed for 5 seconds.{{ spellmodifierdescriptionappend }}
+ Claw Stance: Udyr gains 10/20/30/40/50/60% Attack Speed and his Attacks deal 1/5/9/13/17/21 (+0.1 AD) physical damage %i:OnHit% On-Hit for 4 seconds. Additionally, Udyr's next two Attacks in this stance deal a bonus {{ maxhponhit1 }} max Health physical damage.Awaken: Gain an additional {{ empoweredbonusas }} Attack Speed and Udyr's next two Attacks call lightning six times, dealing a total of {{ empoweredlightningbonusmax }} max Health magic damage to isolated targets (strikes bounce to other nearby targets when possible).{{ spellmodifierdescriptionappend }}
W
− Turtle Stance: Activation - Udyr gains a temporary shield that absorbs damage. Persistent Effect - Udyr's first attack and every third attack after heals him for 2.5% of his maximum health.
+ Udyr gains a shield and his next two attacks heal him. Recast: Gain an even bigger shield and heal based on max health over the next couple seconds.
− Stance: Udyr's first Attack and every third Attack after restores 0.020 Max HP Health, increased up to 0.040 Max HP based on Udyr's missing health.Active: Udyr gains 60/90/120/150/180/210 (+0.450 AP) Shield for 5 seconds.{{ spellmodifierdescriptionappend }}
+ Mantle Stance: Udyr gains 30/45/60/75/90/105 (+0.4 AP) Shield for 4 seconds. Additionally, Udyr's next two Attacks gain 15% Life Steal and restore {{ lifeonhit }} Health.Awaken: Gain {{ recastshield }} Shield, restore {{ recastheal }} Health over 4 seconds, and Udyr's next two Attacks instead have 30% Life Steal and restore {{ lifeonhitawakened }} Health.{{ spellmodifierdescriptionappend }}
E
− Bear Stance: Activation - Udyr increases Move Speed for a short duration. Persistent Effect - Udyr's basic attacks stun his target for 1 second. This effect cannot occur on the same target for several seconds.
+ Udyr gains movement speed and his first attack against each target will Stun them. Recast: Gain even more movement speed and immunity to immobilizing effects for a couple seconds.
− Stance: Udyr's Attacks Stun for 1 second. This effect cannot occur on the same target again for 5 seconds.Active: Udyr gains 15/20/25/30/35/40% Move Speed and ignores unit collision for 2/2.25/2.5/2.75/3/3.25 seconds.{{ spellmodifierdescriptionappend }}
+ Stampede Stance: Udyr gains 26/30/34/38/42/46% Move Speed, decaying over 4 seconds. Additionally, Udyr's Attacks dash him to the target and Stun for 0.75 seconds (6.3/6/5.70/5.4/5.10/4.8 second Cooldown per target).Awaken: Grants immunity to Immobilizing and Disabling effects and an additional {{ movespeedbonus }} Move Speed for 1.5 seconds.{{ spellmodifierdescriptionappend }}
R
− Phoenix Stance: Activation - Udyr unleashes pulsing waves of fire, dealing damage to nearby enemies. Persistent Effect - Udyr's first attack and every third attack after engulfs enemies in front of him with flames.
+ Udyr surrounds himself in a glacial storm, damaging and slowing nearby enemies. Recast: Empower and unleash the storm, causing it to track enemies and deal additional damage.
− Stance: Udyr's first Attack and every third Attack after unleashes a blast of fire towards his target, dealing 10/60/110/160/210/260 (+0.8 AP) magic damage.Active: Udyr unleashes pulsing waves of fire, dealing 0/40/80/120/160/200 (+1 AP) magic damage to nearby enemies over 4 seconds.{{ spellmodifierdescriptionappend }}
+ Storm Stance: Udyr surrounds himself in a glacial storm for 4 seconds, dealing {{ stormdamage }} magic damage per second to nearby enemies and Slowing them by 12/15/18/21/24/27%. Additionally, Udyr's next two Attacks in this stance deal {{ pulsedamage }} magic damage to enemies in the storm.Awaken: Unleash the storm, causing it to follow Udyr's last Attacked enemy, deal an additional {{ percenthpblast }} max Health magic damage over the duration, and Slow by an additional {{ empoweredslow }}.{{ spellmodifierdescriptionappend }}
Udyr