8.17.1 → 8.18.1
Q
− Persistent Effect: Udyr's first attack and every third attack after will perform a Tiger Strike, dealing bonus 30/60/90/120/150 (+1.20/1.30/1.40/1.50/1.60 AD) physical damage over 2 seconds. Activation: Increases Attack Speed by 30/40/50/60/70% for 5 seconds.Udyr's stance mana costs decrease by 1 each time he levels up.
+ Udyr's stance mana costs decrease by 1 each time he levels up.
W
− Persistent Effect: Udyr's first attack and every third attack after heals him for (+{{ f1 }}) (2.5% of his maximum health), increasing by 1% for every percent of Udyr's missing health.Activation: Gains a shield that absorbs 60/95/130/165/200 (+0.50 AP) damage for 5 seconds.Udyr's stance mana costs decrease by 1 each time he levels up.
+ Udyr's stance mana costs decrease by 1 each time he levels up.
E
− Persistent Effect: Basic attacks stun the target for 1 second. This effect cannot occur on the same target again for 5 seconds.Activation: Increases Movement Speed by 15/20/25/30/35% and ignores unit collision for 2/2.25/2.5/2.75/3 seconds.Udyr's stance mana costs decrease by 1 each time he levels up.
+ Udyr's stance mana costs decrease by 1 each time he levels up.
R
− Persistent Effect: Udyr's first attack and every third attack after burns enemies in front of him, dealing 40/80/120/160/200 (+0.60 AP) magic damage.Activation: Unleashes pulsing waves of fire, dealing 10/20/30/40/50 (+0.25 AP) magic damage each second to nearby enemies for 4 seconds.Udyr's stance mana costs decrease by 1 each time he levels up.
+ Udyr's stance mana costs decrease by 1 each time he levels up.
Udyr