10.23.1 → 10.24.1
Q
− Urgot fires an explosive charge, dealing {{ totaldamage }} physical damage and slowing enemies hit by 40/45/50/55/60% for 1.25 seconds.
+ Urgot fires an explosive charge, dealing {{ totaldamage }} physical damage and Slowing by 40/45/50/55/60% for 1.25 seconds.
W
− For 4/4/4/4/25000 seconds, Urgot shoots at a nearby enemy 3 times a second, dealing 12 locking onto champions recently damaged by his other abilities.At max rank, Purge lasts for an infinite duration and has no cooldown.Applies on-hits at 50% damage. Cannot critically strike. Minimum of {{ e0 }} damage to minions and monsters.
+ Passive: Urgot's other Abilities mark the last champion hit for 5 seconds.Active: Urgot begins firing his chain gun at the closest enemy, prioritizing marked enemies. He Attacks them 3 times a second dealing {{ damagepershot }} physical damage per shot. Urgot can move while firing and has 40% Slow resistance, but loses 125 Move Speed.At max rank, this Ability lasts indefinitely and can be Toggled on and off.
E
− Urgot charges forwards, shielding himself for {{ etotalshieldhealth }} for 4 seconds. If he catches an enemy champion, he will stop and hurl them behind him, dealing {{ edamage }} physical damage and stunning them for 1.5 seconds.Cannot cross terrain.
+ Urgot charges forward, gaining {{ etotalshieldhealth }} Shield for 4 seconds. The first champion hit is Stunned and thrown behind Urgot. All enemies Urgot collides with take {{ edamage }} physical damage.
R
− Urgot fires a chem-drill, impaling the first enemy champion hit. Deals {{ rcalculateddamage }} physical damage and slows for 4 seconds by up to 75% based on the victim's missing health.If the victim falls below 25% health while impaled, Urgot may recast this ability, suppressing the victim and dragging them in for execution. Activates automatically if the target is below 25% at the end of the effect.When Urgot executes a victim, nearby enemies flee in terror for 1.5 seconds.
+ Urgot fires a chem-drill, impaling the first champion hit, dealing {{ rcalculateddamage }} physical damage and Slowing for 4 seconds by 1% per 1% missing Health, up to 75%.If the impaled victim falls below 25% Health, Urgot can Recast this Ability, Suppressing the victim and dragging them to himself. On reaching Urgot, they are killed and nearby enemies are Feared for 1.5 seconds.
Urgot