Varus

since 0.151.2 90 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

70.0%85.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1616.5.1now
table view
patchsimilarityshared dims
16.12.1 (now)100.0%69
16.5.198.7%69
16.9.198.7%69
11.7.197.0%51
11.2.196.7%51
11.4.196.7%51
11.5.196.7%51
10.24.196.4%51
11.1.196.4%51
15.16.196.0%69
15.12.193.0%69
16.3.192.9%69
15.1.192.8%69
15.7.192.8%69
16.2.192.7%69
14.22.191.8%69
14.17.191.6%69
14.18.191.6%69
14.19.191.6%69
14.13.190.5%69
14.15.190.2%69
13.3.189.6%65
13.10.189.6%65
13.11.189.6%65
13.13.189.6%65
14.4.189.4%65
14.10.189.4%65
14.11.189.4%65
14.12.189.4%65
13.21.189.3%65
13.23.189.3%65
12.10.188.9%65
12.11.188.5%65
12.13.188.5%65
12.14.188.4%65
12.9.188.3%65
12.6.188.1%65
12.1.186.8%65
12.2.186.8%65
11.18.186.6%65
11.19.186.6%65
11.22.186.6%65
11.24.186.6%65
11.8.186.6%65
11.12.186.6%65
10.23.186.1%55
10.18.185.4%57
10.14.185.4%57
10.20.185.2%57
10.11.185.2%57
10.12.185.1%57
9.20.185.0%57
9.22.185.0%57
9.24.185.0%57
9.24.285.0%57
10.1.185.0%57
10.2.185.0%57
10.8.185.0%57
9.5.184.9%57
8.23.184.5%61
9.1.184.2%61
9.4.184.2%61
8.11.183.0%61
8.14.183.0%61
8.17.182.9%61
8.18.182.8%61
7.9.179.6%61
8.8.179.3%59
7.22.179.2%61
7.5.179.0%61
6.15.178.9%59
6.24.178.9%59
7.3.178.9%59
8.1.177.7%61
8.3.177.7%61
6.1.176.5%47
6.4.176.5%47
6.9.176.5%47
5.22.175.7%47
4.21.175.2%47
5.19.175.2%47
3.7.174.4%45
3.8.174.4%45
3.8.574.4%45
4.20.174.4%47
4.5.474.4%43
4.13.174.4%43
4.18.174.4%43
3.13.174.0%43
0.151.274.0%45
0.152.5574.0%45

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+8.4%-10.9%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%61
3.7.1+0.1%+0.1%62
3.8.10.0%+0.1%56
3.8.50.0%+0.1%56
3.13.10.0%+0.1%60
4.5.4+0.4%+0.5%60
4.13.10.0%+0.5%58
4.18.10.0%+0.5%58
4.20.1+1.8%+2.3%57
4.21.1+0.6%+2.9%63
5.19.10.0%+2.9%61
5.22.1-1.1%+1.8%61
6.1.1-0.7%+1.2%61
6.4.10.0%+1.2%61
6.9.10.0%+1.2%61
6.15.10.0%+1.2%55
6.24.10.0%+1.2%71
7.3.1+0.0%+1.2%71
7.5.1-2.3%-1.1%67
7.9.1+1.4%+0.3%71
7.22.1+0.7%+1.0%71
8.1.1-1.4%-0.4%71
8.3.1+0.0%-0.3%71
8.8.1+0.9%+0.6%69
8.11.1-1.9%-1.3%69
8.14.1+1.3%+0.1%73
8.17.1-0.1%-0.0%73
8.18.1-0.1%-0.1%73
8.23.1+1.4%+1.3%73
9.1.1+0.5%+1.7%73
9.4.1-0.0%+1.7%73
9.5.10.0%+1.7%65
9.20.1+0.2%+1.9%65
9.22.10.0%+1.9%65
9.24.10.0%+1.9%65
9.24.20.0%+1.9%65
10.1.10.0%+1.9%63
10.2.10.0%+1.9%63
10.8.10.0%+1.9%61
10.11.1+0.1%+2.0%61
10.12.1-0.1%+2.0%61
10.14.1-0.5%+1.5%61
10.18.1+0.4%+1.9%61
10.20.1+0.3%+2.3%61
10.23.10.0%+2.3%57
10.24.1-4.5%-2.2%43
11.1.10.0%-2.2%45
11.2.1+0.4%-1.8%43
11.4.10.0%-1.8%43
11.5.10.0%-1.8%43
11.7.1+0.3%-1.5%43
11.8.10.0%-1.5%43
11.12.10.0%-1.5%57
11.18.1-0.1%-1.6%57
11.19.10.0%-1.6%57
11.22.10.0%-1.6%57
11.24.10.0%-1.6%57
12.1.1+0.1%-1.5%57
12.2.10.0%-1.5%57
12.6.1-0.6%-2.1%57
12.9.1-0.4%-2.5%57
12.10.1+1.1%-1.4%57
12.11.1-0.6%-2.0%57
12.13.10.0%-2.0%57
12.14.1+0.1%-1.9%57
13.3.1+1.3%-0.6%57
13.10.10.0%-0.6%57
13.11.10.0%-0.6%57
13.13.10.0%-0.6%57
13.21.1-0.2%-0.8%57
13.23.10.0%-0.8%57
14.4.1-0.1%-0.8%57
14.10.10.0%-0.8%57
14.11.10.0%-0.8%57
14.12.10.0%-0.8%57
14.13.1-1.6%-2.4%57
14.15.1-0.4%-2.8%61
14.17.1-0.5%-3.3%61
14.18.1-0.4%-3.7%61
14.19.10.0%-3.7%61
14.22.1+1.9%-1.8%61
15.1.1-3.7%-5.5%59
15.7.10.0%-5.5%59
15.12.1-0.2%-5.7%59
15.16.1+0.6%-5.1%59
16.2.1-4.0%-9.1%59
16.3.1-0.2%-9.3%59
16.5.1+6.8%-2.6%59
16.9.10.0%-2.6%59
16.12.1+1.2%-1.4%59

0.151.2 vs 16.3.1 — by dimension

Damage44%Toughness70%Control90%Tempo85%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage44.1%19
Toughness70.5%8
Control90.0%4
Tempo84.8%8

67.6% overall · 45 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 16.4.1

armor13.524Toughness
armor/lvl3.44Toughness
attack damage4659Damage
attack damage/lvl33.4Damage
attack speed0.5940.658Damage
attack_speed.growth_percent33.5Damage
health400600Toughness
health/lvl82105Toughness
hp regen4.53.5Toughness
magic resist/lvl01.3Toughness
mana250320Tempo
mana/lvl3640Tempo
mp regen6.58Tempo
mp regen/lvl0.50.8Tempo
move speed310330Mobility

Passive

description

− On kill or assist, Varus temporarily gains Attack Speed. This bonus is larger if the enemy is a champion.

+ On kill or assist, Varus temporarily gains Attack Damage and Ability Power. This bonus is larger if the enemy is a champion.

Q

cooldown 16/14/12/10/8 16/15/14/13/12 Tempo
cost 70/75/80/85/90 50/55/60/65/70 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_percent - 20 Control
damage.ad_ratio_max 1.60 - Damage
damage.ad_ratio_min 1 - Damage
damage.charge_amp_percent - 50 Damage
damage.falloff_min_percent - 33 Damage
damage.max_charge 15/65/115/165/215 0/80/160/240/320 (+1.2/1.300/1.400/1.5/1.6 AD) Damage
damage.min_charge 10/43/77/110/143 0/53.334/106.667/160/213.334 (+1.2/1.300/1.400/1.5/1.6 AD) Damage
misc.duration - 4
utility.mana_restore_percent - 50 Utility
tooltip

− First Cast: Varus starts drawing back his next shot, gradually increasing its range and damage.Second Cast: Varus fires, dealing 10/43/77/110/143 (+1 AD) to 15/65/115/165/215 (+1.60 AD) physical damage, reduced by 15% per enemy hit (minimum 33%).While preparing to shoot Varus' Movement Speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost.

+ Begin Charging: Varus draws back his next shot, Slowing himself by 20%. After 4 seconds, if not fired, Varus will cancel the Ability and refund 50% of its Mana cost.Release: Varus releases the arrow, dealing 0/53.334/106.667/160/213.334 (+1.2/1.300/1.400/1.5/1.6 AD) physical damage, reduced by 15% per enemy hit (minimum 33%). Damage and Blight detonation effects are increased by up to 50% based on charge time (maximum 0/80/160/240/320 (+1.2/1.300/1.400/1.5/1.6 AD)) .{{ spellmodifierdescriptionappend }}

W

cooldown 40 Tempo
cost 55/60/65/70/75 Tempo
description

− Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum health.

+ Passive: Varus' basic attacks deal bonus magic damage and apply Blight. Varus' other abilities detonate Blight, dealing magic damage based on the target's maximum Health. Active: Varus empowers his next Piercing Arrow.

range 750
resource No Cost
damage.ap_ratio 0.25 - Damage
damage.ap_ratio_detonate 0.02 - Damage
damage.max_hp_percent 2/2.75/3.5/4.25/5 0.025/0.030/0.035/0.040/0.045 Damage
damage.max_hp_percent_bonus - 0.040/0.060/0.080/0.1/0.120 Damage
damage.max_hp_percent_bonus_cap - 0.060/0.090/0.120/0.15/0.180 Damage
damage.max_hp_percent_cap - 0.075/0.090/0.105/0.120/0.135 Damage
damage.on_hit 10/14/18/22/26 -1/8/17/26/35 (+0.25 AP) Damage
tempo.cooldown_reduction - 13 Tempo
tooltip

− Passive: Varus' basic attacks deal 10/14/18/22/26 (+0.25 AP) bonus magic damage and apply Blight for 6 seconds (stacks 3 times). (+0.02% AP) of the target's maximum Health per stack (Max: 360 total damage vs Monsters).

+ Passive: Varus' Attacks deal an additional -1/8/17/26/35 (+0.25 AP) magic damage and apply a Blight stack for 6 seconds (max 3 stacks).Varus' other Abilities detonate Blight stacks dealing 0.025/0.030/0.035/0.040/0.045 max Health magic damage per stack (max 0.075/0.090/0.105/0.120/0.135 max Health damage). Detonating Blight on champions and epic monsters also reduces his basic Abilities' Cooldowns by 13% of their Maximum per stack.Active: Varus' next Piercing Arrow deals an additional 0.040/0.060/0.080/0.1/0.120 missing Health magic damage, increased up to 0.060/0.090/0.120/0.15/0.180 missing Health damage based on charge time.{{ spellmodifierdescriptionappend }}

E

cost 80 90 Tempo
description

− Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Movement Speed and reduces their healing and regeneration.

+ Varus fires a hail of arrows that deal physical damage and desecrate the ground. Desecrated ground slows enemies' Move Speed and reduces their self healing and regeneration.

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.heal_reduction_percent 50 40 Control
damage.ad_ratio 0.60 - Damage
damage.base 65/105/145/185/225 30/60/90/120/150 (+0.900 AD) Damage
tooltip

− Varus fires a hail of arrows that deals 65/105/145/185/225 (+0.60 AD) physical damage and desecrates the ground for 4 seconds.Desecrated Ground slows enemy Movement Speed by 25/30/35/40/45% and reduces healing effects by 50%.

+ Varus fires a hail of arrows that deals 30/60/90/120/150 (+0.900 AD) physical damage and desecrates the ground for 4 seconds, Slowing enemies by 25/30/35/40/45% and applying 40% Grievous Wounds.{{ spellmodifierdescriptionappend }}

R

cooldown 120/105/90 100/80/60 Tempo
cost 120 100 Tempo
description

− Varus flings out a tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

+ Varus flings out a damaging tendril of corruption that immobilizes the first enemy champion hit and then spreads towards nearby uninfected champions, immobilizing them too on contact.

range 1100 1300
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.root_duration - 2 Control
damage.ap_ratio 1 - Damage
damage.base 150/250/350 50/150/250 (+1 AP) Damage
misc.count - 3
tooltip

− Varus flings out a tendril of corruption that deals 150/250/350 (+1 AP) magic damage and immobilizes the first enemy champion hit for 2 seconds.The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them.

+ Varus flings out a tendril of corruption, Rooting the first champion hit for 2 seconds and dealing 50/150/250 (+1 AP) magic damage. Rooted enemies gain 3 Blight stacks over the duration.The corruption spreads from its target to uninfected enemy champions. If it reaches them, they take the same damage and Root.{{ spellmodifierdescriptionappend }}