6.14.2 → 6.15.1
Q
− First Cast: Varus starts drawing back his next shot, gradually increasing its range and damage.Second Cast: Varus fires, dealing 10/47/83/120/157 (+1 AD) to 15/70/125/180/235 (+1.60 AD) physical damage, reduced by 15% per enemy hit (minimum 33%).While preparing to shoot Varus' Movement Speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its Mana cost.
+ First Cast: Varus starts drawing back his next shot, gradually increasing its range and damage.Second Cast: Varus fires, dealing 10/47/84/120/157 (+1 AD) to 15/70/125/180/235 (+1.65 AD) physical damage, reduced by 15% per enemy hit (minimum 33%).While preparing to shoot Varus' Movement Speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds 50% of its Mana cost.
W
− Passive: Varus' basic attacks deal 10/14/18/22/26 (+0.25 AP) bonus magic damage and apply Blight for 6 seconds (stacks 3 times). (+0.02% AP) of the target's maximum Health per stack (Max: 360 total damage vs Monsters).
+ Passive: Varus' basic attacks deal 10/14/18/22/26 (+0.25 AP) bonus magic damage and apply Blight for 6 seconds (stacks 3 times). (+0.02% AP) of the target's maximum Health per stack (Max: 360 total damage vs Monsters).
E
− Varus fires a hail of arrows that deals 65/100/135/170/205 (+0.60 AD) physical damage and desecrates the ground for 4 seconds.Desecrated Ground slows enemy Movement Speed by 25/30/35/40/45% and reduces healing effects by 40%.
+ Varus fires a hail of arrows that deals 65/100/135/170/205 (+0.60 AD) physical damage and desecrates the ground for 4 seconds.Desecrated Ground slows enemy Movement Speed by 25/30/35/40/45% and reduces healing effects by 40%.
R
− Varus flings out a tendril of corruption that deals 100/175/250 (+1 AP) magic damage and immobilizes the first enemy champion hit for 2 seconds.The corruption then spreads towards nearby uninfected enemy champions. If it reaches them, they take the same damage, are also immobilized. Immobilized units gain 3 Blight stacks over the duration.
+ Varus flings out a tendril of corruption that deals 100/175/250 (+1 AP) magic damage and immobilizes the first enemy champion hit for 2 seconds.The corruption then spreads towards nearby uninfected enemy champions. If it reaches them, they take the same damage, are also immobilized. Immobilized units gain 3 Blight stacks over the duration.
Varus