0.151.2 → 8.24.1
| armor | 9.3 | → | 23 | Toughness |
| attack damage | 50 | → | 60 | Damage |
| attack damage/lvl | 3.25 | → | 2.36 | Damage |
| attack speed | 0.594 | → | 0.658 | Damage |
| attack_speed.growth_percent | 3.1 | → | 3.3 | Damage |
| health | 359 | → | 515 | Toughness |
| health/lvl | 83 | → | 89 | Toughness |
| hp regen | 4.5 | → | 3.5 | Toughness |
| magic resist/lvl | 0 | → | 0.5 | Toughness |
| mana | 173 | → | 231.8 | Tempo |
| mana/lvl | 27 | → | 35 | Tempo |
| mp regen | 6.3 | → | 6.972 | Tempo |
| move speed | 305 | → | 330 | Mobility |
Passive
− Vayne ruthlessly hunts evil-doers. She gains 30 Movement Speed when moving toward nearby enemy champions.
+ Vayne ruthlessly hunts evil-doers, gaining 30 movement speed when moving toward nearby enemy champions.
Q
− Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage.
+ Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage.
− Rolls a short distance. The next basic attack within 6 seconds deals 0.30/0.35/0.40/0.45/0.50 AD bonus physical damage, equal to 30/35/40/45/50% of total Attack Damage.
+ Vayne rolls a short distance, and deals 0.30/0.35/0.40/0.45/0.50 AD bonus physical damage on her next basic attack within 7 seconds.Tumble's bonus damage is equal to 50/55/60/65/70% of Vayne's total attack damage.
W
− Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max: 200 damage vs. Monsters)
+ Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max: 200 damage vs. Monsters)
− Every third consecutive attack or ability against an enemy deals an additional 20/30/40/50/60 plus 4/5/6/7/8% of the enemy's maximum Health as true damage. (Max: 200 damage vs. Monsters)
+ Every third consecutive attack or ability against an enemy deals an additional 4/6.5/9/11.5/14% of the enemy's maximum health as true damage (no less than 50/65/80/95/110).Silver Bolts deals no more than 200 damage against monsters.
E
− Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
+ Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
− Fires a bolt that deals 45/80/115/150/185 (+0.50 AD) physical damage and knocks the enemy back. Enemies that collide with terrain take 45/80/115/150/185 (+0.50 AD) additional physical damage and are stunned for 1.5 seconds.
+ Fires a bolt that knocks back a target and deals 50/85/120/155/190 (+0.50 AD) physical damage.If the target collides with terrain, the damage is increased to 0.50 AD and the target is stunned for 1.5 seconds.Condemn's damage is increased by 100% if the target collides with terrain.
R
− Readying herself for an epic confrontation, Vayne gains increased Attack Damage, invisibility during Tumble, and triple the bonus Movement Speed from Night Hunter.
+ Readying herself for an epic confrontation, Vayne gains increased Attack Damage, Invisibility during Tumble, and triple the bonus Movement Speed from Night Hunter.
− Gains 25/40/55 Bonus Attack Damage for 8/10/12 seconds. While active, Tumble grants invisibility for 1 second, and Night Hunter's bonus Movement Speed is increased to 90.
+ Vayne gains 20/30/40 bonus attack damage and improvements to Night Hunter and Tumble for 8/10/12 seconds. The duration of Final Hour is extended by 4 seconds whenever a champion damaged by Vayne dies within 3 seconds.Night Hunter: Vayne instead gains 90 movement speed.Tumble: Vayne will also gain Invisibility for 1 second when she Tumbles.Stealth - Invisible: Vayne can only be revealed by nearby enemy Turrets or True Sight.Final Hour's duration can't be increased beyond its original maximum duration.
Vayne