Veigar

since 0.151.2 56 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1614.5.1now
table view
patchsimilarityshared dims
16.9.1 (now)100.0%28
14.5.199.0%28
15.20.199.0%28
16.7.199.0%28
14.2.198.8%28
14.20.198.7%28
13.8.198.6%28
14.1.198.6%28
10.18.191.8%20
10.23.191.8%20
11.1.191.8%20
11.4.191.8%20
13.7.191.4%28
10.16.179.9%24
8.23.179.8%24
9.19.179.8%24
9.24.179.8%24
9.24.279.8%24
10.6.179.6%24
13.6.177.5%28
12.10.176.9%28
12.11.176.9%28
12.13.176.9%28
12.15.176.9%28
13.4.176.9%28
7.22.175.8%24
8.9.175.6%24
7.19.175.2%24
7.20.175.2%24
7.9.173.1%23
12.4.173.0%28
11.8.172.6%28
12.2.172.6%28
8.1.171.6%24
8.7.171.6%24
7.3.171.4%23
5.22.271.4%23
6.9.171.4%23
6.13.171.4%23
5.21.170.9%23
5.22.170.9%23
4.20.170.3%23
5.4.170.3%23
5.5.170.3%23
5.6.170.3%23
5.9.170.3%23
5.10.170.3%23
5.16.170.3%23
5.18.170.3%23
4.5.467.5%23
4.13.167.5%23
4.17.167.5%23
0.151.266.5%23
0.152.5566.5%23
3.8.166.5%23
3.8.566.5%23
3.12.266.5%23

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+7.9%-19.8%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%47
3.8.10.0%0.0%48
3.8.50.0%0.0%48
3.12.20.0%0.0%48
4.5.4+0.5%+0.5%48
4.13.10.0%+0.5%48
4.17.10.0%+0.5%48
4.20.1+2.5%+3.0%47
5.4.1-1.0%+2.0%33
5.5.10.0%+2.0%33
5.6.10.0%+2.0%33
5.9.10.0%+2.0%33
5.10.10.0%+2.0%33
5.16.10.0%+2.0%33
5.18.10.0%+2.0%33
5.21.1-1.4%+0.6%33
5.22.10.0%+0.6%33
5.22.2+0.2%+0.8%33
6.9.1-3.7%-2.9%31
6.13.10.0%-2.9%35
7.3.1+0.0%-2.9%35
7.9.1+2.9%-0.1%35
7.19.1+0.7%+0.6%35
7.20.10.0%+0.6%36
7.22.1+0.4%+1.1%36
8.1.1-2.8%-1.7%36
8.7.10.0%-1.7%36
8.9.1-0.1%-1.9%36
8.23.1+2.8%+0.9%36
9.19.10.0%+0.9%36
9.24.10.0%+0.9%36
9.24.20.0%+0.9%36
10.6.1+0.7%+1.6%36
10.16.1+0.2%+1.8%36
10.18.10.0%+1.8%20
10.23.10.0%+1.8%20
11.1.10.0%+1.8%20
11.4.10.0%+1.8%20
11.8.10.0%+1.8%20
12.2.10.0%+1.8%28
12.4.1-0.1%+1.7%28
12.10.1+3.9%+5.6%28
12.11.10.0%+5.6%28
12.13.10.0%+5.6%28
12.15.10.0%+5.6%28
13.4.10.0%+5.6%28
13.6.1-1.1%+4.4%28
13.7.1-14.3%-9.8%28
13.8.1-7.2%-17.0%28
14.1.10.0%-17.0%28
14.2.1+0.2%-16.8%28
14.5.1+0.3%-16.5%28
14.20.1-0.4%-16.9%28
15.20.1+0.4%-16.5%28
16.7.10.0%-16.5%28
16.9.1-1.0%-17.5%28

0.151.2 vs 15.20.1 — by dimension

Damage63%Toughness66%Control100%Tempo65%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage62.9%9
Toughness66.5%8
Control100.0%2
Tempo64.9%4

67.7% overall · 23 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 16.6.1

armor12.2518Toughness
armor/lvl3.755.2Toughness
attack damage48.352Damage
attack damage/lvl2.6252.7Damage
attack_range525550Damage
health355580Toughness
health/lvl82108Toughness
hp regen4.56.5Toughness
hp regen/lvl0.550.6Toughness
magic resist3032Toughness
magic resist/lvl01.3Toughness
mana250490Tempo
mana/lvl5526Tempo
mp regen6.98Tempo
mp regen/lvl0.60.8Tempo
move speed315340Mobility

Passive

description

− Veigar's mana regen is increased by 1% for each 1% of mana missing.

+ Veigar is the greatest Evil to ever strike at the hearts of Runeterra - and he's only getting bigger! Striking an enemy Champion with a spell or scoring a takedown grants Veigar permanently increased Ability Power.

name Equilibrium Phenomenal Evil Power

Q

cooldown 8/7/6/5/4 6/5.5/5/4.5/4 Tempo
cost 60/65/70/75/80 30/35/40/45/50 Tempo
description

− Unleashes dark energy at target enemy, dealing magic damage. If a unit is killed, Veigar gains some Ability Power permanently.

+ Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.

range 650 1000
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ap_ratio 0.60 - Damage
damage.base 80/125/170/215/260 40/80/120/160/200 (+0.450/0.5/0.55/0.6/0.650 AP) Damage
e2 1/2/3/4/5 -
f1 1 -
tooltip

− Active: Unleashes dark energy at target enemy, dealing 80/125/170/215/260 (+0.60 AP) magic damage. If the target is killed, Veigar gains 1 Ability Power.Passive: Veigar gains 1/2/3/4/5 Ability Power when he kills a champion from any source of damage.+1

+ Veigar unleashes a bolt of dark energy, dealing 40/80/120/160/200 (+0.450/0.5/0.55/0.6/0.650 AP) magic damage to the first two enemies hit.If Veigar kills an enemy with this Ability, he gains {{ spell.veigarpassive:dqkillstacks }} stack of Phenomenal Evil. Large minions and large monsters grant {{ spell.veigarpassive:dqkillstackslarge }} stacks instead.{{ spellmodifierdescriptionappend }}

W

cooldown 10 Tempo
cost 70/80/90/100/110 60/65/70/75/80 Tempo
description

− Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands.

+ Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown.

range 900 950
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ap_ratio 1 - Damage
damage.base 120/170/220/270/320 30/85/140/195/250 (+0.6/0.700/0.8/0.900/1 AP) Damage
tooltip

− After 1.2 seconds, dark matter falls from the sky to the target location, dealing 120/170/220/270/320 (+1 AP) magic damage.

+ Veigar summons dark matter from the sky, dealing 30/85/140/195/250 (+0.6/0.700/0.8/0.900/1 AP) magic damage.Every {{ spell.veigarpassive:pstacksperdarkmattercdr }} stacks of Phenomenal Evil reduce this Ability's Cooldown by {{ spell.veigarpassive:darkmattercdrincrement*100 }}%.{{ spellmodifierdescriptionappend }}

E

cooldown 20/19/18/17/16 20/18.5/17/15.5/14 Tempo
cost 80/90/100/110/120 70/75/80/85/90 Tempo
description

− Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for a short duration.

+ Veigar twists the edges of space, creating a cage that Stuns enemies that pass through.

range 600 725
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
tooltip

− Veigar twists the edges of space around the target location for 3 seconds, stunning enemies who pass through the perimeter for 1.5/1.75/2/2.25/2.5 seconds.

+ Veigar twists the edges of space, creating a cage that Stuns enemies that pass through for 1.5/1.75/2/2.25/2.5 seconds. The cage lasts for 3 seconds.{{ spellmodifierdescriptionappend }}

R

cooldown 130/110/90 100/80/60 Tempo
cost 125/175/225 100 Tempo
description

− Blasts target enemy champion, dealing a large base amount of magic damage plus 80% of his target's AP.

+ Blasts target enemy champion, dealing a large amount of magic damage, increasing based on the target's missing health.

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ap_ratio 1.20 - Damage
damage.base 250/375/500 - Damage
damage.max - 200/350/500 (+0.6/0.650/0.700 AP) Damage
damage.min - 100/175/250 (+0.6/0.650/0.700 AP) Damage
tooltip

− Blasts an enemy champion, dealing 250/375/500 (+1.20 AP) plus 80% of his target's Ability Power in magic damage.

+ Veigar blasts an enemy champion with primal magic to deal between 100/175/250 (+0.6/0.650/0.700 AP) and 200/350/500 (+0.6/0.650/0.700 AP) magic damage, increasing with the target's missing Health. Damage is maximized against enemies below 33% Health.{{ spellmodifierdescriptionappend }}